ChaosKnight626
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This made me laugh, you get a cookie -
There are a few things it's best used for.
1: Going up levels like you stated
2: Food source
3: Indoor Creepvine Lamps
4: Safe Scanning of Dangerous Creatures (Stalkers, Sand Sharks, etc.)
5: Once the species anal… -
I believe I saw something about it being a free gift for those that bought the game before v1.0 like the cute fish. I'm not sure though. Otherwise I'm sure it'll be out on ITunes or Steam after v1.0
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Well said, it's a shame that a thread about the amazing creatures added into the game turned as toxic as many fandoms become -
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Not to mention that the release will be version 1.0 that doesn't mean they won't add more to it after the release to expand it. All I can say @After_M… -
(Quote) so just sit back, relax, and trust that the devs will deliver like they have multiple times before. Keep up the great work @Obraxis
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It's a newly implemented part of the game that the devs are working on.
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It's not about what you say but how you say it. We are the exception because the developers have earned our trust repeatedly. There's nothing wrong with stating your opinion and wishes for the game, but you need to do it in a civil… -
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I too have put in lots of hours, almost 300 of them into the game. While I'm not excited about it, I understand that the Devs are still working on the idea since it was just put in. I'm not gonna be lashing out and throwing a tantr… -
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I hope so. I'd love to see what they'd do -
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It's about time!!!!! -
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This man, this is what's up -
What's the other slot for?
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While 64 bit would be greatly needed for the game and I'm all for it, we can't forget the 32 bit players. If it's just easier to switch to 64 and be done with it then I say go for it
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At least leave us a way to do this, like if the Seamoth or Cyclops lose all of their health they eject you in a small pod that gets dragged back to our base or something -
Reaper Filets for all!!
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Interesting. I do believe that using rotting biomaterial is a good way to prevent inventory from being wasted. Would this apply to all biomaterial or just flora, because I'd love to use some rotting Reaper to power my base -
Let's just tag the devs and focus them on our concerns
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How could it be anything but B**** -
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So we've had the agricultural revolution and now the industrial one. Is it just going to be stuff like the chargers and the scanner/map room or will it include a lot more? -
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Yes, I always wondered why they were in the game -
I feel like the hunger/thirst does drop a little too fast. If they dial it back just a tiny bit then it'll be decent. As for the day/night cycle I agree it's too fast. Day is too short and the night is too long for my taste as well.
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I'd rather stay alive within my Seamoth in Reaper territory than have some spring showers
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He is my nemesis and I must vanquish him for the glory of my family!
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I feel like in the future we should have a way to break these down, maybe break it down into salvage pieces bit by bit until it's gone. Maybe get a few wiring kits or something out of it as extra. Cargo boxes and lockers here could… -
This has bugged me too. I'll hear the reaper, get ready, and only jump a little when it finally spawns in a couple meters from my Cyclops.
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THANK GOD!!!!!!!!!!!!!! -
Also included is the Crash Fish, Crabsquid, and Cave Crawler, how could I forget those little SH^TS
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@Obraxis Is that why the backend has been a wasteland for the past week? Because I was just wondering if you all were okay or preparing something super secret
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And our dear Reaper friend is notorious for biting us through the Cyclops