jjust19
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I like the idea. Personally, I'd like to see the remnants of an ancient alien civilization with a bit of backstory regarding how the planet became flooded (a parallel to our current issue with global warming, even if it is cliche). But yeah, a futur…
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That's a nice idea. But, maybe something similar to the design of the seamoth (with added wheels) would be more appropriate, given that the island isn't that big. -
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I realise this, but it's a shame that the island is a little smaller than expected. Then again, I'm grateful for it, so I shouldn't complain. I would just like it to play a bigger role and hold more history rather than being just a… -
I'd say the mushroom caves would be an appropriate place to collect the fragment from. And true, that would be a nice design for the module. I'm personally sick of running around my base, opening and closing doors in a tedious fashion. Not only that…
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Maybe you should go for a design similar to the leviathan of the movie Atlantis: the lost empire?
In saying that… -
I like the idea of areas on the map that are completely dark that may require special equipment to see in (it would open the gates for so many deep-sea creature ideas). Maybe a creature that incorporates some form of camouflage or is highly transpar…
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I like all the little rooms you've described, but I think the command center should be more of a command module that can be put in any room (similar to the design of the fabricator). Farms would be a nice addition to the game, though I'm not sure if…
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I like some of your ideas.
I'd personally want the following:
- More decorations (plants, furniture, screen displays that act like moving paintings for thar scientific/futuristic atmosphere etc.).
- Maybe some meta furn… -
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Completely. -
I think qualities that would make the game perpetually playable need to be linked to creativity. For example, the reason Minecraft is still played is because it allows players to create their own version of the game (i.e. own worlds, own stories, mi…
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We need at least two other leviathans. One for the sky (based on the alien bird entity, but more complex; just type 'entgallery' into the console command box to see it) that will discourage players from thinking that the surface equals safety, and a…
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I'd love to play as a female in the game. I'm kind of sick of games only having male protagonists. Though, I don't like the idea of players only choosing the female model because of their fascination with boobs.
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That's a cute idea. I would love it if these peeper leviathans were friendly and could serve some major purpose in the game.
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Those options would be nice. I made an island before and it was just so... unappealing. Plus, I'm sure people could be a little more creative with their worlds. Who knows, maybe we'll be able to share worlds on Subnautica in the fu… -
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That's a cute idea. -
I like the idea, but I believe there would be some technical limitations regarding having such a big and complex entity in the game. It would be lag central.
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I think it would be pretty boring if we could just swim around in our cyclops and not worry about any threats.
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This would be great. Some more options would be great too.
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That's true.
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Well, I think these "leviathan" creatures should be somewhat of a rarity in Subnautica. Though, it would be nice to have some truly huge, terrifying creatures in the game.
In saying that, I know there's an area near the floater islands t… -
I'd honestly prefer a small hand-held device that allows players to teleport forward a small distance (probably similar to the warper when it's added). As for bases, maybe the portal room could be more of a gate (similar in style to the one on Starg…