Maybe if they could set an LOD for the base items so that they are removed from view when not in proximity of player.
I had a similar issue once when i made some small application in Unity, in my case it was a matter of layer order. I changed …
Im not sure if its a bug, but, if you go out in your seamoth and just park it under your cyclops, the docking bay doors will open. If you then leave your Seamoth and head back to the Cyclops and try to use the hatches that seal the docking bay, they…
I think it would be solved if a third person camera mode was added to the game, to be honest i kinda miss it, it may not be so immersive but it would help establishing the comparative look.
Thank you for the heads up.
I dont see a problem in some other large creature taking its place, afaik Reapers Leviathan cant damage the cyclops so it wouldn't make much sense if they could damage a larger submarine. Going trough Pat Presley co…
I think it would be pretty much easy to add this function to one of the cyclops cabin consoles, you could have a special locker, already built in the cyclops, where the player could place some upgrades and maybe a few torpedoes. I ´m thinking a floo…