bERt0r
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@Crushak, where to you take all those facts from or do you have any reasoning behind your arguments? (Quote) How about you put in a black skulk model that obviously ever…
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NS2 does not have to be F2P but that doesn't mean UWE can't sell cosmetics to have sustained income. If you know how the Steam Workshop systems works, you would realise how everyone benefits from it:
-Modders get a plattform, acknowledgement i… -
You have earned the "Master of Necromancy" badge.
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Why dont you just put the skulk research on the hive (since it is the basic lifeform, this makes sense) and keep the other structure requirements?
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Your ENSL profile says joined March 2013, 0 Matches... Not that I am familiar with that site or the NS2 pro scene but seriously WTF? It is a fact that toning down the details in shooters makes it easier to make out and hit targets. Remember the winr…
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Im curious, what is the skill ranking trying to accomplish? Seems to me its only purpose is pointing out servers for new players but does not address the team stacking. If you already track the stats of each player, giving an indicator of the teams …
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(Quote)
- We were able to play until now.
- We could be rewarded some of the new skins for free.
- We would have more players.
- We get more skins.
- We keep to see the game being improved and UWE does not go ba…
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Give them a video and everyone is happy, lol. Good work from UWE and their coffee providers.
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Chill out young padawan, UWE promised to fix it by tomorrow. You can either play the game and explore the new stuff or leave alone it until friday.
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Look what google gave me for searching SDL: http://www.daserste.de/unterhaltung/soaps-telenovelas/sturm-der-liebe/index.html uargh
I … -
I like the new alien vision and grenades. I'm just wondering about the skill levels of servers, does that system work already or what does it mean?
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Uhhh, you said exactly the same thing, you just gave the marine armor 3. I was specifically adressing the issue of cloaking being so OP in pubs a few builds ago.
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There has always been lagcompensation in gaming it was just the method that was changed. The old lagcompensation involved the clients predicting where the the target will be by the time your fire signal reaches the server. The less ping, the more ac…
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Oh Jesus!
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Well the thing is, a gorge doesnt even need bilebomb to kill turrets. Spitting them down from far away works just fine. When I play gorge, I already feel imba enough. It is almost impossible for a single vanilla marine to kill me, even if he catches…
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I have bad news for you: Light travels faster than bullets.
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The thing is, other shooters have such crappy movement exactly because of this mechanic. The have slow movement mechanics so the effects the OP lists do not affect the game as much. Melee vs Ranged combat beeing non-existent in most is also a factor…
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@IronHorse I thought after listing all the pro and con arguments we would enter a second stage of your plan to determine what is best for NS2. You still have to announce…
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biz, you just leave me speechless... Not only do I have no idea where you get your "facts" from nor do I understand your logic. If the aliens push the marines back to 1 base 1 rt, they are obviously better than the marines and it is not a bad aliens…
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Wait a second, there are no resnozzles in doubleres?
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I was talking about both, It didn't cross my mind to differenciate between the two although that would be possible too. Make only infest radius bigger so the cyst network cant suddenly be cut off by losing a hive. However, if you lose a hive you usu…
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I had a similar idea a while ago but I proposed making the cyst infestation range scale with alien map contr… -
Best use of the FT: click for Video
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And you are overestimating the marine's ability to hold multiple bases vs good aliens. If the marines dont hold a central location, they have no mapcontrol and invite the aliens to take it. It seems to me that you have a weird conception of what pla…
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Really? If Marines manage to hold a central location like Crossroads or Nano, they pretty much deny any other hive for alien expansion because they can quickly kill the growing hive. They dont have to lock up the location to deny t… -
Guys, if you acutally read those points you would realize they dont contradict each other (though i dont agree with the con). Pro says marines CAN play more aggressive if they want or are able to. Con says Marines dont HAVE TO play aggressive anymor…
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So you agree with me that it makes no sense at all, thank you. Whether or not it improves the gameplay is what we are arguing over.
[trolling] I would like to add another pro: (Quote) [/trolling]
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I'm not advocating against techpoints, they prevent marines from the rather lame practice of relocating in a narrow room or even vent with even more narrow entrances and turtle like you have never seen in ns2. However, requiring "R… -
Ok then,
Pros:- More intuitive/logical/realistic: Why do marines need multiple command stations when they only have one commander? Why does a 2nd Command Chair unlock new tech? I can accept that aliens need multiple hives because well t…
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A player with lots of experience may not be good in game desing but he will have a more informed oppinion about the game balance and how the different mechanics interact with each other. For example a rookie marine will say cloak is imba when he (a…