CrushaK
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Well, it's not like a permanent upgrade, is it? The Evolution chamber may decide to attach itself to a different chamber at any time.
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Theoretically you can do anything with C.
How long that will take depends on your own knowledge and the scope of the project, though. And on your masochism.
C# is more limiting in that regard, but it can be… -
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Recently I joined a match that was already going on for two hours. The aliens were held back at 1-2 Hives but kept having enough map control for 3-4 RTs being constantly up. The marines didn't really manage to push because th… -
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I would have had in NS2 as well, but then it crashed on me. >.>
The problem with those turtles is that they are relatively easy to break, but only if the alien team knows how to work as a team.
And tea… -
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If it wasn't, then Activision wouldn't be making a shit ton of cash from all the people who pay 15 bucks for a mappack with 3 new, partly bad maps and 2 recycled maps from previous games.
People always have the power to… -
The high level design document: https://docs.google.com/document/d/150pxFW1b_KqgdzIF4MNxO1xBA-jrndZZ9-d_Ez0L1js/edit?pli=1
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Love it. Just need to fix that "bug" where the light source starts to blend to darkness the closer you get to it.
While it may be giving aliens a bit of an advantage, it finally makes one of the engine's major features stand out and game… -
Yeah, forums of F2P games are especially bad. Even more so when the game has a strong competitive component where the failure of your team mates has also a strong negative influence on your own performance. (In other words: MOBAs)
Those forums…(Quote)
You seem to forget the primary idea behind the concept of Kickstarter-like crowd funding actions: it's a deliberate donation to show your support and good will for a product and the company making it. The goal is to get funding for…I never minded the ELO/stats system UT2k4 had running. It didn't affect my play in any way, since playing UT matches was simply about having fun. Hence why …@bERt0r:
I've been with Tribes Ascend and Super MNC through their entire life spans, from beta through release until abandonment by the developers. And at least the g…(Quote)
There are so many variables involved in F2P that make it much more complex than you think.
First of all are MOBA games much more suited for that kind of business model, so you can't just hold LoL and DotA up for a compa…(Quote)
Yeah. And it also makes it incredibly hard to carry a rookie team if you are the only guy who knows his stuff. I still managed to pull it off somehow yesterday and turned a certain loss into a win, but it took a lot because I had t…I also noticed that the navigation mesh seems to be generated anew with every map load. Is that something that can't be cached either or where it's simply better to make that on-the-fly every time instead of loading it?(Quote)
How would it be like an invincible Drifter?
It's stationary and it's still a placed structure, which means it can be found and shot. And if marines want to make sure to not be watched, they can just scan the area for it…Awesome. Now make it switch to red emergency lighting as soon as the Power Node goes into "alarm state" and we have the perfect atmosphere!(Quote)
I'd like a dedicated Gorge-placed structure for scouting then. One that does not attack but which shows all marines in its line of sight on the alien minimap (or perhaps even in Hive Sight). And in return should it not show up on t…(Quote)
Well, there are lights in the center of each, so it seems its supposed to give the plants an adequate lighting. Though that could probably also be achieved without moving them around, so the movement must have some additional effec…(Quote)
Performance on Biodome seems to be a lot worse than on other maps at the moment. Still needs optimization, I guess.(Quote)
9 Biomass is supposed to be late endgame. It's to help ending marine turtles. You can't just make them pop up all at once, since Shifts have a global cooldown for echoing stuff. By the time you teleport the 5th Whip in, the Contami…(Quote)
You see, I actually played the game and compared the Lua files to the old version.
I wouldn't trust Hugh to catch all changes when he made that changelog, since it's based on what the developers write into their internal comm…I always could alt-tab during precaching. But it was messing up the sound in the match then.
Currently Alt-Tab is just slowly eating your memory until you decide to get back into the game, at least that's what I noticed from monitoring R…(Quote)
I could list even more buffs, but let me just list more nerfs instead, just to show you how biased your selection is:
Fades got movement and structure damage nerfs
Fades got Vortex changed
Lifeforms don't ge…I recently micromanaged a Drifter against 2 marines who were trying to setting up in Locker Room. I was just making it fly in zig-zag through the room and it took those marines over a whole minute to hit enough bullets to kill it. Unfortunately no o…(Quote)
I feel like Penny Arcade are trying too hard to be funny nowadays. But that strip was a good one.(Quote)
A Spark-powered virtual sex simulator with Oculus Rift support, featuring an Onos and the USS Enterprise NCC-1701-D?
(They didn't put up any disclaimers about the game)Fades had to be nerfed. They had incredibly high mobility without ever running out of energy. The Fadeplosion made it especially bad and it was hard to actually lock a Fade down enough to kill it. They are slower now and have to play more carefully.…(Quote)
I think in that case is it running the PhysX calculations just on the CPU…
What is PhysX doing in NS2 anyway? Some more particles flying around?Babblers down to 10 HP, 0 Armor. Was 30 HP, 5 Armor. They die in one rifle shot now.
While they were definitely overpowered before (aliens gaining effectively +240 HP with Babblers), this nerf might be too much (+60 HP).