IntrepidH
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sure thing, this was just off the coast of the floater island underneath it a way, i had a few gasopods spawned around a depth of 30 meters (note that gasopods dont tend to migrate any deeper than that usually)
this was around the initia… -
I've noted alot of interesting reaper behavior like this,
they will occasionally knock around the cyclops, though it seems you must be very near it for it to trigger.
also I haven't seen this on other lifeforms, but i spawned some… -
I Hope/expect this to be a mod if mods are ever a thing in Subnautica
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I like to think of it as a massive tool you can use to terraform on a massive scale
(i discovered this bug when i docked exosuit underneath the floating islands, but when it was done spinning there were no more floating islands lmao) -
haha nice, I like this gives use to the gasopod....discharge
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'World boundaries
Spawn Reapers programmatically when outside of intended play area
Spawn Seadragons programmatically when going deep outside of the terrain
Spawn Crabsquids programmatically in open water outside of map"
most the story elements are incredibly new in subnauticas development cycle, I remember originally this game was just an infant in its exploration side, and now the game is trying to accomplish alot and I like the half-life ish method of story telli…actually Charlie has a shout-out link to mark on his twitter showing how SN sales spiked in the aftermath of his video, series, he even posted a new one last night! its going to be great exposure for subnautica when the sea dragon update comes out a…now that the devs have added in so many other creatures from concept art, I have to admit I'm most excited at the possibility of something like this guy getting announced next.
The concept art for the creature design in this game is amazing, a…I was just kidding about the radiation point, but thank you! thats good to know!For all we know the reaper leviathan was a peaceful little squid until all that radiation started leaking into the water =P
come to think you don't see the giant leviathan anywhere else do you?Call me crazy but I remember when they had the model for the reaper leviathan and you could see something similar in the reflection of its eyes like this :Pthats so cool, i was reading the trello the other night and they alluded to putting this off for awhile so this is exciting to see already. GJ devs!
in We've got 'em, people!
Comment by IntrepidH
April 2016
yeah but that one server has up to 40+ players in it.... that was almost equal to the amount of people playing in the other 3 servers playing at that time.
furthermore, before recent patches which frustrated modders from turning away from sieg…made my post be4 i realized it was already being discussed, and No you can't just hide behind ANYONE COULD HAVE NOTICED,
just like everyone else here seems to like to pretend that everything about NS2 is incredible intuitive and easy to learn …so uh.....about this patch,,, you cant see ALL the servers, unless you click all, which is not exactly intuitive to tell that its been selected,
was wondering why there were only 3 servers on (all full others empty) until i realized i now have…with the limited availability to ns2, I think a great last effort made to appease the community would be returning NS:Combat to natural selection as a regular UWE supported mod
maybe support a uwe siege mod,
and a official UWE mod that b…funny how vehemently people oppose this, i played on a server that had lights back to red and i hated it, A.T mod makes the lighting 100X better imo, I can't believe people have complained this much about it, I could see aliens better without…had a blast playing this since that mod-jam that originally made this public, good mod, hope to see more spotlights like this, maybe someone take over siege and make that playable again, the guy who had been hosting it cursed out everyone who befrie…I think the other thing to consider here too is how slowly aliens tend to expand map control over capable marine teams. cyst and infestation slowly spread and most games from my experience aliens tend to be very fortunate if they have even 4 rts at …great job! lighting looks sick imo, hopped into a 70 min game and speccd the map out with alien on 3 hive to marine 2 tech point on summit so i got to see how the lighting varies in map control and it looks very cool, cant wait to see how dark it lo…as someone playing since release I'm really excited about this change and cant wait to play it (loading now!
) I'm very concerned, because here we have this opportunity for meaningful development to go into NS2 and encourage player retention and create a more enjoyable game for all yet.
all anyone cares about is the freaking infestation and …hey Rantology, (Quote)
My thoughts here is that so much time has gone into the asymmetrical design of infestation so much already that completely reworking it and coding hive to hive infestation only seems kinda sad to me,
right…Hello my name is Ian I've played NS2 since it released in Oct 2012 and it has long been one of my favorite games and I was rejoiced to see some attention heading back its way since it could use some love to enhance the general …