ChaosKnight626
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If we have more wrecks with more stuff in them then that means we could access more tech like the Charging Station, Cyclops Upgrades, etc
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I'm saying Engineering because it has the largest chance of being right. Also I know we're not in command because we wouldn't have allowed such sloppy behaviour on our vessel
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Thank you, I'm glad that you guys are on it. I wouldn't have been able to show the screen I had though because the page wouldn't have allowed me to add pictures directly from my files. Oh well -
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Exactly, who was incharge of ship maintenance? They should be fired for not checking the lifepods and making sure they were fully operational -
And of course right after I speak of updates they release the crash sequence update. Now I can't even access the load screen
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I did notice that I can't play the game now on the minimum setting. I tried it just 24 hours ago and it worked fine but laggy on minimum. Plus I don't have the kind of cash to upgrade my computer, so that does raise some issues for playing it
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I made the same mistake of suggesting weapons. It didn't end well. Be cautious with suggesting at anything more lethal than a butter knife.
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I wasn't expecting an update, but I'll gladly take it -
I've noticed that my computer is straining to play it for more than 20 minutes. Hopefully we'll have a minor update devoted to performance within the next month or two
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Semi old, but still recent
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Okay, I understand. It's more important to focus on making the game mechanics work before getting into the polish. I'm not planning on holding my breath, but it's good to see that it's floating in your minds, just not for the fores… -
Not to mention he can't find Crash Powder to save his Seamoth
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One thing I did notice was that my hunger and food bars go down faster now. I'm always scrambling to find fish since I haven't gotten the seeds and the sort yet. One thing I will say is that I can't wait until we get the species analyzer into the ga…
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I don't think Mark knows about Experimental. I'm gonna find the fragments and test it out
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I also noticed thanks to Markiplier that the Transfuser is now in the game. Does that mean that it works like it did months ago when we'd spawn it in?
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You might be able to in a future update. Combine different kinds of plants for different bars that give different amounts of food, water, maybe effects like extra speed? -
I'll also say that I'm confused on how 2 batteries create Lead
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Yes, these ideas are good seperate, but together they seem amazing -
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I always figured you'd be able to attach the reel to your base, sub, or the rock or entrance to wrecks, then the reel would automatically pull you out when you tell it to do so -
They acknowledge feedback, but if they commented and replied to every comment then the game would never progress
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Give me this!!!

The DRACONIS is all powerful!! I've even made my own concept art of a dock for it and a bay for the Exosuit
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That's probably the next step -
As it is currently an in development feature, I expect the Devs will make huge changes to it soon
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Maybe it's a rogue section of Alterra or a rival group -
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Yeah, look at Splatoon -
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Same, or at least for them to keep working on it after it's released -
We are soooooooo bone sharked
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I wonder, would we be able to build Solar Panels on the Cyclops in the future. By that I mean on certain parts of the top of the cyclops we could build a maximum of 2 solar panels that look sleek and functional on the top of the Cyclops
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Funny thing is that I haven't actually gone over to the Blood Kelp zone yet. When I heard Markiplier's latest Subnautica episode though I thought I heard new music in the Jellyshroom caves
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It's already a bit of a dubstep feel to the current theme of Subnautica