lucashc90

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lucashc90
Location
Brazil
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  • The trading mechanism is odd at best.

    Having said that, we could have to go rescue one of the Sunbeam's survivor. He would creep on our selected base as the settlers from Fallout 4 and help us with some more tecnologies. Maybe even offer…
  • Understood, will try that later. Anyway, I still think a failsafe is a cool mechanic, specially in a game that we could risk losing 40 hours + over a petty thing as a "game cache" overload(?).
  • That's what I was talking about
  • I liked the rainwater collector idea, you would think that a planed that is mostly water would have rain (and storms with tornados and all). I would only like to be able to use the bulkhead door to access my base on land, just like the abandoned one…
  • My first crash that corrupted my savefile happened after my first 8 hours of gameplay, 6 days ago when I just installed the game (yes, I played 8 hours straight, and more 4 after trying to "rebuild" my last game). The game integrity was ok, since I …
  • I think that, if a map system would be implemented, it should be a progressive map that is completed by exploring. We shouldn't take something as a map for granted, because we would not explore the game, what we were supposed to do.
  • I love the concept. Even if the devs don't implement this very model (what would sucks in my opinion), we are in need of land animals. I know the name of the game is subnautica, but we already have the pesky crab do attack us while we explore the is…
  • I would love ta see this giant crab punching the S out of my own base just for the sake of it.