2-hive Endgame

XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
edited October 2003 in NS General Discussion
I've seen games where marines occupies 1 hive and manages to hold it and building it up. The Kharaa of course dominated the whole map owning every res-noz except the one in the marine hive. Now it has happend that the marines simply teched up to lvl 3/3 with occasionaly greandes flying around and the kharaa could just not kill them. You might say: ONOS!! Maybe, but in a map like mineshaft and the marines occupy the upper level of sewer it's very much impossible for the onos to even get up without getting nailed.

How do you guys deal with these games?

Ps. It even happend that the marines have won after all the kills they rack up.... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

Comments

  • jabsjabs Join Date: 2002-12-14 Member: 10773Members
    I don't understand what you mean... are you complaining that if marines secure 1 hive, the aliens can't win?
  • eggmaceggmac Join Date: 2003-03-03 Member: 14246Members
    <!--QuoteBegin--jabs+Oct 23 2003, 10:40 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (jabs @ Oct 23 2003, 10:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> are you complaining that if marines secure 1 hive, the aliens can't win? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yes he is, so just ignore him
  • CEldinCEldin Join Date: 2002-09-16 Member: 1323Members
    I guess my only advice is to play on better servers...
  • tanathostanathos Join Date: 2002-11-02 Member: 4949Members
    I would say : Be sure to have a variety of everything ! 3 onos + lerks umbraing + fades blinking in + gorges = win. That is all you need. And if you say the team doesn't have enough teamwork, then I will say like the others : find a better server.
  • BallistoBallisto Join Date: 2003-05-19 Member: 16503Members
    if the teams not coordinated enough to do that (about), you can do your part, be an adren fade - blink in, acid spam, blink out and heal, repeat.
  • Mythr1lMythr1l Join Date: 2003-01-26 Member: 12772Members
    something weird has happend, me and eggmac have now aggree'd on 2 topics in this forum....
  • Seph_KimaraSeph_Kimara Join Date: 2003-08-10 Member: 19359Members
    <!--QuoteBegin--Ballisto+Oct 23 2003, 05:23 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ballisto @ Oct 23 2003, 05:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> if the teams not coordinated enough to do that (about), you can do your part, be an adren fade - blink in, acid spam, blink out and heal, repeat. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    acid spam...on 2 hives?
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    Don't let them get the hive? Really, if they lock down a hive, and keep building up, just stop them.
  • eggmaceggmac Join Date: 2003-03-03 Member: 14246Members
    <!--QuoteBegin--Mythr1l+Oct 24 2003, 01:38 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mythr1l @ Oct 24 2003, 01:38 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> something weird has happend, me and eggmac have now aggree'd on 2 topics in this forum.... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I thought the same, maybe we're meant to be together? <3 torment
  • BallistoBallisto Join Date: 2003-05-19 Member: 16503Members
    <!--QuoteBegin--Seph Kimara+Oct 23 2003, 06:47 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Seph Kimara @ Oct 23 2003, 06:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--Ballisto+Oct 23 2003, 05:23 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ballisto @ Oct 23 2003, 05:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> if the teams not coordinated enough to do that (about), you can do your part, be an adren fade - blink in, acid spam, blink out and heal, repeat. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    acid spam...on 2 hives?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    whoops... lol not enough sleep i guess
  • slipknotkthxslipknotkthx Join Date: 2002-12-17 Member: 11016Members, Constellation
    Massive gorge bile bomb rush.
  • relsanrelsan Join Date: 2002-11-01 Member: 3720Members, Constellation
    <!--QuoteBegin--DeLtA FoRcE+Oct 24 2003, 01:53 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DeLtA FoRcE @ Oct 24 2003, 01:53 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Massive gorge bile bomb rush. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I've been tryin to tell them but they just don't listen.
  • Snapper_JoSnapper_Jo Join Date: 2003-10-21 Member: 21858Members
    God dang these forums are vicous.

    Your question is how to kill the Mariens in a 1 Locked Hive Last Stand when they are in an easily defend position such as Waste Handiling on ns_tanith, Sewer Tunnel on ns_mineshaft, and NUMEROUS other places on most of the maps.

    The ansewer is simple. Spores. Granted against HA this doesnt help, but in MOST such situations they wont have HA for a bit. They'll be saving for a HA train and miraculously win with 1 RT and 1 Hive locked after runnin a rampage around the map in HA. 3 Lerks sporing before they get HA easily takes em down long enough for skulks or blinkin Fades to get up on such platform areas and hit the TF.

    ONCE the TF is down any Onos should be able to get there. If the Skulks and Lerks and Fades keep the infantry busy a Regen Onos can ignore the turrets. On ns_mineshaft, your example, 2 or 3 Onos can make it up the ramp and knock out the TF easy enough with a GL spam even. HMG's will hurt badly but the Alien team must just realise its a win lose situation. Either take the Hive, kill the marines and Die to respawn and go onos, OR dont and watch the ensuing HA train kill your other 2 hives.


    Another way is to have gorges bile bombing with umbra cover and skulks/fades disrupting Marine movement. Onos provide great distractions as all mariens stop what they are doing to kill them about 90% of the time. The gorges (and lerk spiking inbetween Umbra/Spore shots) easily take down chunks of turrets and what not.


    Finally the way that seems to work best for me. I as a skulk just run in and start biting the TF (or obs if we have SCs) without care of self. If you get close enough usually only 1 turret is shooting at you and if they didnt fry it (sometimes they forget to or forgetto put it near an electrified RT at the last moment of relocation) you will get it in the Red before most marines spot you seein as they are dealin with OTHER aliens. If they have welders you hvae to get your team mates to attack the guys with them constantly, rigardless of anyone else otherwise your work is wasted.


    Those are the only 3 ways I've ever needed in those situations. Constant rushing with varying aliens doing diffrent things always seems to be the end to it. Just brute, constant, spikey force. If you dont usually they get 300 res and HA train <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> and thats not cool.

    So yea, hope that helps.

    -Red
  • BigMadSteveBigMadSteve Join Date: 2003-02-12 Member: 13472Members
    I agree with that sporing strat. I was a marine in a recent game and we were in waste. The spores were totally murdering us but thankfully we had lots of turrets. Once we had ha and some proper guns 5 of us moved towards west access but 4 onos were waiting at the top of the ladder after a skulk informed them we were coming. They stomped us, ate 4 of the heavies and i got gored <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • SmithySmithy Join Date: 2003-01-14 Member: 12277Members
    Tip: Dont waste your rez locking down hives...

    PG.... TF.... turrets.... eclect TF.... maybe siege - comes to around 100 rez...

    Upgrades, upgrades and more upgrades instead.
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    <!--QuoteBegin--eggmac+Oct 24 2003, 01:13 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eggmac @ Oct 24 2003, 01:13 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Mythr1l+Oct 24 2003, 01:38 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mythr1l @ Oct 24 2003, 01:38 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> something weird has happend, me and eggmac have now aggree'd on 2 topics in this forum.... <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I thought the same, maybe we're meant to be together? <3 torment <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    its a sad day if anyone ever agrees with eggmac :o
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    wow if u cant take out marines with a hive with onos, umbra support/spore spam then u deserve to lose.
  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    <!--QuoteBegin--Diablus+Oct 24 2003, 10:30 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Diablus @ Oct 24 2003, 10:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> wow if u cant take out marines with a hive with onos, umbra support/spore spam then u deserve to lose. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Have you even tried to use onos when marines' base's on upper sewer Mineshaft? Good luck with it.
  • relsanrelsan Join Date: 2002-11-01 Member: 3720Members, Constellation
    Well first of all I don't you guys understand the scope of the problem. Sure it's easy to take lvl 1 marines with spores but what if they aren't lvl 1? He said lvl 3. And what if they aren't just lvl 3 and they have ha? Spores don't work. Well you might say you never should have let them get there in the first place...


    But thats the funny thing about ns, the game just doesn't work the same for aliens as it does for marines. If you take over 90% of the map as marines you'll notice your team gets lazy because they know they've won. The problem is that when these same players go alien, take over 90% and get lazy, there's a good chance they'll lose because the marines will just turn into hermits camping behind a huge grenade spammed turret farm until enough resources come in to form a death squad. I've seen marines do this with just ONE rt because they eventually get 3-4 lvl3 weapons covering each entryway. It's just plain stupid to solo that scenario as an alien, and coordinated attacks are very difficult because nothing nullifies the effects of grenades, not even umbra. In fact I have a whole account were I initially said what you guys were saying and then had to eat my own words here:

    <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=21&t=47279' target='_blank'>War of Attrition</a>

    One of the things I have found that works against lvl3/3 ha/hmg marines is a front line of redemption onos absorbing damage with a LARGE back line of redemption gorges spamming bile bombs on as much equipment as they can. Those two ingredients are crucial but you can add a lerk or two to increase your fighting time.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    <!--QuoteBegin--Diablus+Oct 25 2003, 12:30 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Diablus @ Oct 25 2003, 12:30 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->wow if u cant take out marines with a hive with onos, umbra support/spore spam then u deserve to lose.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    That, I'm afraid, is a slightly too general statement. If the marines are holding the upper level of ventilation hive on origin, an Onos just isn't going to get up there alive. Ladders are a pain for an Onos. Furnace isn't much better. You'll need some good Fades to take that out.
  • wascally_wabbitwascally_wabbit Join Date: 2003-09-09 Member: 20701Members
    Res for kills really needs to be toned down a bit on the marine side... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    Kinda hinders the purpose of a skulk: suicide death machine of awesomo power.
  • lazygamerlazygamer Join Date: 2002-01-28 Member: 126Members
    Make RFK based on the alien. Skulks = 0 res. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • RabidWeaselRabidWeasel Join Date: 2002-11-02 Member: 5337Members
    By the same token, vanilla rines should give 0 res also, which would be FUBAR. 1 res seems appropriate to me.
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