How To Convert Your Ns Win32 To Steam

DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
<div class="IPBDescription">All the info you need to do it right</div> As WONID's are all but history there seems to be an unusually high number of non-STEAM NS servers out there. It's relatively simple to convert your HLDS to 1.1.2.0 and be STEAM ready.

First of all your NS HLDS <b>MUST</b> have a STEAM supported mod in it (TFC for instance, that's what I used). Next install your HldsUpdateTool into you Half Life folder along with the hldsupdatetool_readme. Follow the instructions to Create an Account, and when that's successful Update the Server. Your all set and will have a STEAM powered HLDS v1.1.2.0.

I prefer to run my HLDS seperate from my Steam Apps. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

Comments

  • ZyfuloXZyfuloX Join Date: 2003-08-14 Member: 19711Members
    Can you post links to download the necessary files? I'm unfortunately both stupid AND lazy <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    First download <a href='http://gamefiles.blueyonder.co.uk/blueyondergames/halflife/server/win32/' target='_blank'>hlserver4110.exe</a> and then install it, ensuring you leave the TFC mod there.
    Next <a href='http://www.natural-selection.org/' target='_blank'>Download Dedicated Server 2.0</a> from the DOWNLOADS page and install it. Get the final release "Download NS v2.01" from the front page and update your version.
    Finally go to Steams website and download <a href='http://www.steampowered.com/getsteamnow.htm' target='_blank'>Dedicated Server (Windows):</a>, installing it as described above.
  • SandmanSandman Join Date: 2002-11-25 Member: 9870Members
    where do you get this HldsUpdateTool?
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    Download <a href='http://www.counter-hack.net/content.php?page=steamlinks' target='_blank'>Steam HLDS mirrors</a> here
  • TUNA_AnomayTUNA_Anomay Join Date: 2003-09-19 Member: 21005Members
    Are you still having issues with Steamids?
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Are you still having issues with Steamids? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->As this topic never mentioned any issues I am not certain what exactly you are referring to.
  • SandmanSandman Join Date: 2002-11-25 Member: 9870Members
    Thx kwikloader. I got the HLDS update tool but I have some questions that hopfully, someone can answer before I procede.

    1) What exactly does the hlds update tool do?
    2) Do I need to install HLDS 1120 before I run this update tool?
    3) Can I still run something like serverdoc with hlds 1120? If so, how?
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->1) What exactly does the hlds update tool do?
    2) Do I need to install HLDS 1120 before I run this update tool?
    3) Can I still run something like serverdoc with hlds 1120? If so, how? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    1) Converts your HLDS to STEAM
    2) Don't bother, because it still needs to be updated. I favor HLServer4110
    3) Yes, but for it to operate correctly insert "-console" in the target line.
  • DrekDrek Join Date: 2002-12-19 Member: 11165Members
    Whatever you do, don't use the new Steam directory structure for your new NS HLDS installation.

    One thing though, I'm having some major problems with errors and whatnot when I connect. Is there a server side fix for these problems?
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Whatever you do, don't use the new Steam directory structure for your new NS HLDS installation.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->Good point Drek! I installed mine at C:\HLServer, exactly where my WON server USED to be.<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->One thing though, I'm having some major problems with errors and whatnot when I connect. Is there a server side fix for these problems? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->Could you be more specific and tell us what the errors say?
  • DrekDrek Join Date: 2002-12-19 Member: 11165Members
    Its the client errors everyone has been having problems with (maxerrordistance or something like that), and the sprite and font problems. Not much you can do server side. There is a good thread with fixes for all those things, but honestly, I don't think NS is worth running on Steam until there is a client side patch that addresses these problems. I'm not going on any inside information here, but I can't imagine that we won't see one soon. Then it will be worth running an NS Steam server.

    I just don't think it is worth having to jump through so many hoops just to play NS on Steam when it still works perfectly well on WON. Now when WON is euthanized, and everyone has to switch to Steam, that will be a different matter. Like I said, hopefully by then there will be a client side patch (at least client side...).
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    I would urge the naysayers to go ahead and convert. Read these forums (and STEAM's also) and fix what you can. WON <b>may</b> be gone before you know it. <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • CaucasianCaucasian Join Date: 2002-11-26 Member: 9993Members
    The Win32 upgrade was easy. I don't see why you people have issues with steam.

    WON is going away.



    Deal with it.
  • CaucasianCaucasian Join Date: 2002-11-26 Member: 9993Members
    Kwik,

    Post your directory structure. That may be the confusing part with Steam and using 3rd party mods.
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Post your directory structure. That may be the confusing part with Steam and using 3rd party mods. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->Actually a Win32 STEAM HLDS installs just like a WON HLDS, directly in your C directory (C:\HLServer\ns). Once installed you update to 1.1.2.0 and THEN install ns into the Half Life folder.

    Do NOT use the Dedicated Server on your Steam Games Menu!
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    As client-side error messages are normally not server related visit the Tech Support Forums for assistance. BTW, there IS a zip package out to eliminate client-side error messages in console, resulting in player lag and problems selecting and dragging as comm (low fps).
  • SandmanSandman Join Date: 2002-11-25 Member: 9870Members
    <!--QuoteBegin--kwikloader+Sep 29 2003, 11:30 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (kwikloader @ Sep 29 2003, 11:30 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> As client-side error messages are normally not server related visit the Tech Support Forums for assistance. BTW, there IS a zip package out to eliminate client-side error messages in console, resulting in player lag and problems selecting and dragging as comm (low fps). <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yep, for the most part, this is correct. Also, I already know about said mentioned zip package because I made it. YAY ME for doing something right for once in my life <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • TUNA_AnomayTUNA_Anomay Join Date: 2003-09-19 Member: 21005Members
    What is the port usage in Steam compared to WON? Will I need to add/remove any UDP/TCP ports from my current routing setup?
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->What is the port usage in Steam compared to WON? Will I need to add/remove any UDP/TCP ports from my current routing setup? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->Open 27000 through 27015, 27030 through 27039, and 1200.
  • TUNA_AnomayTUNA_Anomay Join Date: 2003-09-19 Member: 21005Members
    <!--QuoteBegin--kwikloader+Oct 1 2003, 10:24 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (kwikloader @ Oct 1 2003, 10:24 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->What is the port usage in Steam compared to WON? Will I need to add/remove any UDP/TCP ports from my current routing setup? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->Open 27000 through 27015, 27030 through 27039, and 1200. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Excellent. Once again thanks for your help.
  • SandmanSandman Join Date: 2002-11-25 Member: 9870Members
    What is port 1200 needed for?
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    edited October 2003
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->What is port 1200 needed for? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->The below quote is from STEAM's FAQ
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->If you get an error message saying that Steam cannot connect properly, please check your ports. Steam requires that your firewall have the following ports open:
    UDP 1200
    UDP 27000 to 27015 inclusive
    TCP 27030 to 27039 inclusive
    For information about how to control your networking device to open those ports, check the documentation that came with your device or the manufacturer's web site.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
  • Stanley_txpStanley_txp Join Date: 2003-10-04 Member: 21426Banned
    <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> tnx for all the advice, i'm gonna get my server up soon. [m-16] rulz!!!!!!!!!!!!!!!!!!!
  • DepotDepot The ModFather Join Date: 2002-11-09 Member: 7956Members
    STEAM servers are still pretty hard to find. I guess most are waiting until WON shuts down.
  • BrutusBrutus Join Date: 2002-10-20 Member: 1555Members
    I made a Steam server last night for testing, and people connecting were getting high pings and choke, until they added this line to thier confg. alias ex_maxerrordistance " "

    After that it seems to be working well.
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