Norton
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Comments
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Yesssss. I would love to carve out a safe bountiful ecosystem out of the harsh ocean. Spruce up the area around my base at least!
This would add incentive to go explore because you want to discover new plants and animals you can bring … -
Great idea! You'd feel like a real scientist and its cool and original. Seems like a nice fit for the game.
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Great ideas imo. I like the idea of trivializing oxygen management as you progress because I think if its really hard to get oxygen forever it will eventually become tedious.
I have a related concern that I'd appreciate a Dev's thoughts… -
Same here. So much for a low number
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Still not getting mine.
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In my opinion, coop is the ultimate game mode. And for features, its mostly just singleplayer but with 2 seats in the submarines
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This post made me really want animals that behave in response to food and day/night. Animals often spend certain times of the day at certain places. Usually to get their food which is also following day/night behavior cycles. ie: all the little f…
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Geysers look sweet!
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Hey thats a great idea ! I don't really like the idea of having to constantly craft batteries to recharge my stuff. -
I literally want the whole game to be bright and tropical, with sunshine and rainbows while I do research in the name of science and discovery. I'm sure there will be some sort of compromise here.
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Voted! If you add more options will you let us know so we can vote again? I doubt I will be checking trello every day.
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I'd like to see small islands and some above water vegetation and animal life. I think sea birds would fit in well.
I feel like there is this sense of mystery when you are on land looking at the waves, wondering what's below. I think i… -
I'm pretty sure it would happen regardless of how many items I had. I will double check tonight when I get home. I can make a YouTube video of it if that would help.
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Yeah about 50% of the items I craft never make it into my inventory.
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Oh, I thought that was from a blog post, didn't remember it was from the forum, sorry.
Candy Crush and the Sims are very different from Subnautica I agree, but you can't just hand wave them away and say they have no rel… -
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Actually I don't think my desires are that niche. Candy Crush and The Sims come to mind. Also, I wasn't referencing any threads in the OP. -
Thanks for reading and replying Cory! I totally understand about the need for obstacles to overcome. I think having dangerous areas that can be avoided would be fine for me, I just don't want a constant sense of dread as I swim around, worried tha…
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Oxygen depletion, getting lost, running out of fuel?? There are other ways to add tension to a game. Chess doesn't need tension to be a good game, and neither does minecraft. There are survival horror games like amnesia that spe… -
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Good point, time to go play battlefield.
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Why would you ever intentionally design something to be boring? -
I dislike killing resource towers. Especially as aliens. I'd like to see the entire resource model reworked, but especially harassment and attacking of resource towers. It seems like a very core part of the game that is not fun for me.
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