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staying in the hive and the alien tres expenses are 2 separate issues
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why does everyone just play aliens without thinking at all?
those of you who are sitting on 5 harvesters and just buying everything mindlessly need to go yell about the balance
the tech tree itself was always kind of fine oth… -
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1) it's not just about average framerate, but the variance between framertimes and jerkiness / stuttering / input lag
2) 60 FPS is nothing great, even if it's a smooth 60 (which NS2 is not)
3) You have a relatively high… -
I thought the sarcasm was pretty obvious

guess I must try harder next time -
It's astonishing how so many people don't realize that performance/UI/netcode is where most of the quality in FPS games comes from
when you are making a complex extremely skill-based game that isn't casual friendly, why would you try to … -
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most hilarious thing I've read on this forum -
I'd fund a port to idtech3
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the difficulty landing bites has more to do with bad new netcode rather than marines dodging
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so that you are forced to appreciate the artwork
so that you are forced to see people's costumes
because gameplay is secondary to these things -
I'm confused where you get enough res to buy all these things which you claim have no decisions at all attached to them
do you know how expensive it is to just buy everything?
it seems similar or even more expensive than older buil… -
you can't judge the balance until they fix all the alien melee hitreg issues
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it's not that a comm is completely useless, but rather that having an extra body on the field is almost always more useful
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I highly doubt that badge is going to let you touch their precious NS2
anyways my issue is never with the actual changes or end result, because there are usually many different ways to make a good game (the exception is… -
where can I donate for the "please put someone who knows how to play multiplayer FPS games in charge of NS2" badge?
I might have further supported development of NS2, but then there was the whole "you will get used to the new alien visio… -
biodome's glass needs to stop looking like empty space
so many invisible walls
bullets hitting windows instead of skulks
game design > artwork, aesthetics, random framerate loss from weird effects
h… -
edit: wrong thread
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aliens cant bite anything

no feedback. hitreg is off -
how is the problem solved if you can just buy a gorge egg or comm swap?
this is just a sloppy alien nerf
not saying aliens didn't need nerfs, but there are better ways...
there's a 60 second cooldown on PRES incom… -
the answer is to give marines the same tool
instead of nerfing alien fun and claiming balance victories
bright-skins have always been the answer
why does NS2 thing it's special? -
there's a lot of focus on what they broke...
but I don't see anything that fixes any fundamental issues with the game other than the potential for balance to be a bit better in a small fraction of matchups (it's still going to suck for m… -
that 5 minute optimization process is a good place to squeeze a tutorial video or two
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they want to release costumes or something (menu has a setting for which armor you want to wear), so they had to make alien vision useless
who cares about playability?
they didn't even give marines brightskins yet despite not being… -
lol @ the new netcode
damage indicators appearing where you landed the bite half a second ago even with a ping of 50
so basically if you aren't playing in slow-mode you will be left in the dark as to whether or not your bites… -
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welcome to the NS2 beta
hope you enjoy your stay -
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witcher 3
uwe make it happen so cdpr can copy it? -
if you play against high-ping marines, you are basically dead if you don't move around a lot, even if you react to enemies approaching within half a second
if you play against low-ping marines, you are easily discovered if you move around a lo… -
it's not the camera
it's the engine treating people with 300 ping as first class players
not going to waste time arguing whether that's good or bad or fair or unfair, but there are other ways of doing things
eg. l… -
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not talking about GPU -
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we have 3 options:
1) join one of these 24 player servers
2) sit in an empty smaller server and wait ( you may never actually play a game )
3) exit the game and go play something else
but to be fair th… -
the logic in NS2 doesn't require anywhere close to the amount of computing resources it uses
it's a very fixed-scope game. it should have been complied
sure it's more complicated than Quake, but it isn't more complicated than…