So....

RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
<div class="IPBDescription">How are the Onii doing lately?</div> As of 3.0b, the Onos recieved 900 HP and 500 AP, a big change IMO.

Now the question....how fast are they dropping now? (Unless of course there's some weird ping problems....in which case I can't get an answer)
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Comments

  • XSZXSZ Join Date: 2003-08-28 Member: 20313Members, Constellation
    Hmm, in general they <i>aren't</i> dropping... which is good for classic but bad for CO.

    The general pattern now in CO is seeing 3 or 4 onos after about 6 minutes, which in case you can kiss your cc and chances of winning goodbye. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    In classic though, they're <i>much</i> better than before. Stronger yes, but no so strong that two lvl 3 hmg's cant drop one quickly. Redemption onos are very tough to take out!
    Im sure they'll be some changes to the CO onos, right now it looks like lvl requirements for high level life forms.

    EX: Lerk-lvl3 Fade-lvl6 and Onos-lvl9
  • RyoOhkiRyoOhki Join Date: 2003-01-26 Member: 12789Members
    Yeah in Classic the onos does pretty well. He's now what he's ment to be: a tough tank who can deal out the punishment whilst soaking up the damage. Carapace is still suicide though; regen or redempt reign supreme. In fact, redept-oni got a buff because now they can stay in battle for longer, using their standard hp and armour to hang around before the sure-fire redeption kicks in.
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    <!--QuoteBegin--Ryo-Ohki+Dec 8 2003, 07:12 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ryo-Ohki @ Dec 8 2003, 07:12 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yeah in Classic the onos does pretty well. He's now what he's ment to be: a tough tank who can deal out the punishment whilst soaking up the damage. Carapace is still suicide though; regen or redempt reign supreme. In fact, redept-oni got a buff because now they can stay in battle for longer, using their standard hp and armour to hang around before the sure-fire redeption kicks in. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Well, thats a good thing since they redeem earlier right?

    Plus it's a pretty hefty investment and they can't eat marines and redeem at the same time (ala 2.0 release)

    Too bad in Co it's a bit overpowered....might want to make the level requirement for the Onos 7, seems like a reasonable level. I don't really think Lerks and Fades need a level requirement, since theyre not as powerful as the Onos now.

    I hope the Onos makes people go Oh Noes this time <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • UndeathUndeath Join Date: 2003-03-19 Member: 14696Members
    <!--QuoteBegin--Ryo-Ohki+Dec 8 2003, 01:12 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ryo-Ohki @ Dec 8 2003, 01:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ...before the sure-fire redeption kicks in. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    So let me get this straight, redemption Onii are now more dangerous, annoying, powerful etc. than before? Personally I found that they were tough enough before...

    Basically do the redemption Onii ever drop?
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin--Undeath+Dec 8 2003, 08:31 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Undeath @ Dec 8 2003, 08:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Ryo-Ohki+Dec 8 2003, 01:12 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ryo-Ohki @ Dec 8 2003, 01:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ...before the sure-fire redeption kicks in. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    So let me get this straight, redemption Onii are now more dangerous, annoying, powerful etc. than before? Personally I found that they were tough enough before...

    Basically do the redemption Onii ever drop? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I believe the only way to kill redempt oni is to kill them at their hive.

    However, the downtime of the new onos is horridus...

    If you have no DC's to help the healing process, the hive takes a minute or more to heal ya at 20 a tick.

    I personally still love regen as it gives 81 a tick.
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    <!--QuoteBegin--Forlorn+Dec 8 2003, 08:37 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Dec 8 2003, 08:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I personally still love regen as it gives 81 a tick. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Wait...it regens THAT much?!

    Makes healing at a hive much more easier. But I just hope Flayra removes bunnyhopping for Onii only. Fades really don't have any use for bunnyhop and Lerks....well....bleh. Gorges and skulks....dont mention it.

    NOTE : <span style='color:red'> Please don't discuss about bunnyhopping being good/bad or I invite a mod to come and delete irrevelant posts and probably ask MonsE or some admin to drop your postcount to 1 <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> Just try and remain on-topic. </span>

    You have been warned. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    Oni are now equal in strength, if not more so than in 2.01. The 900hp really does wonders. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    Oh boy....so now I really have to save but not only that but I have to send in cash and I'm like in Hong Kong and need to go Air mail....isn't there any other way I can send my money to Flayra other than PayPal and cheque?!

    But first of course, the saving!

    Now back on the topic....yep sometimes a small fix can do big changes <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • XSZXSZ Join Date: 2003-08-28 Member: 20313Members, Constellation
    Kinda gives you flashbacks to the nightmare that was the 1.04 onos <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    <!--QuoteBegin--X-S-Z+Dec 8 2003, 08:59 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (X-S-Z @ Dec 8 2003, 08:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Kinda gives you flashbacks to the nightmare that was the 1.04 onos <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Wasn't that what it was supposed to be? It actually can die now thanks to weapon upgrades being more effective and such :/

    Besides I think it fits the story. It's almost invincible, but not totally <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    1.04 onos....the good ol' days when you needed a miracle to get 3 hives....*sigh*
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    1.04 onos was invincible, good onos could kill 6 HA HMG marines with one charge and adren, then finish off the base.

    It was there to say:

    "Okay aliens, if fades aren't enough for you, it's time to have a free win"

    The new onos is pretty good, if anything I'd say it's weaker than the 2.01 onos but I need to test more.
  • UGLAndrewUGLAndrew Join Date: 2003-04-25 Member: 15823Members
    The reason you probobly thought that in 2.01 that the Onos was hard to kill, was because you were always missing him, or not hitting him with all of your bullets, since the hitboxes were pretty much near the backend. But in 3.0, the whole onos you can shoot, and it'll hit him, so all of your bullets hit.
  • Fire_EelFire_Eel Join Date: 2003-08-19 Member: 19950Members
    how was the old Onos powerful and the old HA weak?
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin--Fire Eel+Dec 8 2003, 09:27 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Fire Eel @ Dec 8 2003, 09:27 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> how was the old Onos powerful and the old HA weak? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    The old 1.04 onos?

    Dear lord, that thing owned, I have no clue of what you talk about.

    Charge dealt close to 2000 dmg a second, and he was INCREDIBLY tough to kill...
  • UndeathUndeath Join Date: 2003-03-19 Member: 14696Members
    <!--QuoteBegin--Forlorn+Dec 8 2003, 03:44 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Forlorn @ Dec 8 2003, 03:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Fire Eel+Dec 8 2003, 09:27 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Fire Eel @ Dec 8 2003, 09:27 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> how was the old Onos powerful and the old HA weak? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    The old 1.04 onos?

    Dear lord, that thing owned, I have no clue of what you talk about.

    Charge dealt close to 2000 dmg a second, and he was INCREDIBLY tough to kill... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    It was only 2000 damage per second if you had ~100 fps...

    As for the old Heavy Armour being weak, you heard the reasoning for making HA immune to spores?
  • 2of12B0RG2of12B0RG Join Date: 2002-12-21 Member: 11285Members
    It was a very rare occasion that a 1.04 onos died, and usually that was from total stupidity or just amusing suicide. But then again, when the 1.04 onos approached, it was usually game over by that time.
  • BogglesteinskyBogglesteinsky Join Date: 2002-12-24 Member: 11488Members
    The onos was the game ender. It appeared when the marines had turtled up in thier base, and the spores and bile bomb where doning nothing at all, all of a sudden, with a roaring scream, the onos would charge in, knocking heavies around as if they were flies, tramping over the toughest of turret farms with the fades and lerks in a frenzy of umbra and acid rocket right behind.

    gg
  • MMZ_TorakMMZ_Torak Join Date: 2002-11-02 Member: 3770Members
    <!--QuoteBegin--Z.X. Bogglesteinsky+Dec 8 2003, 11:06 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Z.X. Bogglesteinsky @ Dec 8 2003, 11:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The onos was the game ender. It appeared when the marines had turtled up in thier base, and the spores and bile bomb where doning nothing at all, all of a sudden, with a roaring scream, the onos would charge in, knocking heavies around as if they were flies, tramping over the toughest of turret farms with the fades and lerks in a frenzy of umbra and acid rocket right behind.

    gg <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Ah... those were the days!

    "boy the way glen miller played, songs that made the hit parade..."
  • MajinMajin Join Date: 2003-05-29 Member: 16829Members, Constellation
    2 things:

    In NS Onos = The winnar! Hes awesome and scary again, ppl run from him and say "OH NO!!!"

    In NS:C Onos = The Game ender Hes powerful and ppl look at their watches and say "We have only been playing for 3 mins, Onii already H4X"

    He needs to be pushed back in levels in NS:C
    In normal NS, Hes PERFECT!

    Do you hear me Flayra
    PERFECT (no changes needed)
  • Fire_EelFire_Eel Join Date: 2003-08-19 Member: 19950Members
    erm......besides doing tons of charge damage for 1.04 Onos, why was it hard to kill? In my memories, it still had 500/150 right?
  • e_Nadagaste_Nadagast Join Date: 2003-10-30 Member: 22149Members
    I don't think many people went for weapon upgrades in 1.04... Just JPs. That was at least my experience...
  • EmseeEmsee Join Date: 2003-05-23 Member: 16644Members, Constellation
    Smaller Hitboxes, more expensive weapons and weapon upgrades for marines and i think the weapon upgrades were slightly weaker, but i'm not too sure, and the fact that shotties were really bad and HMGs were 25 res each. Meaning that by the time Onos came. Eg. 3 hives. Marines were already low on res.
    Though the charge damage was a big factor in it, could take out a HA squad in around 6 seconds with good fps.
  • Nil_IQNil_IQ Join Date: 2003-04-15 Member: 15520Members
    I really hope redemption onos isn't overpowered....
  • MajinMajin Join Date: 2003-05-29 Member: 16829Members, Constellation
    Oh he is a bit, but its being worked on.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <!--QuoteBegin--Nil_IQ+Dec 8 2003, 12:18 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nil_IQ @ Dec 8 2003, 12:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I really hope redemption onos isn't overpowered.... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    He's actually really good.

    He can deal a ton of damage and you won't kill him, but on the other hand it takes a lifetime to fill up his HP again. Currently, he will run in, kill stuff, redeem, then he will sit at base from anywhere of 20 seconds to a minute ++ I wouldn't call that overpowered at all.
  • SmikiesSmikies Join Date: 2003-07-27 Member: 18470Members
    im guessing its time to place 5+ dc in the hives...
  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
    edited December 2003
    aw man, redemption ... bah.

    I wouldn't mind seeing redemption percentage being lowered for Onos specifically, and Carapace being boosted.. a lot. Bah @ redemption :|

    and what does having a long time to heal at the hive have anything to do with anything?
    If an onos comes and kills a few dudes and a building, and then goes back to heal, the marines will spawn in the guys who were killed and perhaps rebuild the building... and then the Onos comes back. One side is losing res while the other is gaining. That's not fair, especially given that the marines have ~0% chance of getting any RFK.
  • FirespiritFirespirit Join Date: 2003-05-05 Member: 16082Members
    i just hope the onos is as perfect as some of you say <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    i, as aall other non-constelation players, are looking forward for all of this
  • RabidWeaselRabidWeasel Join Date: 2002-11-02 Member: 5337Members
    1.04 onos was invincible since carapace was godly.
  • DaxxDaxx Join Date: 2002-04-16 Member: 460Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--<Firespirit>+Dec 8 2003, 04:14 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (<Firespirit> @ Dec 8 2003, 04:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i just hope the onos is as perfect as some of you say <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Not perfect, but its better. Its much better than it was.
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