gnoarch
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1) Are you really com paring NS2 to Halo 3, CoD 4, MW2, MW3, BO, BO2, Quake: Live, UTIII, and L4D ???
It's painfully obvious thats not even apples and pears.
2) Of course these games are intended/balanced/designed so they are short… -
At the times I want to play NS2 all my fav servers are always full and not seldom I wait for like 30 mins until I get a slot. Just this sunday me and a friend decided against playing together because its virtually impossible to get on the same serve…
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In BF3 rounds can take quite long, I never watched the clock but a rush can take more than 20 mins and conquest can take a hour depending on tickets. Most conquest servers have like 1000 or 1500 tickets so rounds take considerably … -
around 200 hrs I started to become good.
getting better in NS2 is hard to pinpoint. First step definitely is the aiming and movement which gets better and better as marine so you hit more and get hit less. Also as skulk your movement inc… -
Have you ever played SC2 4v4 or 3v3?
I think we can agree on SC2 having both more players and more ressources to implement a MM system.
I have played quite a few SC2 4v4 games for a while and the system really does not work AT ALL.… -
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I agree on the non-sacrifice part. I always loved to be a gorge and happily would put all my res into rts/chambers/Hives. I really liked the very strong teamplay aspect of this class. The team was dependend on the gorge and theref… -
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that's really not neccessarily cheating .... I've once seen a guys named arc|fana go something like 40:1 in a match where he basically blocked one exit of the aliens mainhive om his own while the rest of our team capped the rest of… -
Myself coming from Q3 Instagib and CS think that Alien vision is not really a problem. In Q3 it was normal set up the game in a way so that it actually looked quite like NS2 alien vision.(Textures so low that they were grey/brown mud and bright neon…
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I think it is a true point that the Kahmm normally does not have to "participate" in the fights meaning as Khamm at least I don't really care what my skulks are doing. I know where marines started, so I just cyst into all other directions and take r…
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I feel as Onos the shotgun is very painful now. Especially running away from a JP marine as you said has become more dangerous. Also, the turning around nd killing him part is more risky too because in close combat he wont mi… -
so.... where IS the skulk?
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I think it's largely dependent on game performance. If one of the players(shooter and target) has bad fps it's seriously affecting the hitreg. The other problems are mainly fixed imho. I have good fps and most of the time hav… -
another very easy solution is to force aliens to spend more pres on gorges+Hydras or lerks.
Lately I feel that at least on my favourite Server the onos explosion is nearly non-existant anymore because marine skill increased alot over the last … -
I agree with OP.
I really dont know why they changed the Aliens economy the way they did.
I know this is not supposed to be NS1 but be real: In the end this is NS1 with the only difference being the alien commander, Flamethrower an… -
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There are mechanics that punish for playing too aggressive?! Most obvious example: If aliens rush too hard and fail they get egglocked. Also overextending as marines in most cases costs you dearly.
Also I don't think y… -
With the new patch I feel at least in 12v12 which I play alot the game is fairly good balanced.
Most games are decided within the first 3 minutes anyway which clearly has nothing to do with balance.
The other games are mostly won by the … -
After playing a bit I think the SG is too powerful now. I saw a few fades got 2 shot as comm which indeed is too much imho.
I think the non-random spread and more pellets alone make quite the buff, increasing the damage really was not neccessa… -
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YES! Exactly this. Between any balance changes or drastic shifts of the metagame, there should be a fair amount of time for players to adept.
Just take the camo topic. Before Christsmas Camo was this thing that su… -
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Umbra. -
I'm sorry, but this discussion has become even more stupid than the "Exo disadvantage" discussion
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I'm satisfied with game performance

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this is probably the worst solution thinkable.
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I think the real question to ask is: Is there enough abuse to justify yet another "law" that takes away from the game mechanics?
I don't think so. -
Gorge heal puts out flames
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