Hoeloe
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Jeah cause there were no sales or Humbles.
Last Humble was December 2013, check the Image:
And to the others, I don't think the game is dea… -
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I disagree. Marketing is not the Problem at this point. When there are Humbles or Sales the player peak raises to 5000 (actual av. 500-700). The problem is NS2 can't keep the new players. That is what we need to fix first.
Okay we don't need to talk about F2P anymore, but all the other ideas like lower the price are worthless when we can't keep the new players.
I like the only Rookie-Servers, but then we need to higher the time for being rookie up to 50h. …Thank you james888, didn't know this. But those are only Bug fixes and game changes.
I don't see anything that attempts to prevent the shrinking of the community.RaZDaZ brings it on a good point. For F2P we need:
- Matchmaking elements (for Balanced games and to avoid rookiewaves)
- A competent tutorial (to get rookies playing it)
- Some sort of progression/unlock system (to keep the new pl…Sounds evil, but that's it. We don't want new players ruin our games. But I need to say, I don't have a problem with the missing skill of the new players, it's the missing knowledge about the necessary things in the game and teamplay. And I think yo…(Quote)
That's right, I also bought it in a humble. But 1st you still need to pay something. 2nd not everybody can buy something like this (cause of missing CreditCard or no PayPal). But I've also seen what happens when there is a humble o…I believe switching to F2P would be very toxic for NS2. Why?
Let’s look what we have: We have a tactical team shooter with strategy elements.
Let’s look what u need to play it: Teamplay, communications and get along with a big learning c…