ThePassionateGamer
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I must admit, that I have not tested the Cyclops since the silent running update. According to the posts on the forums, I can only assume something like "Your mileage may vary"-ish experience. Some seem to have no problems at all, driving right up d…
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I know that may sound naive, but can't you solve the Spambot problem by a good "I am not a Robot"-check? Or are those already obsulete nowadays? You could use one at the registration and maybe for a new thread until you reached a certain amount of p…
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I mostly build one big base on the border of Safe shallows/Kelp forst & Grassy plateous. Later in the game I try to build a decent sized base in the Tree Cove. You could do quick enough supply runs with a Seamoth with enough storage modules on i…
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The flooding happend to me too but at least in my case that happend because I dit not aim properly at the last row of melons. Has not happend a second time since then. Yes the damage vs. base compared to damage vs. fauna seems not balanced yet but a…
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Man you make me green...jealously green of your skills.
Wish I would have a talent to visualise my ideas like you can. I ma… -
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I think you first have to have your account for a few days and you have to post a certain number of times before you can make your own threads. I think they do this to prevent spamming. There should be an info about this somewhere … -
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Sorry for the late reply...I kinda skipped your answer in my last post. So here a my 2 cents to your "Sunpool" idea.
It sounds really great and I would like to see something big enough to fit a whole Cyclops +Seamoth + P.R.A.… -
@scifiwriterguy Thx for your post & support of my idea, I had exactly the latest "Deus-Ex" title in mind as I thought about the limit of active abilities. I mus…
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I can't give you a Trello card link but I too read several times here, that they have a docking feature planed for the Cyclops. Not a complete drydock like a giant Moonpool but a Hatch like thing where you could connect your Cyclops directly to your…
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(Quote) My idea of the specialised rooms would only add options to the existing build system. No one would be limited in his/her imagination and build freedom if anything it would add to it.
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First and foremost a big kudos for your calculations.
I think you nailed it with the "description" part of the ION crystals. Maybe they should rewrite it with something still impressive but not Nuke-impressive or extend it, like you sugg… -
I guess for the more casual player it might feel more like "Subnautiedge of Tomorrow" you play survive and build then the next patch comes and you repeat the process and repeat it and repeat it.
in Some ideas brought together for a possible "Base 2.0" update (After release) Comment by ThePassionateGamer May 2017
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(Quote) Could that be possible via Nanites? Kinda like filling up the "pores" to create a denser material that is more restistant to pressure? I dunno how small Nanites could be and what they would be able to do but since SN uses molecular manipu…
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(Quote) Directable thrust would be great. Maybe add an buoyancy upgrade to compensate the weight in addition to that? So that we don't sink to the bottom as long as it is active? Could be based on something like the Air bladder maybe.
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(Quote) This would fit nicely into the "Greenhouse-Room" concept.

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@Toruk_Makto How about a kind of "Staircase"-addon to the rooms I suggested? Maybe on the smaller side so to speak? Stackable like the Specialised-MPR itself. Would ma…
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(Quote) Ok I see where you going with this. I just think that even when you decide to go 1-2 corridor bases you could down to about 120m run a base of a single solarpanel maybe even deeper considering that you speak of very little energy demand. …
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I can see your need for a simple reactor for base power, but I don't really get why a Solarpanel or a Bioreactor can't do the trick for you?
A normal Powercell holds 200 Energy. You need 4 acid mushrooms, 2 Creepvine-seed-clusters and 2 … -
I guess then we will have to wait and see because my taste just says meh...does not fit Subnautica if it is that old tech. Nonetheless we can't discusss about each persons taste only agree to disagree.
I just wanted to add my take on how… -
I tried to get this idea across in another thread. I would also like to see a 3rd person steering option for the Cyclops. But I would go so far as to make the camera drone undestroyable. You will have to mange enough in your Cyclops once the health …
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@Tarkannen Good point...the foundations need a overhaul too. That would fit perfectly into my fictional "Base 2.0" update.
in Some ideas brought together for a possible "Base 2.0" update (After release) Comment by ThePassionateGamer April 2017
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Am I the only one that thinks that this would not fit the current style of the game? I mean something that looks that oldschool in comparison to what we get right from the start...hmm...I dunno. We got this super-high-tech suit, that can adapt to va…
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Having a more precise way to find your way around would be nice...hopefully we get a basic map function one day. Would make getting around way easier.
I think we will see a use for Mercury and nickel. Otherwise it would be the only resou… -
(Quote) Pretty? Maybe but totally not fitting their current style tech wise. I love the freedom and the Sci-Fi ish vibe that the power transmitters have right now. Why replace that with old school cables? Does not make sense if you compare that …
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Similar suggestions have already been made. Mostly together with the suggestion to get more "specialised" rooms, like a storage room with fixed "storage-slots" that you can build storage units in. Like with the "vehicle modification station" in the …
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You say it @scifiwriterguy I am confident that this will become a feature in 9...9...9...9...9...hours or so.
in Suspend Food Water and Energy Consumption when Window is out of Focus. Comment by ThePassionateGamer April 2017
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You pretty much answered your question/suggestion yourself.
If the Laser Cutter would be able to open any door in the game, maybe even those that are not supposed to be opened at all, it would break the game. Simple as that. That is an e… -
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I wonder if you could get out of the Yellyshroom caves with the P.R.A.W.N. easy or if it would be a struggle to get out. Never tried it before. Gotta put that on my SN-To-Do-List.in Lost River entrance in the Jelly Shroom Caves Comment by ThePassionateGamer April 2017
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I would like to see another entrance too but I would like it to be wide enough to get at least Seamoth and P.R.A.W.N. through there. What is the point if you could just pay the LRZ a very limited visit before you run out of air?
Otherwis…