destroyah87
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I so hope you're right.
Farming and Renewable resources are my most wanted feature. -
I'd say anywhere, given your priorities, probably putting a base on the edge of the safe shallows bordering a red grass plain would be best. There was also a section of the kelp forest that borders the grassy plains on one side that'd probably be pr…
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Yes. Both.
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Yeah, rechargeable power cells (and maybe batteries)
Aside from that, rear view mirrors or cameras are what I want for the Cyclops.
Though, having customizable room plugins would be pretty sweet as well. By that I mean, you c… -
Don't ever park it where the sea floor is below 200m, not until you can get some hull upgrades in place.
Because below 200m, repair is unlikely. Between 100-200m repair is possible.
I had one time where I had my sub sitting a… -
Looks pretty awesome. Very excite. Can't wait.
So, at a guess, this is when the Seamoth depth upgrades and depth limits of same will come into play. -
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Only tried with Survival (not hardcore) and I'm on win7. -
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There's no option to overwrite save files, correct. I don't know for sure how the game's save file management works, but there is absolutely the ability to have multiple saved games. Each time you make a new game and save it, it wr… -
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Yeah, looking through screenshots from two previous games, I think you're right.
Course, I'm viewing them on my small phone screen and they're all shots taken right after the initial explosion, so there's smoke in the w… -
Changed in relation to what?
How it looked in previous versions? How it looked when you've just started a new game?
Because I assume you know it explodes in a new game after a few ingame days pass and looks way more destroyed… -
Right now, the Seamoth does not have a max depth. Max/Crush Depth warnings can be ignored.
Because there isn't any way in-game right now to upgrade it, crush depth in the Seamoth is disabled.
Upgrades, when implemented, will … -
Yeah. I don't want to see this ported to consoles just because of the development time I'd assume porting would take. Better to get the game into a more complete state and then examine the pros and cons of porting.
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Right now, with nothing to use it on, a player really only needs (at most) enough on-hand power to fully charge a nearly drained Seamoth.
As there comes new things to use power on, that number might be necessary, with enough high end mac… -
Yeah, without knowing what's planned on the story side of things, I really don't know what kind of ending or even story I'd prefer.
I know that as things stand right now, all I really need to be happy is some more gameplay systems to tin… -
Thanks for posting this article. You pretty much laid out what I was assuming was the case with the "will there ever be Subnautica multiplayer" question.
In any case, I'm excited to see where this game goes and what features are develope… -
Yeah, storms and waves would be amazing.
Meteor showers and possible asteroid strikes would be super cool also.
Give players a reason to look up and watch the skies instead of always just looking down.
And random … -
Well, first things first. We'd need to build a desk to hold our drinking birds.
And then we'll need nameplates to keep our drinking birds company.
But then our desk needs a commanding chair to be complete.
And our… -
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I don't like it in my corner. It's dark and smells of feet. -
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You could even say his trip ended badly.
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Man, that'd be creepy as hell.
I love it.
Though just imagining it gave me a case of the willies. -
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Ooh. Now there's an idea. Maybe a few crashed and crushed lifepods littered around the map in addition, especially if one or more have teeth marks or look like they've been ripped open by something. Maybe occasionally the AI… -
I should go build a base on the edge of the mushroom forest.
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Yeah, I absolutely agree. Multiplayer, if it's ever developed should just be the normal game mode but with friends. And preferably with a max player count not much above four.
No open servers, and no different modes. That'd be my prefere… -
Fair enough. My initial reading of that comment probably painted a different picture than you'd meant to imply.

While Aggression vs. Pacifism is a fine theme to explore, I'd like the game to eventually give the players tools to do something a little different.
I think it'd be cool to explore the choice of To change yourself to suite the environmen…For Lubricant, all I'll say is that you should take a look at the glowing seed pods of the creepvine. not the vine pieces themselves.I uhmm. What?
That's one of the creepiest or saddest things I've read in a while.what's the error message or error code?
Have you tried putting the message or code into google?(Quote)
Stairs are perfectly fine as well.
After all, Ramps are just stairs with a nearly infinite number of very very very tiny steps.
in Instead of ladders...
Comment by destroyah87
August 2015
Ramp corridors would also be super cool.