Two small ones, apology if already given by others:
1. Once you researched a fragment to blueprints, you can recycle fragments of that into a random component (or subcomponents) required to make that item.
To the OP: the problem with this is then the developers would be forced to make two games in one. They'd have to develop both ways to play the game and that would be a detriment on their resources. Better to stick to one, well-developed mode that fi…
I get people want to hit back at the predators but I think they are gasping the problem at the wrong end: Instead of offensive tools to eliminate the problem, why not passive defensive tools that prevents it becoming a problem in the first place?