krOoze
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@NousWanderer Still F2P seems like a bad fit to me. Is there really any successful precedent?
Dota and clones: you pay to access classes and to have more effect… -
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So going fade is considered stacking now? -
@moultano or don't make another one (plenty of em already - no results but the joy of discussion - anything that could possibly be said is already in them). I think we wo…
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^ Games telling me what to do to be good and how good I am never motivated me. Prefer to decide myself what my progression is.
People should concentrate on how good they handled last encounter/game. Anything beyond that is history. Sure, havin… -
Like the idea. I constantly forget how many tunnels I have myself. Though all the information from 1) would be more useful for me on the map and not on scoreboard. I would like hours or SP visible on scoreboard too to judge balance of teams and the …
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@schkorpio :
I have fun enough in pub games(apart from some pregame and endgame anoyances), thank you very much. If I get bored, I switch between 42, 24 and 14 pla… -
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@moultano Because the old system was statisticaly fataly wrong in its core. But I don't see a harm in tastefully improving accuracy and convergence speed based on some p…
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Sure having more people around helps a flamer. Also JP helps ;p . But it is all in the technique. I have two favorite ones:
1) Flame everything around you
2) The skulk will get so sick because of the lag and epilepsy ca… -
^ I blame the december AMD driver and new NS2 optimizations.
Anyway, @_INTER_ I would not consider you with your i7 CPU bottlenecked at all (assume from your 4… -
^ Nah, I am pretty good at killing skulks with it. Against liveforms it is only useful at disorienting them while your comrades take care of them.
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As promised:
CPU: Intel Celeron G1610
GPU: Radeon 280X
Stat Capture: Fraps
Environment: real public play, server Wooza, ~40 players, ~55 ping
Settings:- PhysX: no
- 1680x1050
More importantly I would like to know your definition of "CPU bottlenecked". What GPU and CPU do you have? You know it is nice and all, but it is important to realize that most of the computational load of most 3D games is for the GPU.
H…60 mostly, but it's bad in heavy furballs. heven't really tested exact value, but it's way more than 20 on average.Thats nothing! I am 3x more CPU bottleneckeder than you. (~2500 on that Passmark CPU test )(Quote)
I assume you do IF you have the same GPUs as the OP.(Quote)
Yeah, 2 minutes are too early to assess (especialy for marines, which can respawn fast and retake the map - especialy on servers that increase starting IP count).
Though if the teams are extremely stacked, there should be res…What you are saying is the game works fine @60fps on >2GHz intel? That explains why it runs mostly fine on my Celeron in NS2 and CPU Speed scaling test Comment by krOoze December 2015Since you are feeling so active, I too will dump my mind, which has enough ideas to keep you busy for next 10 years ;P You know TL;DR. Feel free to ignore. It is mostly for my peace of mind anyway in Simplifying NS2 - Thoughts on Gameplay (feedback wanted!) - Natural Selection 2 Comment by krOoze December 2015(Quote) Sorry bout that, just expanding what you said... But the same apply to 90-10 too(only proving the result is correct on average). Only way would be to force the same teams to play like 100 games together and then judge from that(Well look…^ Well, how's that different from how fade works?^ If we do not agree on semantics, we can never understand each other. If you use non-standard semantics of english words, I can never understand what you mean, unless you explicitly state your new semantics (e.g. as a programmer I name my variables…(Quote) 50-50 between team1 and team2 will simply mean the both teams have same chance of being stacked. You would be showing the system predicts correctly only on average(same as random prediction).
(Quote) Yes! Fight da system, maan! :P
ok, DO IT, I want those data now! :P Seriously, it would be nice to have it. How would you determine the outcome is balanced? Round duration?(Quote) "meaningless" for example as in "it correlates with real skill but does not represent real skill and is chosen partly arbitralily. Only its average from multiple players gains some reasonable semantics - team skill".
"Balance points…^ @Nordic I request a graph of relation between drunkedness and Skill rating! :P
(Quote) Just to clarify the nomenclature: By "system" I mean the algorithm, equation…(Quote) Ok, lets say your team by having you has lower chance of winning. That is almost the same as the example in my previous post. In every round your team would lose more SPs and opposite would gain more on average (despite no change to their…^ "correct" I mean that "Skill Points"="real skill" exactly for every player, for the purposes of the example. What word would you use (I am inclined to edit that for clarity)?
If you started playing with skilled players, you would have some o…(Quote) Well, it's fifty-fifty. Who cares anyway. Truth does not care about democratical opinion....
The real bonus is, that we can fill another duplicate thread with 14 pages of titillating discussion!! :P^ Yea, the Russians get pretty agressive these days. :P