Solaris
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Last Stand sparked (pun intended) my interest in trying out the map editor. I thought creating a small, basic, but still playable map would be a lot easier than with vanilla NS2.
I downloaded hellevator and opened it in the editor to see how t… -
(Quote) Thank you very much for your posting, I'm really looking forward to see some tutorials.
My suggestion for basic tutorials would be:
1.) Setting up a static scene (explain what parts of a scene are made in the Editor, the Model… -
If they ever implement "bailing out" from an Exo, I just hope they make it so that getting out of the Exo takes at least 0.1 second longer than it does to activate a distress beacon.
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Having a secondary key would be REALLY useful for some stuff. For example I'm used to jump with both my space bar as well as one of my thumb buttons on my mouse.
And while you're at it, can you PLEASE PLEASE PLEASE detect (or give us a way to … -
(Quote) Huzzah!
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Does LUA/NS2 allow for a "cron" type of event? You could then just check the sv_status return value every x seconds, see what's changed and do stuff with it. And that should all be client side.
But I never tried modding NS2, I'm just throwing … -

It might not be very effective, but I really do like it. I research Silence as fast as possible and hope my team can use it well. If they don't, we're sc… -
I, too, would be very interested in making some nice machinima videos. I was looking forward to the cinematic editor, but couldn't get ANYTHING to work.
My idea for a simple first little sequence was some nice camera fly-throughs through a map… -
Anybody else still waiting for their game key for the fanart thing? Sent in 2 original ones and linked another one (Hugh riding the Onos) that was shown on the stream (not claiming credit). So far, nothing in my FB messages...
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(Quote) Remember to bring shirtguns, there might be Lorks!
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This is a very impressive proof of concept. I doubt it will be more "fluent" than using mouse and hotkeys, but it actually might provide disabled/injured players a way to play this game as commander in an actually useful way!
On the fun … -
(Quote) New players should be encouraged to jump into the chair/hive as soon as possible.
While I do agree that playing the game from the FPS perspective first will give you a better feel of the over-all gameplay and "flow", I've seen more … -
If you want this project (wich i approve of in general) to be credible, you want it to be transparent.
Making the "evidence" videos publically available is an important part. What I would consider to be essential, too, is:
1.) List… -
I want that whack-a-mole-in-space thing as a ready room secret!
(or an android app?) -
I pretty much agree with everything OP said and thank you for that detailed list of stuff! I was thinking about writing something like that myself but couldn't get my thoughts straight.. would have resulted in rather unconstructive ramblings i fear.…
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