Rezca
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They made it so that drilled loot is auto-collected if the exosuit's close enough, so that's not necessary anymore.
Light Stick I've only built a couple times, more out of curiosity than anything. I think they're pretty… -
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I've only gotten lost a few times in recent history, latest was when taking my exosuit through the Koosh Zone caves (Which I imagined the old Crash Zone - ILZ cave being styled after if it had been kept) and before that the… -
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Exactly the game I had in mind when I was typing that post
Having plans for when the game goes 1… -
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Oh dear xD -
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More interactive decor would be fantastic.
What if they had a lil computer or something you could craft that played little minigames on it when you booted it up? Like minesweeper or tetris or guiding a little Peeper th… -
Labor of Love seems like a great fit. While I may not agree with some decisions here or there, it's clear everyone involved has put their whole being into this game and have worked so very, very hard at making it be a fantastic experience and worl…
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I'm confused now xD
Jamin didn't like my comment, did I say something wrong?
I'm so sor… -
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Still unsure about the whole Scanner room suggestions. Limit it to a handful of items max, and the massive range on it is rendered pointless. If it's cheap still - item limitation or not - you might as well just build several like… -
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That and some of the things they wanted to do some of these things but found they didn't have the resources and time to get it all done before 1.0.
What'd really be bad is if they started selling expansions before the g… -
For the scanner room you could just make the Range upgrades more expensive too. It's not that hard to get a computer chip and a piece of quartz. If the Nanowires item hadn't been cut way back when, that might have been a nice thing to throw in for …
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Antifloater measures? ^^
Hah, that reminds me earlier in my current game I noticed my cyclops kept behaving oddly when I wasn't driving it. Eventually I found there was like five Floaters stuck to the rear end of it. No idea when those b… -
They've got some concept stuff and ideas floating around for if they decide to tackle this after the game launches, and I really hope they do~
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I also have the Chromatic Aberration option enabled, so that's blurring the edges of the screen a bit too; but the DoF option itself still blurs things fairly close to you as well. Just not as extremely as it was before~ -
Depth of Field has been fixed

//2017-12-04 14:44:12 57234 - Fix Dithering Option not saved - Reduce DOF intensity and fix a bug with the focus distance -//
Woo!
//2017-12-04 17:51:55 57246 fix dof for real//
Obviously that second one hasn'…(Quote)
Crashfish are rude like that
((Off-topic, but I'm not convinced Hull Reinforcement even does an…(Quote)
That's something you'd have to take up with them via PM's here I imagine. Best of luck though!(Quote)
That worked! Every time I included the http:// part it'd return an error; but JUST typing in the localhost part made it load up just fine!
I'm stumped then; but all the machines are functional and oxygen's working, so it's not fatal... Just weird. Hopefully it'll be fixed though!(Quote)
Entered it exactly as that and even tried copy-pasting it too. I'll have to check the browser thing too when I get back to my laptop that has Subnautica on it.
I don't have Chrome though, just Firefox and Opera.(Quote)
I tested it on both the Seamoth and Exosuit in various situations, and it made no difference with or without it. Bonesharks always did 15%/5% to the Seamoth/Exosuit, collisions did the same damage at every depth regardless of it …What does the power meter up top say? I'm thinking this is a glitch, if it's saying you have plenty of power - if not then that's another glitch: There's times when the base will say you have 0 Power and thus the lights go out, but it'll still pro…(Quote)
Just tested this with some other items.
Any base compartments (Corridors, MP Rooms, etc) - Warns you and disallows deconstruction
Any exterior modules (Solar Panels, Thermal Plants, Exterior Growbe…All for it personally. There's still some clutter lying around in wrecks and stuff I wish I could stick in or around my base.
Fun little note, but when I first got the Xbox One version of the game and booted it up in Creative Mode…This currently happens with every monster you can put in, even the small prey fish. It's pretty annoying with the latter, especially if you have a lot of them since your first instinct is to go inside to collect them, but then most of them are unco…(Quote)
I'm not sure it's ever done anything to be honest. For as long as I can remember, it would say it'd "prevent damage on collissions" but even tapping into fish or coral in the shallows would damage the seamoth as if it weren't even…(Quote)
It being overall damage reduction would be nice, especially since Bonesharks really tear the Seamoth apart in no time flat - and they don't just wander around in small loosely formed groups like the Stalkers or Sandsharks, oh no th…(Quote)
The DoF and Motion Blur hurt my eyes. I enjoy Depth of Field, but in Subnautica it's far, far too intense. Motion Blur kicks in at the slightest nudge of the camera and is similarly intense, so I just disabled them both. Check in…Tried it out, installed just fine, but Steam keeps throwing a -102 error at me whenever I try entering the address provided into its browser while running the game.in Mod to add "live" mapping to Subnautica (v0.10) Comment by Rezca December 2017
Chromatic Aberration has been added in now too
Noticeable around the edges of the screen...in I spy with my little eye on Discord... :-)_ Comment by Rezca December 2017