gunmetal563
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the drill arm works somewhat well at making the dragon let go Gas Torpedos from the torpedo arm works well also, the Hull Reinforcement makes surviving the dragon as well as accidentally touching lava easier also if equipped with the Propulsion Cann…
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??? what things are you talking aboutin Bigger Submarine Concept - My own 3D model Comment by gunmetal563 June 2017
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does it really have to be a camera drone/ how about just a dart gun tagger that links to the hud lets you dart/name and track critters
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it is an observation i made biased on the draconis which doesn't appear to have any windows and would require all navagation to be by sonar, to me this is more militaryish to me then the Atlas/Beluga and cyclops has one large window in the front for…
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perhapse the map in the scanner/map room could be linked with the players PDA to make a higher definition, less transparent, interactive and easier to read map as the current one is so transparent its hard to see
in A mapping system Comment by gunmetal563 June 2017
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you are somewhat correct, submarines meant for combat will not have windows or even portholes as the glass probably will not survive being depth-charged, scientific subs like the ones used to reach extreme depths like down near th… -
all i was saying is i think that it should take longer tor the moonpool to charge vehicles i don't think we should be able to take the seamoth or prawnsuit out right away after returning
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the cyclops is like one of those really big and cool rvs that has a ramp and backdoor for your atv the seamoth is like an atv (im not sure what to say about the prawn suit) atlas is like a bigger and fancier one that lets you bring the wife's atv al…
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vehicles in real life don't charge that fast and yes letterly rather then charging it slowly the moonpool transfers a huge amount power from your base to your vehicle and if you don't have a buffer or extra power in storage y… -
it is a work in progress possibly coming in the next update
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yes it is big, you would not likely be able to get in into the deep grand reef let alone the inactive lava zone or the blood kelp zone for that matter.
as i said you should get it after you launch the rocked in survival or hardcore and t… -
seeing the cyclops in a moonpool makes you wish their was an upper hatch
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aye but is that all?
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im not sure but i think everyone in early access is getting the expansion included as part of the special edition that includes the cute fish. i cant fint the trello card i read but their is a trello slot for an expansion next january
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atm we can only speculate that the precursors ether had subs or were amphibious i would like to see something ether a sub we can hyjack or the wreck of one we can explore
the precursors got around somehow the cyclops fits the moonpool in… -
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it would make getting the moonpool necessary, the cyclops would need an anchor of sorts that is set by the player to keep it in place but you and the seamoth would get bashed around and grounded up on the coral forcing you to remai… -
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it is a pane in the ### as it is we need to be able to rotate it -
it doesn't say if we would still be able to dock, undock the seamoth and prawn suit like it is a extra moonpool
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i like having multiple saves of the same game usually encase i die or loose something important, but it helps a lot to have a backup as sometimes auto-saves get corrupted such as during a brown-out or total power outage
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i couldn't find it ether but i did find this
https://trello.com/c/b9PlvLPk/263-start-working-on-expansion -
can you link it
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thank you
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if anything i think the cyclops is taking too much damage from smaller creatures like bonesharks and sandsharks, i think it should not take any damage unless it collides with something or the creature is leviathan size
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also rather then escape pods i would go with say a much larger version of the scanner-room drones as something like this would be endgame and probably invulnerable.
like say after you launch in your rocket and after the credits you re-sp… -
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deep shallows?