Milanium
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I get 15 FPS on Descent using an Thinkpad X230 (Subnotbook) with i5 and Intel HD 4000 on 1368x768 and everything set to low. I can boost the FPS a lot when playing at very low resolutions, but then I can't read the interface etc. so this is still un…
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If they had licensed Valve's Source engine (maybe at a friendship price for an upcoming Indie developer) I bet there would already be a Linux version.Still waiting for an update that will make this playable on my lower end computer where Source engine games run just fine, but Spark engine is no fun at allYou might get help or at least find the right person to send an e-Mail to on #steamlug at irc.freenode.org
The other possibility I see is you Open Source everything preferably on http://www.…Have you tried to decompile it?I doubt it will work that way: http://forum.winehq.org/viewtopic.php?t=14307#p70330 The winelib solution is extremely ugly. It requires a specific version of wine and …(Quote)
It won't work for me, too. Says "could not load library /home/matthias/.local/share/Steam/SteamApps/common/Half-Life/./ns/cl_dlls/client.so" if I try to load the game with client.so copied to cl_dlls folder. This is my liblist.gam:…I have no experience in this. Maybe we could use http://metamod.sourceforge.net/files/sdk/hlsdk-2.3-p3.tar.gz as a template. It is the old Windows SDK with pat…According to http://www.winehq.org/docs/winelib-guide/winelib-introduction you need the source code of your Win32 application to compile with WineLib for Unix…The people at Valve who did the GoldSrc port might help us a little, but they need some kind of an okay from the mod devs. I had a look at the ns mod folder because I thought at first that the missing models/animations indicate path problems only. I…I don't have a FPS shooter development or GoldSrc modding resume that would impress anyone. My GitHub account will only show that I am an active contributer to http://www.open-ra.org/ Already sent…Free to play works best if you target the mass-market. The Spark engine only works well for high-end systems. Science fiction shooters and the RTS mash-up might not be for everyone.
What I don't understand is the kickstarter mentality I …I get a mail icon every time I log in, but when I click on it then just shows an empty site using Firefox 18. Is this because of AdBlock?The "forums" link at http://unknownworlds.com/ns/community/ is broken.I suspect everything will look great on screenshots and my FPS will drop even more(Quote)
I thought this would be Natural Selection: Source so I am quite disappointed that I can't run the game with proper FPSUWE's frequent patches are usually 90% about balancing. All the post-release updates are mostly new content, game-play adjustments with few technical innovation. They even blogged about their in UWE: You have done nothing to balance this game again. Comment by Milanium February 2013I can't believe this. This is like inverted world. Indie developers create far better visuals than AAA studios with Hollywood franchise licensing. Okay, maybe Gearbox wasted all their money to call it Aliens: Colonial Marines and they definitely sho…(Quote)
It is something John Carmack is comfortable with because he does not want to make the effort and it is the reason I won't buy IdTech titles in the future and stick to Valves great native OpenGL ports of their source engine which pe…In fact merge conflicts are less scary than they look like. Just edit the files so the code you want to stay keeps in it and git rebase --continue or whatever you were doing. http://git-scm.com/bo…The spectator mode in Natural Selection 2 is really well done. It is fun to watch http://de.twitch.tv/naturalselection2 Great job developers!(Quote)
Is there a spark mod which just serves as a tech demo where you can see how much FPS are possible on your system with minimal game logic?(Quote)
Is there any way one can help? The LUA game logic is practically Open Source. Do you accept third-party contributions?
According to http://unknownworlds.com/ns2/spark-engine-questions-and-answers-1-2/ a dedicated server should be already there. Where is it? The client f…(Quote)
Where is the public bug-tracker?In fact game design and balancing is fine even though that is definitely a hard task in this fps-rts-combination-genre. Great job here on visuals and extensive playtesting, internal calculations and listening to feedback to the community.
How could one release 1.0 of an dedicated server based ego-shooter game without a Linux version? It makes game-servers far more expensive. They promised it for the initial release at in Linux serversystem Comment by Milanium February 2013I thought a Linux client was a matter of weeks after release because few parts of the engine depend on Windows. At least I read that in one of those lengthy development diaries. Now it seems to be off the agenda. in [NS2 Q&A no.1] Linux client... Comment by Milanium February 2013This is overdue, now. I don't care for a redesigned website where I earn badges all the time *mourning user badge earned* port the engine to OpenGL and use the Steam for Linux Valve offers for quite some time now.