I Got Owned As A Rine By A Clever Skulk.

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Comments

  • The_0range_MarinE_2The_0range_MarinE_2 Join Date: 2003-06-05 Member: 17034Members
    edited June 2003
    I've only read the first page about this spinny thing stuff...but I just thought of a simple solution, which has worked before, BTW.

    Why not just jump over the skulk, Dumba$$? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    <!--QuoteBegin--The 0range MarinE! <2>+Jun 10 2003, 12:51 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (The 0range MarinE! <2> @ Jun 10 2003, 12:51 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I've only read the first page about this spinny thing stuff...but I just thought of a simple solution, which has worked before, BTW.

    Why not just jump over the skulk, Dumba$$? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Why doesn't the marine jump over the skulk? Try it. You'll get your legs torn off.
  • BugBrainBugBrain Join Date: 2003-05-14 Member: 16279Members
    I get it. You circle the rine, much like a shark circling prey. Gradually you tighten the circle, making the spiral you mention. Angle x is how much you turn towards or away from the rine. The goal is to make the rine spend all thier ammo(which is what happened to me), or make the rine lose sight of you for that split second, enough to close in and bite.

    I imagine a good skulk could pull of some small miracles doing this with Celerity.
  • GamezLordGamezLord Join Date: 2003-02-12 Member: 13457Members, Constellation
    nice idea... i usally jump on to the wall then to thier head...

    I guess cellery will help alot in this tact...

    and for jumping over skulks... i do it alot. most skulks dont think u can jump on them. so what i do is wait till they close enough, then jump+duck over them while doing 180 turn.
    btw if u have 100hp and u get hit it will acctully help! what it will do it will threw u so far from the skulk that he doesnt have a chance
  • Brave_UlyssesBrave_Ulysses Join Date: 2003-04-28 Member: 15922Members
    <!--QuoteBegin--GamezLord+Jun 12 2003, 05:35 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (GamezLord @ Jun 12 2003, 05:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I guess cellery will help alot in this tact... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yup - eating your greens always helps <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • BugBrainBugBrain Join Date: 2003-05-14 Member: 16279Members
    <!--QuoteBegin--Brave Ulysses+Jun 12 2003, 05:54 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Brave Ulysses @ Jun 12 2003, 05:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--GamezLord+Jun 12 2003, 05:35 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (GamezLord @ Jun 12 2003, 05:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I guess cellery will help alot in this tact... <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Yup - eating your greens always helps <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I prefer warm Heel of Homo Sapien with a shell of Synthetic Leather Boot when I'm a skulk. <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
  • Brave_UlyssesBrave_Ulysses Join Date: 2003-04-28 Member: 15922Members
    <!--QuoteBegin--BugBrain+Jun 13 2003, 02:18 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BugBrain @ Jun 13 2003, 02:18 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    I prefer warm Heel of Homo Sapien with a shell of Synthetic Leather Boot when I'm a skulk. <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Exactly what I meant by "greens" <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Hellfire1Hellfire1 Join Date: 2003-06-12 Member: 17321Members, Constellation
    First learned how to strafe in a circle round your enemy is GoldenEye for the N64. Memories......
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    <!--QuoteBegin---=|Hellfire|=-+Jun 16 2003, 05:48 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-=|Hellfire|=- @ Jun 16 2003, 05:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> First learned how to strafe in a circle round your enemy is GoldenEye for the N64. Memories...... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Heh. I learned it in Perfect Dark <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • LancelotLancelot Join Date: 2002-11-23 Member: 9695Members
    Never underestimate your foe.
    AS a marine I have loads of kills usually, as there are skulks that think that they can circle strafe me and bite at the same time. Usually I respond by circle strafing myself and killing the skulk with my superior ranged weapon.

    I would recommend lagger's way of dealing ith a marine, that's what I do quite often, soemtimes even with regen and para, which is only fit for hit and run.

    mfg

    lance
  • LancelotLancelot Join Date: 2002-11-23 Member: 9695Members
    edited June 2003
    *ugly double post*

    sry
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    <!--QuoteBegin--Lancelot+Jun 16 2003, 11:33 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Lancelot @ Jun 16 2003, 11:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Never underestimate your foe.
    AS a marine I have loads of kills usually, as there are skulks that think that they can circle strafe me and bite at the same time. Usually I respond by circle strafing myself and killing the skulk with my superior ranged weapon.

    I would recommend lagger's way of dealing ith a marine, that's what I do quite often, soemtimes even with regen and para, which is only fit for hit and run.

    mfg

    lance <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Well, circlestrafing is just the starting point (and this isn't pure circle strafing either - the aim is to close the distance, not merely to circle). You have to fight to the "feel" of your enemy; you have to react to what they do. You can't do the exact same thing every time and expect it to work, you have to adapt. But this is a starting point.
  • ChurchChurch Meatshield grunt-fodder // Has pre-ordered NS2 Join Date: 2002-12-31 Member: 11646Members, Constellation
    Just remember: The marine will most like move as well. You have to anticipate the marine's movement if you wish to spiral effectively.
  • ogzogz Join Date: 2002-11-24 Member: 9765Members
    actually the easiest way to kill that marine is to draw his attention while keeping ur distance, then let another skulk run up behind him <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    u guys forget that this is a TEAM game <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Error404Error404 Join Date: 2002-11-19 Member: 9353Members
    I've thought many times of writing the <i>perfect</i> strategy for a skulk to dodge bullet fire, but when I start writing I realise it's not that simple in practice.

    Theres lots of good strats here, and I've tried most of them. It's a great idea to read them, and know the various techniques for dodging bullets, but when it comes to practice it's an entirely different matter, I'll explain why...

    Okay, once you read the tips, you think 'yeah, I'm gonna try that out', so you log into NS, and choose Kharaa (much to the surprise of your CS buddies, who have all gone Marine), then you get Carapace and then you think 'Nowz da time to do da trix..'. You die. Why? Because you thought about it too much.

    This is a problem that I always seem to encounter, when I start thinking about what I am actually 'doing', it slows down the intuitive processeses that happen naturally in such a critical situation. When I am not thinking about what I am doing, for some reason I can dodge those bullets and get the kills. As soon as I start thinking, 'Okay dodge right, dodge left, wait, jump, forward, wait... etc, I lose my reaction time.

    Really it comes down to practice. Everytime you die, your brain is subconciously punished, so you know not to do it next time. Everyone has that built into them. Next time you face a similar situation, your brain will weigh up the probabilities and decide what is right for you, if you start to question the higher conciousness, you will lose.

    Now back to the original post, the skulk managed to run this guy's ammo out right? Did you ever stop to think, that the skulk might not even have been thinking about trying to run the guy's ammo out, but could have been just running around in a blind panic, and not being able to locate the marine!!

    If you watch the Bruce Lee movie, 'Enter the Dragon', Bruce tells one of his students at the kung fu academy.. 'Don't think!'.

    Practice to keep your senses open and aware of what is around you, and listen to your heart not your mind!!!

    Yadda, yadda, yadda!!


    <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
  • PolyMorphPolyMorph Join Date: 2003-04-14 Member: 15475Members
    <!--QuoteBegin--Error404:+Jun 22 2003, 03:22 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Error404: @ Jun 22 2003, 03:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Really it comes down to practice. Everytime you die, your brain is subconciously punished, so you know not to do it next time. Everyone has that built into them. Next time you face a similar situation, your brain will weigh up the probabilities and decide what is right for you, if you start to question the higher conciousness, you will lose. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Oh......so thats why i play better after a few cans of beer!
  • SeikedenSeikeden Join Date: 2002-11-02 Member: 5443Members
    yup. japanese swordfightings #1 rule is stay in the present- don't try to second guess yourself or your oppponent but just be prepared for anything. Oh and don't let the enemy control you by attacking first. etc. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    <!--QuoteBegin--PolyMorph+Jun 23 2003, 07:36 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (PolyMorph @ Jun 23 2003, 07:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Error404:+Jun 22 2003, 03:22 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Error404: @ Jun 22 2003, 03:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Really it comes down to practice. Everytime you die, your brain is subconciously punished, so you know not to do it next time. Everyone has that built into them. Next time you face a similar situation, your brain will weigh up the probabilities and decide what is right for you, if you start to question the higher conciousness, you will lose. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Oh......so thats why i play better after a few cans of beer! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Absolutely. Totally. I find I make most of my stuff ups when I'm thinking too much about it. I sometimes play better after having not played NS for a week than after having played NS for a week. What's even wierer is that when my mum's trying to tell me something while I'm playing, and I'm trying to listen to what she's saying while I play, I'll start absolutely prodding buttock. Totally decimating everyone. And then when she's finished talking and I concentrate on the game again, I'm back to normal.

    You definately play better when you're not thinking about it, and when it becomes a learned skill.
  • Brave_UlyssesBrave_Ulysses Join Date: 2003-04-28 Member: 15922Members
    Practise this thinking! I can only stress that! Obviously when you stop to think about a situation you slow down, but if you do it often enough it DOES come naturally to you.
  • Error404Error404 Join Date: 2002-11-19 Member: 9353Members
    edited June 2003
    Theres this saying that one of our snooker stars says here in UK, his name is Steve Davis, his saying is, '<b>Play as if it means everything to you yet at the same time play as if it means nothing</b>'.

    When I come back from the pub (<i>btw</i>not advocating the use of alcohol in anyway as a performance enhancing drug), I don't care about winning or losing, I just play for fun, and I end up getting a higher percentage of kills than normal.

    So play to improve but at the same time play as if you don't care. --- nuts ain't it?!
  • mr_peabodymr_peabody Join Date: 2003-04-16 Member: 15575Members
    haha, once i was running thru a little vent, and i was just about to about to jump out, when a marine saw me and started shooting at me, so i ducked back inside. i knew he was waiting for me, so i just stood there, and mashed my chuckle key. the guy stupidly started shooting at the vent, full auto, and not trying to actually hit me. right when he ran outta ammo and his gun started clicking, i ran out and ate him. haha, we both had a good laugh.
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