The08MetroidMan
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But the issue with what you're saying... is that, as @DrownedOut mentioned before, the base is already skippable regardless of what option you take. I… -
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The Carar's final-stage infection trigger is there, linked to the DRF's data-console in the Warper Assembly Room. Along with the Thermal Plant's's coordinates. However, most of the "important story" stuff is largely just terminal l… -
Honestly, I'm not sure why they would even close the Crash Zone Corridor in the first place - it's existence is the easiest of them all to understand, since it's got a two-for in possibilities; either it was opened up when the Aurora crashed, or it …
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Yes, I did - it just feels like you're missing the part where I told you "if a creature detects you, of course the decoy is useless to use in that situation unless the creature is exceedingly stupid (again, like the Reapers)." Gett… -
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But again, that's the issue I have with these tests; if a creature detects you, of course the decoy is useless to use in that situation unless the creature is exceedingly stupid (again, like the Reapers). As a result, hand-placing … -
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Reapers hunt primarily through echolocation, though, and their data-bank entry flat-out lists them as one of the least intelligent predators in Subnautica - wouldn't it make a certain kind of sense that they out of all other predat… -
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Personally, that list feels subjective to me;- If you're right in front of the decoy, of course predators are going to lock on to it over you - you've got a scent of tasty flesh; the decoy's cold steel. Hence why I believed …
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... f*ck; these things spawn in the Blood Kelp Zone, too? Although, all things considered, it makes more sense they exist there - close to the surface, however, feels another matter entirely; they make more senses limited to the de… -
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There's the whole "your precision is well and above most people's" problem, though XD. Telling me this stuff doesn't help if the capacity to pull it off isn't there. -
It makes more sense lore-wise as far as the creatures go, too; I honestly don't know how else something adapted to magmatic temperatures like the Sea Dragon could go through the freezing waters of the Lost River and back with their food - it makes s…
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I think most people don't think of shutting the engine off because they know there'll be several seconds where they're vulnerable trying to turn it back on again, thereby getting terrified of whether or not they can switch it on ag… -
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And again I say, your idea of that skill seems to be well and beyond most of the other players here - much of the time, people describe themselves has having basically reacted much like Markiplier does; in complete terror fr… -
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Well, that's all well and good for people who aren't going into the game blind, or have been at it for a while... but what about all those that are new, going in blind or simply don't want to spoil themselves with online walkthroug… -
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Says the one who tried to end it off on a note they themselves admitted was petty? (this is supposed to be humor - I tend to be bad at it, though)
All (attempt sat) joking aside, I disagree that everything to say about … -
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The way that sentence as structured, it came across like you were use the Cyclops' being designed for a 3-man crew as evidence that a single operator couldn't manage larger vehicles on their own. It's precisely because you d… -
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Please note the bolded; you yourself literally just confirmed what I said about how the Cyclops is factually-operable by a single person, albeit it's recommended they be experienced... which runs contrary to how you seemingly claim… -
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But that in and of itself is my point; "stealth-like features" does not necessarily equate to being the same as or functioning similarly to a full-on stealth-based game, due to the large difference in the core setting, premise and … -
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I admit that's true in the conventional sense... but that's if we're talking a comparison to human-based detection system. The Cyclops' Silent Running system likely isn't as advanced as that of a full-on military grade Alterra war-… -
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Prey for those creatures usually is the player's size, you know. Especially for the leviathans - anything smaller than you wouldn't be worth much if they have the choice. Same with the sharks - they're similar or slightly la… -
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That we got a new Biome (the Crash Zone Mesa, on the east side of the Aurora), as well as how we're supposedly getting the rocket and the Leviathan Enzymes (needed to cure yourself to access the gun) - aka, the last of the Endgame … -
Bit of a notation, but the bonesharks actually do have one unique behavioral trait - namely that they're blind without light. Shut the lights out or move at night past them and they purportedly have a harder time knowing you're there.
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Optical stealth, again, might not even be a factor with the Sea Dragon - for all we know, it's color-blind and wouldn't recognize the sub as a threat via visual input. It might rely on a mix of colorless imagery, sound and scent to… -
Love the series, but just a note to make; I think a while back you mentioned the Sunbeam scanning the planet? If they did, they wouldn't likely have found much to drown out their sensors with.It's implied that all other li…(Quote)
Actually, after taking some time to look into this... there's a big problem with those suggestions. Which is that... well, simply put, this isn't an assassin game because these aren't human beings - they're deep-sea creatures that,…(Quote)
A convo and debate are largely the same thing when it comes to discussing what works in a game, though; IDK if you can't very well avoid that on forums specifically made to provide subjective and/or objective feedback on something.…(Quote)
"It's a game" doesn't automatically write a story or lore, though. Even throughout all the above, one agreed-upon aspect was that radiation generally has to have a source, as well as a reason for it being there - the Aurora'…(Quote)
I really can't think of any reason why anything in the game would naturally emit such high levels of radiation, though.(Quote)
You're assuming they had a biology vulnerable to that kind of radiation, though. Or that the crystals aren't just designed in such a way as to contain said lethal radiation - there's really no other reason why they'd glow, honestly…(Quote)
In all fairness, the rebreather unit that you'd arguably need to breathe at those depths covers your whole face as well, so that wouldn't be so much of an issue. Hair, on the other hand, IDK about.Honestly, it doesn't strike me as that good a scenario to implement considering the frustration factor involved. The Cyclops is already considered widely useless by a lot of people - the idea that you're building something that you'll spend so much …