EnglishInfidel
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I thrive on hate.
I've seen too many potentially good PC games get ruined, or development slowed down, or end up as unplayable messes, just because the developers stopped focussing on making a great game and instead foc… -
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Because peasants are continually slowing down progress of a society or civilisation, demanding resources and causing trouble for the superior noble class. They're a damned nuisance with absolutely no taste or class. Little more t… -
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That's kind of stating the obvious. In your POV, of course you see the contexts reversed. That's why we're having this discussion and you've not yet realised what everyone else is getting at.
Anyway, let's be done wit… -
Great, more time and resources spent on the console peasants instead of getting this obvious PC game working better on the PC.
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I don't think you understand. None of that has any bearing on the conversation. Nobody is claiming words don't change meaning over time, of course they do. The point is that the English used in Subnautica is very clearly the same English w…
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I think that's exactly what happened, and it's incredibly lazy. They heard the word "stages" and threw it in there without knowing what the hell it means. It's confusing to anyone with any very basic knowledge of rocketry. I'd a… -
They can't even make an original, competent story or plot, and you expect them to implement realistic rocket science?
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I'm not about to spoil the full experience by reading wikis. -
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... simply wasn't in the game when I last played. That's exactly why I argued strongly for use of the imagination rather than the game's official lore, because that lore simply didn't exist. And for that reason, I must concede yo… -
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I consider your inability to think beyond the canon lore you've been given pretty short-sighted, yeah. I'm not trying to be a dick or insult you, I just can't relate to your way of thinking.
You admitted with your firs… -
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Surely you're being deliberately obtuse and you don't really need anyone to explain the difference between mechanics and lore?
We're talking about mechanically, in the game, the Shuttlebug does nothing. It just swims a… -
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But why don't these things do anything?
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That's what happens when the developer only works for 6 days and then has a rest. -
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And? -
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This. A middle ground is sorely needed. I never liked the Cyclops {though I haven't tried it since all it's updates} and the Seamoth, whilst fun, isn't functional enough to be extremely useful.
It's like we have a mot… -
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I think he's just suggesting that. -
I'm reminded immediately of Fallout 4, and how settlement crafting could be a laggy mess when you removed the limits for settlement size and had literally tens of thousands of junk items in work benches. There was a great mod which compiled duplica…
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Did you even read the posts before replying? -
From what I can remember of playing, this was a major frustration. I'm not exactly with OP, because it would be far too streamlined if it drew resources from every container in your base.
What I'd suggest is a middle ground.
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Me too.
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Dude, don't give me "rationalism" and "reason" when I'm being Master Race. How dare you try to use intelligence to make a perfectly valid point!
Seriously though, you could make a decent argument for just the opposite; hig… -
It's surprising Black Adder never made use of that.
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I can agree that the graphics are not great if you value realism or high resolutions, even on the PC, but personally I find the graphics have a certain stylistic quality, and they are more than sufficient. There's a "cartoonish" appearance about th…
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I'm sure I've mentioned this before on this forum but you should come and play with me on Assault Squad 2. Install some realism mods and we'll have tank battles the likes of which would make World of Tanks look like a silly little… -
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Better? What do you mean? In our British opinion we name things the best way possible. Simply and to the point.
We don't like flash and ego, and if we're arrogant it's a quiet arrogance because we prefer to let our actions… -
"Well Hans, what's going on in that thread over there? What do you see?"
"Mein Gott."
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You don't want to know.
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There you go.
I've been using SweetFX on every single game I've ever played since about 5 years ago for post-processing. (The anti-aliasing and lumasharpen are my best friends, and usually far superior to most game's built i… -
If serious, just use SweetFX or ReShade.
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No, because it's going to push people away who aren't experienced or want a more relaxed game experience.
At most, it should have consequences such as slowing movement, decreasing oxygen efficiency or allowing only 50% maximum health. That's …