Olmy
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Biodome is continuing to receive lighting optimisations, but it's not as easy to do so while maintaining the visual qual… -
Probably should be condensers, something I only realised today.
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:O well Arboretum is 'Canopy' now. Canopy Bridge is just 'Bridge'.
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Thanks to everyone who helped out with the production of Biodome. Andrew, Jake, Oli and Marc on the mapping side of things, with Bill, Liam, Alex and Sylvain producing so many of the props and FX that make Biodome look unique. Cory, for the brillian…
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From a commander perspective Biodome does play similarly to summit, no doubt. We're considering some layout changes to improve Hydroponics as a starting tech point, and a couple other changes that would reduce the summit-syndrome somewhat. Having s…
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My fault for not mentioning the changes as well.
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Not really sure I follow your argument. The minimal infestation appears to be rendering incorrectly, this isn't subjective. -
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I was considering removing some of the debris between the vent area and the stair set that leads down into platform. That should increase visibility of skulks escaping. Might not be enough though.
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I also agree! I think though if the Mezzanine vent goes, Mezzanine will have to be tweaked to be a bit more alien friendly though.
If the glass window in Platform wasn't broken that would slightly increase the travel time between Server … -
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I think there might be copyright issues.
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Some of the tech points are a bit cramped, particularly marine start, that'll be changing. I'll just point out that the layout could be subject to change, we'll see how it plays during testing. Also, all the location names are placeholder, naturall…