Comments
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It uses only win/loss for several good reasons, probably the main one of which is that this is the goal of the game. The goal of the game is not to get a really high KDR (we've all been that guy on the losing team who couldn't carry the entire team …
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No, I'm sorry that completely misses the point.
Getting positive points for losing is a Very Bad Thing(TM). The goal of the game is to win, and better players contribute more towards wins than worse players. This is ref… -
Also, with the previous system giving +30-40 points for essentially all wins, there are some players who've essentially started out at a relatively high value since the recent changes (like 4000 or so). I don't have a feeling for how quickly those w…
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Equally, we need to make sure the new players split up! I often find myself on the team that has 3 rookies where the other has 0 or 1.
No-one is saying they WANT stacked games, but it is actually unreasonable to pin all of the blame on t… -
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@Anzestral while you're absolutely right, you know as well as anyone else that most of the players on those 12v12 and up servers don't, for whatever rea… -
I don't see this thread like many of the others. It's got some positive in there. I agree that NS2 will never be a mass-appeal game, just as NS1 wasn't. Making it the best game it can be is obviously the goal of the CDT, as it was the goal of UWE be…
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He should have linked to the channel then, not to the 1 minute intro to ns2!
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@Unclecrunch there is NOTHING you can legitimately disagree with in my post.
The maths is correct, and I even stated that my opinion is subjective.
Lerking is all about the escape route. You are a VERY squishy lifeform that will get killed in much less than a whole clip from a decent player. However, you're also one of the most maneuverable. Here are some of the very basic tips to help get you …It's "you're," and I think he was after something more up to date and in addition to beginner stuff, higher level than that (lovely) intro movie you made, if I read it right...(Quote)
Good god, that's rich coming from you, Mr '60Hz is all you need'
@unclecrunch let me break down one argument that you might understand.
@DC_Darkling, that's just the point. There is no way that I can think of, nor any way that I've seen proposed, that the lerk could be made easier for lower skilled pla…Like @james888, I have a vague recollection of reading about this bug from the dim and distant past. I can understand how annoying that would be!!(Quote)
Are you arguing that humans cannot see the difference between 60Hz and 120Hz?
Because if so, I hate to point out that the '24fps' argument is a complete and utter fallacy. The difference between 30fps and 60fps is massi…@coolitic the difference that lightboost makes is pretty staggering. I remember when I first got my 144Hz monitor and set it up at 120hz with lightboost. The amount of in…I also fail to understand the desire, and even more the apparent need for lifeform hud notifications. In all my time playing ns2 from the lowest of green pubs to div3 and a few games mercing with div 2 teams, I have *ALWAYS* kept an eye on pres leve…(Quote)
I wasn't referring to the BH addition in compmod: if as you suggested you modify the gorge so pubbers are more effective with it, the repercussions for comp play will be very large. And worse, when those comp gorges (and there are …@SantaClaws
All well and good until you come across Herakles' now horrendously OP gorge...
And the very last thing the GL needs is a boost, …(Quote)
Devour was the single worst thing ever to happen to the NS universe! I was relieved when UWE announced it wouldn't be making a comeback for NS2, and massively disheartened to hear that it *will* be in combat, in any form in which t…(Quote)
Not going to happen. Where is the line? A structure that DOESN'T block an onos, but still makes it incredibly difficult could be argued as perfectly 'legal' as it doesn't block, but would surely go against the ethos you're suggesti…I'm against the idea someone mooted of having notifications to all players upon death of a lifeform. It's great for spectator, but for players would impact on the (already arguable) usefulness of shade hive.
Our team, and every team for whom I…(Quote)
It's simply too big to sensibly go anywhere, that's the issue.
I agree - weldable vents and doors (smashable with onos/exo?) would be absolutely lovely. They made for some really fun times in NS1 and added at least a li…a half-built or in-use CC blocks the entrances to nanogrid, so the only remaining way in for aliens is through the vents.
I fondly remember relocates from ns1 as well, but that boat sailed a long time ago.
As for devour, don't even…Actually, everything I wrote in that long post was relevant and carefully considered. I'd be interested to know which 75% you think isn't relevant. Also, for the record, I haven't once made any claim nor mention of my post count. My point, which it…Furthermore, in the ~12h since you signed up to the forums, you've amassed 30 disagrees and 1 agree in 22 posts. That's the kind of record that @coolitic (<3) can only…Have you put as much thought into the implications of your jetpack proposal as you did for your 2 second trans-anally extracted control scheme (your own admission)?
So now in addition to marines who can already evade melee units quite we…(Quote)
You'll find if you play some more and practise with people who are better than you, that the lerk you're talking about IS killable if you aim better and position yourself better. I play lerk competitively, so I feel I am well plac…There is, however, a very good reason why the jet pack shouldn't be any 'better'. In the hands of any half decent player, the jetpack is an amazing investment for 15 pres. Again, it sounds like you're asking to balance the game around low ski…hush now joshhhy, what do you know about this game? pppf! I think this 11-post DC has a lot more informative accurate insightful entertaining things to add.
@DCMAK…hush now joshhhy, what do you know about this game? pppf! I think this 11-post DC has a lot more informative accurate insightful entertaining things to add.
@DCMAK…