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Ummm. How long did NS1 last? K, thnx. Don't let the Uninstall take you too long. Got to make room on your hard drive for Battlefield 4!!!11!11 -
I hear you Chris, i do. But you sound like you are describing combat mode, which i detest. I would rather go the other way with things. Make lifeforms worth the res =D shotguns and exos are already. (Lifeforms are also but only when they are early, …
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Macs fill that roll perfectly and i do like the free welder idea but it is wrapped up in other changes i would want
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The game wont break. As i said above somewhere, exos stay alive just fine with 0 ways to heal themselves
players will adapt. -
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Sounds like a player problem, not a game problem. I hear this in my job a lot because we have to deal with people who blame us when they screw up... you can't fix stupid. -
Commander drops med packs.
Sounds like you never played NS1... so you have no business saying anything on the topic brought up comparing the SEQUEL to the original. Go educate yourself first. -
Imo celerity is overshadowed by adren sine you can use adren 100% of the time. When you need celerity the most it isnt there because you are in combat or trying to quickly get out of it.
Cara is a must when shotguns are out due to the la… -
@Savant I have overwhelming evidence that it will work. NS1. The game you played for years and because of bought NS2 when it was just an engine test. I never saw anyone com…
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Ok, let's get this straight. You do not know what Rookies are thinking or what is best for them. Your examples are purely your experiences and all of them seem terrible. The common denominator is you. Heck, maybe you are so bad at … -
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This must be why exos in game have been typing /kill every time they get low health. I mean no one welds them ever. They cant even weld themselves. Rookies NEVER play exos for this reason. Get rid of the unit entirely. It drives A… -
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ummm i would rather see this than the current armory humping... At least with your made up welder orgies the marines are in place where they should be. Armory humping always sends them back for any armor lost losing ground. I have … -
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When did this become fact? You paint this picture as if it is every game. I would say 1% of the games i play weekly end like this. That is when a certain mechanic beginning with a c is used ending with an oncede. Dont want to get y… -
@outlawdr cant balance the game on fun. See the tazer idea years ago. That was a "fun" idea. I find this game fun as it is as marines. Aliens imo needs better skulk movem…
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@tarquinbb totally agree and i think it comes down to it isnt transparent enough that marines must be aggressive early game to win period. The only things that saves mar…
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You say this from a NS1 mind set. Power nodes are in game now. 3 onos on a power node is enough to bust any siege.
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@MMZ_Torak then make it Team res for kill. That would give you the momentum you desire and reward the team instead of the person.
Maybe have a rookie mode th… -
If we can all agree that early game is weighted towards marines until higher lifeforms come out, we can then say that the reason teams have a problem is RT aggression. Lose too many RTs in the early game and you are ultimately doomed due to the tech…
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Great games. wow...
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On now!!
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Imagine you do this with 4 more in queue and a base rush happens. It isn't like in NS1 where beaconing resurrects your dead :P It is a risk you take. Plus i like a good k:d ratio and i refuse to kill myself.
What i will… -
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Rising Opinion Incoming:
In NS1 i always felt i had a chance through the RFK option. The more i killed and better i did the more tech/lifeforms i always had. NS2 it is tough to know when i die as a fade in 2 seconds bec… -
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Apt analogy but you shoot yourself in the foot. If you dont "bandage" that cut it can become infected and kill you, just as an un-winnable game can kill your will to play another game causing the death of the server.
Co… -
Nm.
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@Emoo i think what i meant to say was trivialize victories by making the loss hurt less. Not so much making the game easier. My worry is if we make it easier to come back we …
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Not sure if it will have a big enough impact but definetly something i have wanted for a long time. Might as well use that dead time for something :P
Kinda of a weird suggestion but i would love to be able to choose whe… -
@Emoo I see what you are going for and applaud the effort. I just dont want to see the game made easier for the sake of people rage quitting. I do agree it is more fun to los…
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I know i type a lot and there is a lot of unneeded drama but this is my main point in response to your post.
"This is what i mean. Marine's tech is based heavily around TRes and upgrades/structures. Aliens tech is heavi… -
You are too thick to talk to. You miss all my relevant points and choose to argue the opinionated ones. Good day to you sir. You are a waste of my time.
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You are a confused, misguided, and frustrating person. You complain that concedes arent satisfying, though given the chance to end it within 120 and decimating the team you call in a total turn off. Ya, i would much rather an abrup… -
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This imo, as i said above, would be counter intuitive and ridiculous. If you want res back recycle at the right time... you know, before it is destroyed. Why would you give anything back to the team losing the structure? It only de…