Naali
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Also, I've had stalkers show up in "safe" shallows MANY times directly below the escape pod on a completely new save file. Before I could even get a knife.
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Does anyone notice it's vastly easier to navigate now that there's 2 almost-always-in-view landmarks (the island and the aurora). That said the island is cool as heck. I'm busy building a trail of pathways from a moonpool in the underwater entrance …
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Windows 10 hates my sound card, and after every update it switches it to "headphone" I failed to realize this (and thought I had just turned the volume down) after an update. I was swimming along the Aurora (and had turned my volume knob up), and al…
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You "can" put a solar panel on top of a cyclops (but currently it makes the cyclops un-driveable, but hopefully they will fix that). While the nuclear reactor does "exist" (I can at least make and operate them in Experimental) it's… -
It'll be more useful if they actually made these lockers:Also I agree with some people. The cyclops is in a weird way, in that it's super hard to see o…

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If you're looking for me, you better check under the sea.
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I absolutely want a KILLTHAT/DESPAWNTHAT for broken seamoths, accidental reaper/reefback spawns etc.
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If you swim along the sides it's stuck on what appears to be a shallow area, though it's only supported on the starboard side. Also I use the Aurora as a landmark to find things that I haven't gotten beacons on. But yeah if a good portion sank that …
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Well that explains it. I thought I had screwed up the game somehow (wouldn't have surprised me) on my main file, because the Cyclops kept rising no matter how hard I tried to decend. I got irritated and reloaded my game, but now I'll try shooting th…
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I got bored.

I had the down and drive forward button pinned for 3 hours (you can see the recorder time on in How Deep Have You Descended? Comment by Naali August 2015 -
They kill each other pretty easily when you spawn a butt ton but there are youtube videos of people killing them, they take about 8 or 9 diamond knives in my experience, and it…I love talking about music. And I think that seems a little busy. Some suggestions though:
Make the island misty and something like this would work.
For…Or just have hologram controls on the main viewing bubble
Like the hand wavy stuff from Minority Repor…I've felt uneasy my first time on an ocean about what's deep below, but that passed (once I got my sea legs). Those dark green "spooky" ocean pictures are a little unnerving, but also I find them somewhat interesting (but then again I like pictures …(Quote)
Fwoar! torpedoes? Nice
Sorry, sometimes I forget I'm in "experimental mode" but so far nothing that's come out has really broken the game to where I would shy away from it.
I love mods, but it's still way to early. Look at the exosuit, first it didn't exist at all, then it was a weird brown skeleton, and now it's somewhat fleshed out, soon we will be vent diving like the pros. There's just way to many changes happening…The entrance animation is really spiffy. I like that it has a round bulkhead style entrance on top. If I remember right I read somewhere that you will be able to dock it like the seamoth, so it can charge. I hope this guy lets you dive into the 1,00…(Quote) Yeah it appeared magically a few days ago. It's in your builder with a questionmark icon, it has to be attached to the side of a Moonpool (also you can edit the name/colors of the seamoth with it)
If you check out where uranium has been mined, you might notice that a lot of the production is very near to in Where should the Uranium be? Comment by Naali August 201510,000m got bored, spawned a reaper, climbed to 3,000 meters (you could hear the reaper the whole way up) spawned a ton of stuff, broke a cyclops. It was a good day.(Quote)
Well, you can go 10,000m down if you know how to do it.
My suggestion would be more critters, especially very rare and very large ones. I get the …


