eh?
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If the game evolves to the point in pubs where getting upgrades isn't something that has to be requested at the 10 minute mark; is that a bad thing?
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It'd be nice if the exo got a complete overhaul so as not to be the pinnacle of spammy crap late game... because as is... it's basically a confetti explosion, blackout machine with Janet Jackson nipples popping out everywhere.
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Vote concede was a step in the right direction, but it doesn't solve the more critical problem of players not knowing/caring when the round is over.
It wouldn't be a big deal if the game was still fun when the round was over. -
It is true the game is pretty terrible (read as significantly worse than ns1) as it drags on.
It's more unfortunate so many of the casual rounds played go well past 20 minutes, and ns2 is really only any fun between 10 minutes to a maxim… -
That conclusion would make so much sense if it wasn't completely fucking retarded and wrong.
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The best reason for pub stomps is training consistency. Consistency you don't really get to practice very often against decent players because you so rarely get to fight 3 good skulks at the same time over and over and over, so 5-6 really bad ones i…
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Unfortunate consequence of the skill ceiling for one side being subterranean.
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Why do you get a 5-0 if one team forfeits.
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15% would be a more accurate minimum value for the average required accuracy of a marine team assuming all other things are being done optimally.
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Why can't we just balance the game around losing personal resources for killing things. Reverse Res for Kills could save ns2.
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Just give everyone infinite health; it will be a great public game. That way competitive play becomes more of an existential dilemna of why you came to play competitively in the first place if it was your fate to die and whether you had any choice i…
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Shoot the crags.
And yes a pseudo-HMG would be the best solution to onos spam. -
(Quote)
You don't really think that conclusion is justified do you? Concentrate. -
It comes from the inside; like love or indigestion. If you're having trouble finding it just wiggle it around until it feels right.
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Balance is boring; don't worry about it.
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Well can you start holding your breath.
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There is no bunnyhopping in the game to begin with.
There are zero explicit features in NS2 that cater to skilled players.
Everything is easy to master.
The easiest to perform acts are the most effective.
The most difficult a… -
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