invTempest
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You could very easily make your own mod by modifying the following values in balance.lua.
kPlayingTeamInitialTeamRes = 50 kMaxTeamResources = 200 kPlayerInitialIndivRes…
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I made a post in the server discussion forum for all server ops to read but since this is now being discussed in general I'll reiterate what I wrote in in We have a problem on Workshop.. Comment by invTempest April 2013
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Actually measuring with a ruler I get 16 cm / 360.
3200 DPI with 1.7 game sensitivity. -
Here are 3 crash dumps created using different methods - http://ns2servers.com/uploads/errors/NS2.zip.
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NS2 has indeed come a very long way since the engine test so please get your facts straight.
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+1 to removing armory weld.
+1 to promoting team work.
+1 to limiting end game marine turtles on A3.
+1 to allowing aliens to hit and run and actually do damage. -
The latest version of DAK mod has this fixed.
v0.1.320a Fixed issue with scores not resetting on round start.
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Spawn rates in the large servers is definitely an issue but I think there are other subtle issues that people tend to overlook on the large servers. The biggest of them comes with alien lifeform health and damage scaling.
While a 50/50 ratio is nice to have, I would be curious to see the break down in terms of player count (12vs12, 10vs10, 8vs8, and 6vs6) to see exactly where the "middle ground" is. There is no doubt that larger servers favor marines and smaller ser…(Quote)
By definition of the word modified, you are in fact running a "modded" server regardless of the fact that it doesn't show up in the browser as such. The flag is only set when you run a workshop mod so you can very easily make a se…I would rather see them include a hash file for the missing models rather than include them in the server build. There is no reason the server should have to download ~4 GB of models.This has been an issue since build 239 or so. Refreshing the page will cause a noticeable lag spike while in the server. I have reported the issue but no word yet if it's going to be addressed anytime soon.I have spent many hours over the past couple months analyzing random pub games that I recorded in various patches but I have yet to find anything conclusive. The times when I am so apt to blame hit reg or lag and I go back to review the encounter f…No it is unreal of you to expect us to drop everything we are doing to message you. I don't message people unless they are online and not away so it doesn't matter if you were still signed into steam or not. What difference does 10 hours make? Fo…Swalk, please stop having unreal expectations.
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The *only* reason I made the comment on here was to stop people from including Inversion in their potential changes and not as a means to alert you or any ENSL admin that we were n…If my actions disappointed you then I am sorry but I didn't know that waiting till you were online would cause so much issue. Either way you would have known about this today regardless of if I had made the forum post or not as I would have contact…(Quote)
If it isn't an issue why do you keep saying that it is?
I think you need to re-evaluate your expectations if you are causing this much drama over such a minor and insignificant thing. Your getting disappointed cause we…(Quote)
Except the website was down yesterday and you were sleeping at the time so you found out via this forum post... I guess we should have sent word via carrier pigeon the moment we made the decision because we couldn't contact you vi…From what I have seen there are realistically only 4 teams that can be considered as qualified for Division 1 at this point. However, even amongst these 4 teams there is a skill gap. At the moment, Nexzil really has no strong competition as they a…(Quote)
You heard about it less than 8 hours after the decision was made.You can take inversion off your list as we are no longer active.This is still open for people to join!Forced cross spawns removes a lot of the variation that NS2 has to offer plain and simple. Teams should be able to work out strategies for any of those potential spawn locations but it seems to me that most people only complain about it because the…[Server] Script Error #1: lua/Crag.lua:207: attempt to call method 'GetOriging' (a nil value) Call stack: #1: GetHealTargets lua/Crag.lua:207 self = Crag-959…
Sweet stuff Sewlek - Server is back up for more testing.
connect inv.ns2servers.comThere is a bug in the mod that is preventing players from spawning. Not sure exactly what causes it but until its fixed we really can't test it in a full game.[Server] Script Error #…
I put up a server running this mod for people to test if they want - "Team Inversion Balance Mod | Sponsored by NS2servers.com"
You can type "connect inv.ns2servers.com" in console to join.Not possible as ns2stats has a client component to display badges and assists on the scoreboard.(Quote)
You shouldn't be getting kicked out during the middle of a round with the error "Client and Server differ" or at least I have never heard or seen of this happening.
The only times you would receive this error are when a…(Quote)
We host the top tier NS2 servers - I have not heard of anyone complaining about any rubberbanding from any of our customers.
There is a reason why the most popular NS2 servers (KKG, TBG, and Mavicks Pub) are hosted with…