Unreal 2 Expanded Multi-player Demo

DeronokDeronok Join Date: 2003-03-17 Member: 14613Members
edited December 2003 in Off-Topic
<div class="IPBDescription">It's now released.</div> For those who don't know, Unreal 2 XMP is a team-based game which is somewhat like Cap the flag with 4 flags instead of Two, also theirs a catch, you -must- gain energy sources and deploy points, as well as work as a team to win in most cases.
<a href='http://www.fileplanet.com/files/130000/133953.shtml' target='_blank'>http://www.fileplanet.com/files/130000/133953.shtml</a> <-- First download spot so far (Sadly)

irc.progameplayer.com 6667 - #u2xmp - For the channel, mainly beta testers and a member from the dev team there right now so you can complain how much the game sucks, or say how good it is. ;D

-Also for those with U2, the game will be competly free for DL, but there will be another fully patched special edition U2 out at the end of the year with it.
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Comments

  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    I'll give it a try, seems promising. Unlike the single-player portion, which was the gaming equivalent of having your testicles squashed by a 400 pound sack of potatoes while being force-fed horse poo.
  • JimmehJimmeh Join Date: 2003-08-24 Member: 20173Members, Constellation
    <!--QuoteBegin--Tequila^+Dec 5 2003, 06:19 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tequila^ @ Dec 5 2003, 06:19 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'll give it a try, seems promising. Unlike the single-player portion, which was the gaming equivalent of having your testicles squashed by a 400 pound sack of potatoes while being force-fed horse poo. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Unreal 2 was such a good game... what was so bad about it <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    O and i'm a beta tester for XMP... not that good TBH...
  • DeronokDeronok Join Date: 2003-03-17 Member: 14613Members
    For those who don't know, that screenie of FP isn't U2 XMP... that's an old U2 screenie. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    <!--QuoteBegin--Jimmeh!+Dec 5 2003, 05:29 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jimmeh! @ Dec 5 2003, 05:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Unreal 2 was such a good game... what was so bad about it <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Well, let's see...

    <li>The plot was shallow.
    <li>The dialogues were clich?d.
    <li>The level design, while partitially interesting, didn't exploit the possibilities of the engine in any way.
    <li>Features such as the 'base building' were sloppily implemented into the gameflow.
    <li>The characters were bland.

    That's what I can name off the top of my head. I can go back, play through the game, and give you a more detailed list later-on, if you wish.
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    <!--QuoteBegin--Jimmeh!+Dec 5 2003, 12:29 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jimmeh! @ Dec 5 2003, 12:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Tequila^+Dec 5 2003, 06:19 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tequila^ @ Dec 5 2003, 06:19 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'll give it a try, seems promising. Unlike the single-player portion, which was the gaming equivalent of having your testicles squashed by a 400 pound sack of potatoes while being force-fed horse poo. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Unreal 2 was such a good game... what was so bad about it <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    O and i'm a beta tester for XMP... not that good TBH... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    It's not all bad; only around 90% of the game is of Satan's craft.

    + Luscious graphics
    + Short, so the suffering doesn't last too long.

    - Cliched, ultimately predictable story.
    - Bland, uninspired Quake-level gameplay with repetive blasting and no real feeling of purpose.
    - Atrocious A.I. makes it seem like you're fighting pathetic mannequins. Follows the appaling design rule of "For harder difficulty levels, make the enemies have 100% accuracy and see round corners!"
    - 'Feel' of the engine just doesn't seem solid: enemies seem to skate and slid as if on ice, when you hit them there's no sense of impact.

    Need I go on?
  • JimmehJimmeh Join Date: 2003-08-24 Member: 20173Members, Constellation
    + Good Graphics
    + Story is alright... decent plot twists that you dont expect
    + BELIVABLE characters that you can talk to and get to know
    + Look at your own ship and explore it
    + Original guns
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    <!--QuoteBegin--Jimmeh!+Dec 5 2003, 12:42 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jimmeh! @ Dec 5 2003, 12:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> + Good Graphics
    + Story is alright... decent plot twists that you dont expect
    + BELIVABLE characters that you can talk to and get to know
    + Look at your own ship and explore it
    + Original guns <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I can't agree. The day that a cigar-chomping mechanic and a heroine with augmented breasts become uncliched, believeable characters is the day hell freezes over.

    Since when were a collection of pistols, a shotgun, an assault rifle, a grenade launcher and a rocket launcher considered original weapons? The only original weapon I can think of is the Spider Gun, but you can discount that because it's one dross weapon.

    Being able to explore your ship is a moot point; in the cut scenes it looks like a behemoth of a craft, yet in-game it's a series of tiny rooms interconnected which infuriates at every turn: you simply can't fit through properly.

    <i>And</i>, finally, if you didn't see the plot twists coming then you, sir, have been living under a rock!
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    my vid card cant support BF1942 or Call Of Duty, but can support HL and its mods, so will this game work for me? ( my cousin had UT2 and wed always play maps with lava guns, those kicked ****)
  • DeronokDeronok Join Date: 2003-03-17 Member: 14613Members
    <!--QuoteBegin--Diablus+Dec 5 2003, 01:33 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Diablus @ Dec 5 2003, 01:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> my vid card cant support BF1942 or Call Of Duty, but can support HL and its mods, so will this game work for me? ( my cousin had UT2 and wed always play maps with lava guns, those kicked ****) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Donno, you can try it. So far we have a good bit of people playing/in the chan right now.
  • cshank4cshank4 Join Date: 2003-02-11 Member: 13425Members
    do you need U2 to play the MP demo of this?
  • JimmehJimmeh Join Date: 2003-08-24 Member: 20173Members, Constellation
  • cshank4cshank4 Join Date: 2003-02-11 Member: 13425Members
    <!--QuoteBegin--Jimmeh!+Dec 5 2003, 06:16 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jimmeh! @ Dec 5 2003, 06:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> No <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    banzai! TEKEMOSHO!
  • GlissGliss Join Date: 2003-03-23 Member: 14800Members, Constellation, NS2 Map Tester
    <!--QuoteBegin--Diablus+Dec 5 2003, 11:33 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Diablus @ Dec 5 2003, 11:33 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> my vid card cant support BF1942 or Call Of Duty, but can support HL and its mods, so will this game work for me? ( my cousin had UT2 and wed always play maps with lava guns, those kicked ****) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Ugh, what is it, Voodoo?
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    ok well it works, but sheesh talk about lag!!!!!
  • XiileXiile Join Date: 2003-02-22 Member: 13818Members
    What I loved about U2:
    + Graphics
    + Great Weapons
    + Some Really Good Battles
    + You were able to roam around the ship and talk to your crew.
    + Fair voice acting.
    + Base Building/Defense

    What I hated about U2:
    - Crappy Storyline ("OMG OMG WE GOTTA GET TEH ARTIFAKTZ!!!!")
    - Base Building/Defense <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
    - Too Bleeping Short (I beat it the same day I bought it... -.-)
    - Bad Ending
    - No Multiplayer ('till now <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->)
    - Needed more enemy variety, not just variations of the same enemy...
  • cshank4cshank4 Join Date: 2003-02-11 Member: 13425Members
    I hope to god they dont plan on releaseing it in its current state. list of bugs

    1: Rocket Launcher is off centered, I was aiming at a target and the rocket shot up and to the left for no reason <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    2: Netcode Issues: Omg. Every server has 400 + ping and you cant even move without it stuttering (I tried like 15 different servers)

    3: Sniper rifle delay. The sound plays tehn teh gun shoots. wth? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    4: No Sound for shotgun: Maybe just me but thats pretty sad.

    5: Vehicles need work, should be mlike BF1942s instead of having to jump out and jump back in to switch positions.
  • DeronokDeronok Join Date: 2003-03-17 Member: 14613Members
    <!--QuoteBegin--cshank4+Dec 5 2003, 09:51 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (cshank4 @ Dec 5 2003, 09:51 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I hope to god they dont plan on releaseing it in its current state. list of bugs

    1: Rocket Launcher is off centered, I was aiming at a target and the rocket shot up and to the left for no reason <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    2: Netcode Issues: Omg. Every server has 400 + ping and you cant even move without it stuttering (I tried like 15 different servers)

    3: Sniper rifle delay. The sound plays tehn teh gun shoots. wth? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    4: No Sound for shotgun: Maybe just me but thats pretty sad.

    5: Vehicles need work, should be mlike BF1942s instead of having to jump out and jump back in to switch positions. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    1) Rocket launcher wasn't made for sniping, and hold 2nd fire while aiming to lock on.

    2) Theres nothing wrong with the net code, it's the servers since throughout the beta, most people pinged below 100.

    3) Lag based.

    4) A small bug that happens when you try to fire it off too fast.

    5) It's there to enforce teamwork so you don't have someone who drives into the enemy base and just switches positions and blows everything away.
  • MulletMullet Join Date: 2003-04-28 Member: 15910Members, Constellation
    I think Unreal 2 should have been more recognized.....I thought it was a great game. (well the demo I played) <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • RellixRellix Join Date: 2003-02-15 Member: 13572Members, Constellation, Reinforced - Shadow
    I was in the beta, let me tell you, the concept is good, the models look...let just say the modelers on this forum could do better.
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    U2 was a joke, it had about as much interaction with the environment as doom. You press buttons and open doors; that's your lot. If you were lucky they would occasionally include an exploding box or two but the vast majority of everything was indestructible and non-moveable. The entire game was about shooting stuff and nothing else. Give the old Half-Life this game's graphics and you'd have a bigger advancement. It threw away half of the evolution the FPS genre has went through and left you with such linear crud I honestly tried to take it back to the shop (lost the stupid receipt though =/ ). there were no choices, none of the advertised features and aside from capping things in the face (the AI was so crud and the scripting so bad it was a joyless affair) there was absolutely nothing optional in it aside from maybe picking up ammo and weapons. They might as well've made the levels into long corridors with only 1 door that's at the end and big neon arrows going 'shoot your way through to here'. Even the bosses were just 'big things with lots of hitpoints'. No tactics or little clever sequences you had to do (except for the thing with the blackhole gun and even then the only puzzle is to shoot it until it's arm falls off then kill it with the new weapon; it's arm. It only takes one shot as well). The only redeeming thing about it is that it's getting XMP.

    Seriously though, if this is the way the Unreal SP Franchise is going, I'm expecting U3 to have amazing graphics but no interaction at all... it's called 'a film' ><

    XMP on the other hand looks like it might be fun, I'm not in the beta though so I only know about it. Those models though are... ewww ^^;
    Think power rangers =s
  • uranium_235uranium_235 Join Date: 2002-11-20 Member: 9478Banned
    If there ever was a reason to support game piracy, Unreal 2 was that reason <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • TenSixTenSix Join Date: 2002-11-09 Member: 7932Members
    Can anyone here give any good reason for me to buy Unreal 2 with this XMP pack when UT 2003 is out and UT 2004 is right around the corner? From all indications it sounds like a beta version of UT 2004.
  • FlikFlik Join Date: 2003-09-28 Member: 21286Members
    <!--QuoteBegin--Deronok+Dec 5 2003, 11:03 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Deronok @ Dec 5 2003, 11:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 2) Theres nothing wrong with the net code, it's the servers since throughout the beta, most people pinged below 100.
    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Are you sure? Every server had like... 150-200+ ping.

    That game reminds me of TFC, cross with a little Tribes. (you know, that mode where you capture 4 flags to win?)

    That game needs some tweakage, like the sniper rifle. I can't pull headshots, and it ALWAYS takes 2 shots to kill. Not to mention I accedentally decimated my entire team from time to time. The whole Team Energy thing is really annoying.

    Other than that, I think the game is okay, it just needs some fixin. Although it would be cool if capturing certain artifacts granted special effects.
  • DeronokDeronok Join Date: 2003-03-17 Member: 14613Members
    edited December 2003
    <!--QuoteBegin--Flik+Dec 6 2003, 07:27 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Flik @ Dec 6 2003, 07:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Deronok+Dec 5 2003, 11:03 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Deronok @ Dec 5 2003, 11:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 2) Theres nothing wrong with the net code, it's the servers since throughout the beta, most people pinged below 100.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Are you sure? Every server had like... 150-200+ ping.

    That game reminds me of TFC, cross with a little Tribes. (you know, that mode where you capture 4 flags to win?)

    That game needs some tweakage, like the sniper rifle. I can't pull headshots, and it ALWAYS takes 2 shots to kill. Not to mention I accedentally decimated my entire team from time to time. The whole Team Energy thing is really annoying.

    Other than that, I think the game is okay, it just needs some fixin. Although it would be cool if capturing certain artifacts granted special effects. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    The reason the browser shows lag is because the master server is under a lot of stress and shows pings a bit higher. Try The Factory, it's probally the best server there.

    We tried to talk the devs into giving the sniper rifle a 1 shot kill to the head but no dice. :/ You get extra points for getting a headshot on the person anyway.
  • uranium_235uranium_235 Join Date: 2002-11-20 Member: 9478Banned
    I'd love to meet this dev team, and thank them for not ***ifying the game with something as stupid as 1-shot kills. Maybe you never played Unreal Tournament? Yeah, maybe you don't remember the 'spawn - HEADSHOT - die' because 90% of the other team is camping the spawnpoint?
  • DeronokDeronok Join Date: 2003-03-17 Member: 14613Members
    <!--QuoteBegin--uranium - 235+Dec 6 2003, 09:32 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (uranium - 235 @ Dec 6 2003, 09:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'd love to meet this dev team, and thank them for not ***ifying the game with something as stupid as 1-shot kills. Maybe you never played Unreal Tournament? Yeah, maybe you don't remember the 'spawn - HEADSHOT - die' because 90% of the other team is camping the spawnpoint? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Ya, with the spawnpoints being open, it isn't a good idea to have 1 hit kill headshots.
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    yeah because giving you a couple of seconds of invincibility where you can't be shot nor shoot wouldn't be a more sensible solution than gimping the whole point of a sniper rifle =P
  • DeronokDeronok Join Date: 2003-03-17 Member: 14613Members
    <!--QuoteBegin--Geminosity+Dec 7 2003, 08:14 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Geminosity @ Dec 7 2003, 08:14 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> yeah because giving you a couple of seconds of invincibility where you can't be shot nor shoot wouldn't be a more sensible solution than gimping the whole point of a sniper rifle =P <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    It's a 2 shot kill, everything else takes a while to kill, trust me in XMP the sniper rifle is fine. It's mainly good to defend with it though. The shocklance is nice for the ranger to, it's for anti-armor though.
  • GeminosityGeminosity :3 Join Date: 2003-09-08 Member: 20667Members
    you mean it's got quake damage where people chew on rockets like toothpicks and laugh at the bullets tickling their pecs of <b>STEEEEEEL</b>? =P
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    You know, I'm starting to pick up on a sort of trend in Gems posts in here...
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