Robotix
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Comments
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So you don't want glancing bites? My argument is that glancing bites would needlessly complicate the game without providing any real benefit regardless of implementation. Your argument seems to be the opposite. -
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I have had damage numbers on since almost the beginning of my playing of NS2, and I can tell you that even knowing about glancing bites and knowing when I get glancing bites, it is still a terrible system that unnecessarily obfusca… -
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This is about big esports scenes. Although, the term "big" is quite subjective. -
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That's why I said 4 and not 3. -
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Encouraging better play is great. Forcing people to play a specific way is not. Encouraging players to buy welders and weld each other can be easily done by making welders a lot cheaper. -
People are always complaining about conceding, team-stacking, and Marines turtling... You guys need to make up your minds. :P
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And they'll flock to the Armory regardless of whether or not it repairs armor because it still heals health, gives ammo, and sells shotguns/welders/mines. We should probably remove those ASAP.
Forcing people to play a s… -
My idea is to simply increase the cost of Armories to 15-20 tRes while still letting them repair armor. This makes forward Armories more of a risk. Also, decreasing the cost of Welders down to 2 or 3 pRes will further encourage their usage while not…
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The tiny replenishment of his armor will have 0 effect on his lifespan in your base. -
I just played some BT mod and I don't know what happened but Skulk and Fade both feel so slow now with the latest iteration.
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Various. I've played everything from 18 player NS2 servers without any mods to 24 player combat servers with 10+ combat maps and they all perform the same. -
Honestly, the only way I think Armories not welding armor will work is if Marines start with Welders.
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The BT Fade trades Shadowstep with momentum and double-jump for strafe-jumping. BT Shadowstep has been reduced to a glorified dodge mechanic. The only way to move around the map at a decent pace is Blink + strafe-jumping. The BT Fa… -
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Didn't you know? You aren't allowed to put anything on the internet that isn't true. -
Fighting Aliens in vents isn't fun for the Aliens. Unable to dodge attacks, Marines dominate Aliens in vents.
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I feel the exact opposite. BT Fade feels really limited to me, and it is so easy to hit the skill cap. Everything about the BT Fade is one dimensional. There is no room for creativity. You can only play the BT Fade one way and that… -
The BT Fade has such a low skill ceiling now. Can we get vanilla Shadowstep and double jump back? Fades are just bad right now.
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My favorite shooter of all time is still 007 Goldeneye for the N64.
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10 big esports games? More like 4... -
From the article:
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*facepalm* -
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The way it works in vanilla is fine. You don't need Gorges but they are quite helpful. With the new cyst system added in, Gorging will be just that much more helpful as they can run around and greatly speed up infestation spread. I… -
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Weaker lifeforms that cost more, yay. -
My opinion on the balance mod:
Drifters building things is silly and needs to go. This isn't Starcraft. Aliens need more player-commander interaction, not less. Make buildings build a little slower than in vanilla, but have Gorges build … -
I remember the days when NS2 had over 2,000 concurrent players at peak hours. Then build 240 came along and nerfed Skulks into the ground... Now we are lucky to pass 800 concurrent players...
This is a good lesson for UWE, though. Never … -
I still really dislike the new movement system. Outside of the Skulk, the old movement system is fine. This mod feels like it is changing the entire movement system and forcing everyone to relearn it just because the Skulk movement sucks.
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Your list and my list are almost identical. The only difference is the language we use. My list is:
1. Performance
2. Performance
3. Performance
4. Lack of matchmaking
5. Skulk movement
6. … -
@alkafx
I have some bad news for you...
Just 'cause someone is better than you, doesn't mean they are a hacker. -
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Not surprising. Most bugs these days seem to come from NS2Stats. -
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People wanted UWE to fix the bug that caused NS2 to sometimes crash when you alt-tabbed, so they did. :P -
Awesome. Now to wait for NS2Stats to fix their mod.