SeeVee
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As a result of the memory issues for the clients people with crap pc's will have even more of a bad experience.
I have actually had performance increase with build 255 client-side and I play on a 32 slot server exclusively. I'm only get … -
just put a check in that once connected it looks to see if minimized... if so force maximize.
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I have seen games in the past (like the Unreal Engine Games) have a setting in the options to make all other players "one particular character model"... this was a setting introduced to cut down on the memory usage of lower end pc's and making the g…
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I concur!
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As a feature it would be good for people to be able to activate a simple re-texture of infested rooms for the really crap PC owners. For peeps with med spec pc's have the infestation look like it does now but maybe not move and breathe like it does …
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Ya this needs to be fixXxored!
I don't think it would make too big a difference on my rig but for people with lower CPU specs it would help to offload the calcs to the more beefier GPU (if they have one). -
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yes... then they are hooked like a crack whore and UWE is their pimp daddy! -
I think once a very stable build is out they should do a free week
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Crashed out from my 32 player box during a full game and now I can't get back in because I have 255 and server is at 254... BOOOOOOOO!
I can't update the server box because it's packed and I don't want to kick everyone HAHAHHAI'll have to mess around with it when I get back from vacation. looking at what it currently may do I think I'd rather have it kick the last player to join the server to open a res slot. many games used that in past and worked well. I don't think it…make the second gun a flame thrower or nade tosser... hell I'd even settle for a large spinning skill-saw type blade(Quote)
Doesn't Ellen Ripley say something very similar in the movie ALIENS ???
Can't wait to get home from work and test this new patch out
Ahhhhhhh, thanks for the info
DX11 looks and plays great on my rig... whats with all the errors in the console scrolling by???(Quote)
How do you get physx to run on an AMD card? I thought it was NVIDIA property...
I use This mouse pad with their silencer mouse: http://www.cybersnipa.com/us/gaming-surfaces/tracer-mousepad.php
Excellent hard and durable sur…The whole captains picking teams would be kind of cool. I helped develop a mod for UT2003 & UT2004 that did pretty much what you posted above and it worked pretty well.
As a server operator however I think it may be better (for peopl…(Quote)
That's why I do it. I have the hardware and the connection so I donate it in support.
I killed lots of fades in the games I played last night and they killed me plenty too so I'd say fade is fine.(Quote)
Some games just don't perform well with SLI. I used to have an SLI setup and with almost every game I had much better FPS with single card setup. Try taking out the SLI connector and assign the 2nd card to handle physx and see what…I am an equal opportunity offender... I don't care where anyone is from in terms of a good bashing. Let it rip!Some things need a tweak here and there but overall I like how this build is forcing team work. I've been playing team oriented games for years and this feels like a step in the right direction. There will be lots of new players coming to fill the r…Marine movement feels better now and not so stiff.
Loving the new patch UWE, thanks for your time
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I used to run a UT2004 CTF server for many years and a mod was created that did just this and it was actually very effective. Sure you played one stacked round however it distributed the teams next round accordingly and if someone …you'd have to drop your primary wep first then you could pick up the shot gun... this way you only pick up the torch when pressing pick up key as it's a free inventory slot.At least they are making suggestions... what's on your plate??? oh, nothing.
I wouldn't mind a separate drop and pickup key myselfwhy is the deluxe edition less money in the article? It shows as 10 dollars more on steam. Was there a sale or something I missed?<ZONE> Unfortunately the issue can currently only be addressed by the server admins. I have posted the fix but UWE may have not seen it. Looks like there is a file that was updated with build 247 which remains in 248 and it was not changed on …(Quote)
Server admins you also need to do this for build 248, just tested.