Sam_Starfall
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First: Taming creature to defend you
Second: A set of of "Portable Stasis Field Ball" that you can use to transport tamed creature
Third: Capture them all !!! -
Yeah, It's almost like they planned it then abandoned it midway.
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I agree with it on principle, however I see no reason for dev to commit to it unless CURRENT is getting implemented, else you wouldn't have a puzzle as to where you put the turbine.
Else players would naturally just put it where thermal genera… -
Thank you for NOT reading a lot and objecting against a caricaturally bad implementation of it.
Without you I wouldn't have reason to repeat that this is to improve Subnautica as a GAME.
Also, It seem you don't know about it but th… -
Silent Running could be made into a "level of noise versus distance". The problem isn't being invisible when silent, if we wasn't we won't be able to park the Cyclops anywhere and more problem will happen.
What you need is a reason and a… -
Exploration don't mean it have to be easy. In the old day you didn't have fancy robot-submarine to explore wreck, you had to go yourself with a trusty bathyscaph.
That aside, guesswork would be "not as easily". At least not if you consid… -
To me it would not be going far enough. There's a lot of potential in directly making Powercell the mains and on…
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The problem isn't using "all the modules", it is to make the players choice an actual conundrum with gain & loss
If you had specialized subs, the player wouldn't be responsible if it suck at what he tried to gear it… -
I support this idea, we really need a solution to access storage more easily.
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If there was game-mechanics allowing you to get rid/away/hide from a Reaper in various circumstance I might actually support for Reaper to roam in (almost) any biome.
They would have to be rare of course, and as said there would need to … -
You silly boy...
Subnautica need to be a MASSIVELY MULTIPLAYER ROLE PLAYING GAME
With HUNDRED OF PLAYERS !
With THOUSAND OF QUEST AND PVP RAID !!
With TWENTY THOUSAND LEAGUES METERS OF SEA !!!
With FA… -
That bit was supposed to be sarcasm.
The point of the topic is to go AGAINST having infinite air (in vehicle) so you can have more in Air-tank. (and balance energy/air more easily thanks to that)
Even absolutely very final late gam… -
A (large) storage system that can be accessed from both inside and outside, bonus if from the Prawn with a normal arm.
It would make gathering resources faster. -
Ok, I get it is of no importance for you, but It's hard to avoid it since the reason it shouldn't be a things would help making the Cyclops more "interesting" (it's definitely not useless, it is a mobile-base where you can prepare yourself for timed…
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If player have a problem finding the drill, why would they find the "cyclops-drill" better ? Just have the prawn-drill be found at more than one place then.
Repeating myself: it would require the Cyclops to get the agility to finely mane… -
Well, said cargobay in/out would also go a long way making us forget the docked subs accessibility
But I understand if the devs are more motivated to RELEASE a good game first, then start improving. -
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You are entitled to your taste but I disagree with your saying it fit "choice and consequences" better than having more slots.
Just like Smallpox5m4llP0X I always use Pressure, Armor, Storage for a minimum, so only the last s… -
/me start a poll for more upgrades.
Just kidding. -
To cross our topic again, I think we would be ok with 4 torpedo per slots if you could have 4 'equipments' (visible stuff) upgrade and still have 2 more 'stats' upgrade (like armor and the pressure compensator)
You could solve it with mo… -
Maybe if the torpedo where guided? If I was sure to hit at least it would count.
I'm actually surprised there's torpedo AT ALL in this "no gun" games.
I wonder if they had planned to use them to break open walls or other. -
And what if I am (not)?
At least I'm don't want to be the naive guy who arrive and say WHAT IF WE ADDED THAT NEW SHINY THING I HEARD ABOUT, WHAT? NO I DIDN'T CHECKED IF IT FIT WITH OTHER FEATURES OR REALLY ADD SOMETHING.
However I … -
If it's one more upgrade slot by slot upgrade, we have a problem.
I don't think it's a good idea thought, it work as a 'gate' (no more upgrade until you get the expensive slot upgrader) but it feel needlessly recursive. Loosing on to get more.… -
Another of those technology that require a lot of power, if they added this they might as well install a nuclear reactor in the Cyclops
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"Managing" the cyclops is the key word.
It is a mobile base with low agility, even if… -
Personal idea for (post-release) biome
- Artic biome: first you meet iceberg, then you can't surface (unbreakable ice), then only tunnel for prawn. Creature lurking here are slow & big but only attack if you make to much noise, rare … -
Cyclops opinions I agree with:
- Love the greater speed
- horrible accessibility to stored vehicle (a problem shared with the moonpool in some case)
- the Cyclops floodlight REDUCE my visibility, I'm always better turning th… -
Did you read my last post?
SN as handheld device capable of replacing AIR-TANK.
If you wanted less of a stretch you'd have to fo go full magitech and get rid of the air-tank for powercell-powered O².
In fact it would even be … -
Have your radio receive.... SPAM and advertisement.
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Absolutely necessary addition to subnautica:
An underwater rover and a mean to build flat road and bridges across the sea floor, plus a special garage for it.
It think it will bring a revolutionary feeling of legitimate scien… -
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No no, see the genius of my idea: the dingy boat would allow you to navigate INSIDE the beasties!
I do agree with both Who_need_Armor and Jacke above.
I expected more survival in Subnautica (at least in the "keep your base working" domain, only way to flood your seabase is to do it yourself)
But I also think it can be improved …