Formous

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Formous
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USA
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  • Something I would say. perhaps when Coop is thought of, one method is to have multiple blinking pods that contain players, but only enough parts between all 3 to get 1 working. This is a bit of detraction from dead bodies, but what about coop itself…
  • (Quote)
    If it's too much work, put it last. Make it come out, but at the end when your work on the game is complete, but Please do not skimp. If it's too much work, it can wait till it's worth another look.
  • I do have to imagine a lot for the Cyclops. But now we need the opposite of our new home. We need a monster willing and determined to kill us. Release the Leviathan!!! *echoes from the mountain tops*. Jk, still though, I can't wait for your Coral Sn…
  • I have to agree. Without a End-game goal, each play through loses Meaning. Your there for a reason and something happened. Ignoring the fact you still probably have a mission and have to choose to succeed at it or not, remains there always. Ultimat…
  • (Quote)
    Something I'd like to see when we get huge monsters is us actually being devoured, and if possible, see the fleshy insides till death. Imagine being pulled through the jaws into the tube like interior of a coral snake for a few sec…
  • (Quote)
    Very interesting. I have to agree, I want big storms. I had some ideas and posted them in response to a dev on steam, but I wanted to copy it here as well.

    'To make Storms a big threat, you can borrow on hurricanes and …