I'd really like to know is how new players react to SN nowadays.
I remember when I first played it that I was constantly lost. I actually avoided exploring because I tended to get lost. Even once I'd found a compass it was still a…
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I'm ok with answers, thanks. I think I've pretty much got as far as I can without the wiki and as this is early access there's also the difficulty of knowing if what I'm missing is because it's simply not there yet, or because it's…
I would also love things like leak detection, centralised control for pressure doors etc. I.e. if the base takes damage, the central control room will start flashing red, sounding sirens, close pressure doors etc.
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We already have a solution to that. It's called UTC and it's the definitive time of the human race. We even already deal with relativistic effects, e.g. GPS satellites are regularly synced back to UTC; they run about 40,000 nanosec…