[wip] Ns Pistol

xKORExslimxKORExslim Join Date: 2003-01-11 Member: 12182Members
edited February 2004 in NS Customization
<div class="IPBDescription">Yes, this is a Pistol.</div> Well, after my iffy success with my first model, I decided to make a model that would keep up with the quality of other models in the forums. After starting the pistol I found it really fit the NS theme.

Here's the first ever superexclusive render of this WIP model.

No reference picture used.
«13

Comments

  • xKORExslimxKORExslim Join Date: 2003-01-11 Member: 12182Members
    Ok a new render... I've added detail, finnished the handle. Put in some Ironsights.

    All I really have to do now is put in some detail at the back end or something.
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    PolyCount?

    Looking good so far except

    the trigger and the grip are too i dont know?

    Theres not enough grip area with the triggerguard and stuff.

    And the back slide can be rounded off, and it seems big.

    But its nice <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • xKORExslimxKORExslim Join Date: 2003-01-11 Member: 12182Members
    Polycount is 630.


    I'm thinking about rounding the back end, although, I'm not sure if it will fit too well with the NS theme, and look good. If I find a nice way to round it, I'll do it right away.
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    Well you could use some detail on the grip and backpart of the slide since its so low poly.

    Also the sight is really small IMO

    but this model has potential.
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    edited February 2004
    In fact, this is lookin really nice IMHO.
    It reminds me of some of those UBER-big handguns that are used in comics (eg. Judge Dread, Robocop...) <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    W00t judge dred or like robocop handgun?
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin-BigBull+Feb 14 2004, 09:23 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BigBull @ Feb 14 2004, 09:23 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> judge dred <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    great movie! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    oh and gj on the model, handle needs some more curvature, and slide looks a tad big but good job
  • xKORExslimxKORExslim Join Date: 2003-01-11 Member: 12182Members
    Updated, little more detail, sights have been fixed. I'm debating weather to fix the handle or not. I like squary boxis models anyways <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    edited February 2004
    <!--QuoteBegin--=KORE=-Slim+Feb 14 2004, 09:50 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-=KORE=-Slim @ Feb 14 2004, 09:50 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Updated, little more detail, sights have been fixed. I'm debating weather to fix the handle or not. I like squary boxis models anyways <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    boxy models are fine but handle is nothing more than a broomstick shoved on, needs more ergonomics <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • xKORExslimxKORExslim Join Date: 2003-01-11 Member: 12182Members
    Well, maybe TSA likes to honor all the homemakers out there and added broomsticks for handles!!!
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin--=KORE=-Slim+Feb 14 2004, 09:54 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-=KORE=-Slim @ Feb 14 2004, 09:54 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Well, maybe TSA likes to honor all the homemakers out there and added broomsticks for handles!!! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    or just give em arthritis <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    maybe flatten the bottom of the grip?
  • xKORExslimxKORExslim Join Date: 2003-01-11 Member: 12182Members
    Grip fixed a bit... Should be better.
  • xKORExslimxKORExslim Join Date: 2003-01-11 Member: 12182Members
    edited February 2004
    Oh and the bottom thingy was fixed too, just not in that render. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    I model on the fly, it's like live modelling :S.

    [EDIT] Did something, you like?! If not, then it will change back (At the front of the pistol).
  • g0opyg0opy Join Date: 2003-11-02 Member: 22233Members, Constellation
    Nice <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • ThiefThief Ownage Join Date: 2003-08-09 Member: 19214Members, Constellation
    the front looks a lot like drake's T2k pistol
  • xKORExslimxKORExslim Join Date: 2003-01-11 Member: 12182Members
    edited February 2004
    Modified, I decided to go with the front modification. The model's either finnished or almost finnished, we'll see what cooky ideas my mind can think up.

    There's a mistake in the model which I fixed. It's near the front of the trigger...
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    work on the handle please, it just doesnt fit. i mean adding detail is nice but the handle is horrid <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif' /><!--endemo-->
  • xKORExslimxKORExslim Join Date: 2003-01-11 Member: 12182Members
    OK, handle is fixed to have more of a beretta look. Comments below.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    edited February 2004
    <img src='http://www.lawtonpd.com/images/pistol.jpg' border='0' alt='user posted image' />
    ^ ^ ^

    ergonomics plz, feel better for teh hand

    but is better yes, gj
  • xKORExslimxKORExslim Join Date: 2003-01-11 Member: 12182Members
    I added your agernormofonogomaniacics thing.
  • SRT_RabbSRT_Rabb Join Date: 2004-01-31 Member: 25808Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->-=KORE=-Slim Posted on Feb 14 2004, 10:50 AM
      I added your <span style='color:red'><span style='font-size:14pt;line-height:100%'>agernormofonogomaniacics </span></span>thing. 
    <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    ROFL!!
  • xKORExslimxKORExslim Join Date: 2003-01-11 Member: 12182Members
    edited February 2004
    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    708 polys.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    no no no!!! thats not what i meant, your handle is too straight! the back needs to be curvied
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin--=KORE=-Slim+Feb 14 2004, 05:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-=KORE=-Slim @ Feb 14 2004, 05:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    708 polys. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    just...? well... very nice <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • xKORExslimxKORExslim Join Date: 2003-01-11 Member: 12182Members
    /me slams head on keyboard.


    AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!!!!!!!!!11!1one!1117qElephant

    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html//emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif' /><!--endemo-->
  • xKORExslimxKORExslim Join Date: 2003-01-11 Member: 12182Members
    OK OK OK!!! It's done!!! WEEEEE!
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin--=KORE=-Slim+Feb 14 2004, 11:13 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-=KORE=-Slim @ Feb 14 2004, 11:13 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> OK OK OK!!! It's done!!! WEEEEE! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    there you go. thats what i wanted. nice
  • Hitman047Hitman047 Join Date: 2003-05-23 Member: 16646Members
    edited February 2004
    haha too much commentary abotu the pistol, but the one and only thing i have to comment on is... you guessed it... the handle!

    Don't get me wrong it's really nice as is, and I couldn't do that for the life of me. However, I think the handle looks too small in comparison to the rest of the body (slide and such). If you made it a little larger (slightly wider and slightly longer) and made the indents on the grip more curved and suttle (as to fit 3 fingers comfortably) I think, with a texture, there would be absolutely no comments on the handle whatsoever. anymore. ever.
  • xKORExslimxKORExslim Join Date: 2003-01-11 Member: 12182Members
    edited February 2004
    It's a biiig pistol.

    Like a high powered gauss pistol or something. A lot of the details you pointed out are never going to be seen ingame anyways.

    A final render.
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