Desther
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The bile argument is correct. On close-position maps it's stupidly easy to make an ARC outpost littered with mines and destroy the hive way before Bile is anywhere near being completed.
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BF3/4 has the worst netcode. NS2s is actually spot on and was always good even at release when people were not used to such tight hitboxes and small targets.
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3.1 C2D here and it gives 40-50 fps in early combat, 30-40 in busy open areas and around 20fps in super late game combat, providing you aren't GPU limited (18-20 slot servers)
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What are your gun loadouts for the railgun and rocketlauncher?
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So aliens never win any games? -
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You'll be matched up with the most equally skilled players possible in LoL because of matchmaking. -
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What exactly is broken? -
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Comp players in pub games is like pub players in Combat servers.
They aren't there to built structures and do "teamwork", they just want to go off on their own and shoot stuff. -
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Are you for real?
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Just want to say that Alien comm also have to deal with:
- Bad pathing and no-collision floors especially in Docking East Wing + Stability which messes with Drifters
- "You Must Wait!" for 3-4 sec whenever you want to redrop an RT/Cyst(Quote)
I've never played that but it looks clunky and slow to use as a Fade, especially if you are moving, and doesn't let the marine predict your movement at all.
A good use of Vortex is to put one down, return to hive to heal up and then get an instant teleport back to the fronline. Not really used stab/vortex enough in real games to make a full judgement but they are not something I really look forward to u…(Quote)
If none of this extra stuff was added then how would ns2 be different to ns1?(Quote)
Really? I uninstalled ns1 about 6 months ago because there were no more than a few players on at peak times.
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I try to get a second IP up just after we have phase gates built, which is when people normally start dying. If your players are weaker and all die at once before 2 IPs there's not much you can do but accept the penalty and d…I only ever research Cat Packs when its obvious that the game is about to end (F4 or hive lockdown) and I won't have time to research anything else like a Proto before the game is over.I used to play Q3 games, ns1 and starcraft 2 with mouse accel on. Turned it off for NS2 and it's fine once you get used to it, not much difference other than it's easier to run out of mousemat..
I get 1.5 turns of movement from left to r…(Quote)
So does player skill have an Elo component? Seems weird that you say Elo doesn't work well for team-based games and skill shouldn't be dependent on the rest of the team, but then say that commanders (who don't choose their teams an…(Quote)
How will Elo work any better for commanders than for groundplayers when both have the same team reliance issue?
My guess is that they are making a card game. You can design and make the game without an artist, they will have no problems with render distance and has multiplayer - perfect for Spark.Its a shame that Alien tech is so slow to acquire now. Pre balance-mod it was much too fast and contributed to the alien stompfest but now I rarely see Fade upgrades before the game is over, and 20+min Leap is common if the game is sill going on tha…(Quote)
Does this mean it's going to be on Mobile too?
Cluster and gas grenades are really powerful, I don't think the need changing other than being droppable when you die and make them work as suicide nades (always explode after pin is pulled even if you die)(Quote)
It also puts an annoying ripple effect on marine vision(Quote)
Are there any other games that are closer to NS1 than NS2 is?
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Unless something has changed in this patch, this is wrong. Hallucination is an AoE ability and you can normally get 2-3 aliens per use of it if they are close to each other.(Quote)
It practically is. Try blinking into an Armory and see what happens... It's impossible to get stuck on it.
You guys are all bad fades who like training wheels
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Would be bad for an Onos or Gorge who went through one without knowing that it was off the floor since he couldn't get back in it.
I don't think Cysts should ever take more than 1 lmg clip to kill (500hp)