SalmonJEDl
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@Bugzapper
- Please no conclusive endings. It wouldn't fit the survival theme of the game. Character being forced to leave is one of the lamest ideas imo.
I've been thinking about this too, but first we devs need to expand the map a lot. It is way too small. We should wait untill the map is getting near the final size before thinking about this any deeper. This could became a really cool feature.@theodoulos Reefbacks will have a minibiome growing on their back. There's even concept art for it, check it from the SN wiki.Not a bad idea, but it's too unnecessary. At the moment you can just leave some scrap metal near stalkers and get your teeth. Also, the teeth are pretty useless after building a cyclops, so more effective harvesting method is kinda pointless. If you…That's a horrible idea. Because:- It would decrease the 'seriousness' of the game if you could name the fish whatever you want.
- The feature itself is useless.
- It would be weird for multiplayer, if it is ever implemented.
@Prince_Erebus Yeah, I'm okay if the dart gun could kill some small creatures like the food fish, but not more. You could use darts on all sharks to keep them away f…I think the gun-mode multiplayer is a really bad idea. This wouldn't be the same game any more. The game wouldn't be kid-friendly any more, and it would also require quite a lot of work and resources.
I like most of your other suggestions, tho…Harpoon/Dart Pistol (Suggestion)
↑↑That kind of fits in this thread, too. The dart pistol could use some parts of existing cre…@Mshelp19 I have some ideas for that sub concept art, check(Quote)
As I said, I've contacted devs already (Lukas@unknownworlds.com), and it seems they shouldn't have problems on their side. I found out that this kind of thing happens sometimes (not being able to log in certain sites), but all the …So, I have a serious problem with the translation system: I can't log in. The only way I can access my account there is by using forgotten password -thing, which automatically logs me in after changing the password. But after logging out, the system…That looks soooo similar... Same kind of style and everything. Except that the species have more earthly feeling. The trailer seems to indicate that the game focuses more on horror aspect than SN.@Tryst
1. You can change the power cell at the back of the seamoth after it's power is depleted.
2. That's abolutely true, but this game is still in early access…@Srg_Silver That intro idea sounds awesome, it would give a nice kick straight into the game.At the moment I have 2 unrepairable seamoths on one save file: one broke because I built my cyclops on it (duhh...) and another was destroyed by reaper. My suggestion for the blip problem is to make destroyed vehicles into harvestable wreckage. You …Maybe the humanity didn't have proper means of confirming if the planet would be habitable just yet, so they sent a terraforming ship. The crew of Aurora would also have been the first people to start colonizing the planet, and their mission include…(Quote)
This.I like the idea of seeing the location of the dart in a 3D map. It would fit perfectly in my suggestions on sonar mapping and radio tech on subs. You could upgrade your cyclops with these tech. The map would show only on the sub interfaces, so it wo…@conscioussoul I don't think devs should add repellant suit, since there will be injectable DNA that makes it harder for predators to see you. Otherwise I agree with…(Quote)
I don't think conclusive ending is good for the game, even if there are two or more possible outcomes. I can't really explain why I feel like this, but it feels kind of lame to put an end to the story. The character initially came …Ecology
I'd really like to see proper mechanics for food chains, breeding and habitats. Not much to comment on this for now.
Terraforming
Yeah, sounds cool! But the system should be a little bit forgiving, so new…(Quote)
Thanks! Feel free to drop some feedback / more suggestions on this thread too, if you want. The more the merrier. I'm using and improving on ideas from others, too, so expect seeing references to your list too.I personally would like 1 bigger submersible that could hold multiple smaller vehicles, but not cyclops. There exists a piece of official concept art, that could become proper design for this. I don't see any particular use for surface vehicles as o…Just according to how much possibilities there are, base customization is the most important. And since sub upgrade console will probably be available soon, they don't need that much attention for a while.
Character customization isn't that im…@Tryst It's not just Soul_Rider preaching non-violence. That thread contains straight comment from one of the developers stating that violence is a no-no. And about the adap…Gasopod grenades are pretty much being developed at the moment. Also, you can use crash as projectile for propulsion cannon pretty soon.
Some kind of smokescreen item could indeed work, but I'm not sure if we need 2 separate things (dust and i…Someone somewhere in the forums posted an idea about trains inside sea base modules. Basically you could build normal base modules with rails for a small personal cart. These concept sound cool, but I'm just wondering if building them is worth it. W…(Quote)
I don't like the idea of conclusive ending. If other people get to the planet, I'd prefer they come to complete the terraforming mission assigned to Aurora, not just to get you off. Also, I'd prefer if the next ship wouldn't just c…(Quote)
I totally agree. I know that I would use lethal weapons, if they were in the game, because it's easier, and it's kinda weird to not use a game feature.
The creativity is exactly what I've been thinking. I just didn't find goo…@Mezzmure
1. If the whale creature hunts only small prey, why would it have giant mouth? The concept is cool, tho.
2. There's a thing called spike trap being …