project_demon
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Are these the only things that we should change? cause the steam link has a lot of lines changes under the ALPHA section. -
ah thanks for the response guys, well let's hope they can find something in the middle between Survival mode and Hardcore mode. Cause at the moment i feel Survival mode is too forgiving and Hardcore mode is too unforgiving.
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I don't understand why I keep getting comments that imply I was asking for the game to be realistic, I'm really not.
Now I do not know the reasoning behind losing just some inventory items upon death but not all progres… -
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im not sure we're talking about the same thing here, did you read my response in the quote above? im not sure what you are trying to say...
Anyways this is starting to derail a bit, i updated my original post as to what reall… -
they'll probably work on Subnautica expansion, honestly, if you guys haven't tried it yet, try it, it's a very good game imo.
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@Maalteromm ya i saw the free diving records, they are indeed impressive, however i was referring to what he said "the record is 534 meter in the ocean, and 700 meters …
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I understand, think about this for a bit, would it make sense that you, wearing that suit, are able to dive MUCH deeper than a vehicle built to explore the oceans? Of course not. Yes technology advances, but in a logical way… -
@gamer1000k agreed, i really thought this was a bug when i experienced it because it really kinda broke the immersion for me, even more so when my "quest" remained comp…
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Strawman argument.
Read what i said again. -
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It doesn't make sense that a Seamoth can only handle 200m of depth, while you are able to handle 500+ no problem. The numbers are way off. The article you linked, those deep dives require an in You're stronger than a Seamoth? Comment by project_demon February 2018 -
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that's a bummer, in that case when you complete an objective and die within the next ~2 minutes, that objective should go back to being uncompleted when you re-spawn. -
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^this times 1000, how do you mess up a tried and true game like NS1? all you had to do was remake the same game with better graphics, that's all you had to do.
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I kinda agree, they've spent a lot of resources in the wrong places. I was an early backer for this game, as you can probably see from how long I've had this account, the game feels like an utter letdown. All of my friends who love… -
It's a little odd to have a "world championship" when the game barely hits 1000 players. The title loses its meaning to say the least.
(Quote) I think what they meant is that MM systems in general require a decently sized pool of players to f… -
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You don't, this industry doesn't give 2nd chances... that's why you have to make sure to get it right from the first time around. -
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CS:GO is hated by many (including me) because:
1) match making servers are limited to 64 ticks, which is horrible for competitive FPS games. You can easily see a lack of consistency from game to game, sometimes your hit… -
(Quote) Well they're not making things up, take a look at the Steam player stats, NS2 isn't even on the list anymore, a while ago it used to be close to th…
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(Quote) Which means all those players bought (payed money $$) Half-Life. As opposed to a free to play game which doesn't cost a dime.
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(Quote) Half-Life wasn't free, you're making it sound like NS1 was a free to play game when in fact you needed to have bought Half-Life before you can install and play it. Now if people pirated Half-Life that's a different story.
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(Quote) agreed, all I play now is combat, the classic game mode is simply not fun.
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This industry generally doesn't give second chances, once people pass on your game chances are they're never coming back. -
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Please don't be so naive, if they never reply there it's because they're not looking (or not least rarely do), let's not sugarcoat this. This is normal as it's the case with most games after they get released, even AAA ones. The su… -
For me, and my friends whom I introduced to the original NS and eventually NS2, we simply don't find NS2 to be as much fun as NS1. We believe a lot of what made the original NS fun is missing or not well executed in NS2 (freedom to build anywhere, g…
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I'm willing to bet that most reviewers are probably playing on an above average station so they won't notice the performance problems that the average user does, or at least not to the same extent. -
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