[mrel] Pichu Grenade (pokemon)
Ollj
our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
<div class="IPBDescription">+ sounds</div> <a href='http://www.df5jz.de/Ollj/pichu-gl-mine.zip' target='_blank'>Download(updatet)</a>
<a href='http://images.google.de/images?q=pichu&ie=UTF-8&oe=UTF-8&hl=de' target='_blank'>Pichu</a> is pokemon <a href='http://www.pokemondungeon.com/pokedex/pichu.shtml' target='_blank'>#173</a> and Pikachus breed.
<img src='http://www.projectbag.com/pokemon/pics/pichu04.jpg' border='0' alt='user posted image'>
Since its small, its attack makes splash damage (hurts itself too) it makes a perfect grenade replacement.
This one comes with custom sounds;
everytime a grenade bounces it says <b>"pika" ... "pika" ... "pika"</b> ,
and when it explodes you hear <b>"CHUUUUUUUUUU!!!!!-aaarrraaarraghhh"</b> plus a lighting sound.
You have been warned. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
<b>Update</b>
Coulnt do a pichu grenade without a pichu mine because both explodes the same way.
So I added a pichu mine model, v_model and sounds.
But how does that little pichu hang on the wall all the time?
He simply gets taped on it!!!
<a href='http://www.df5jz.de/Ollj/pichu-gl-mine.zip' target='_blank'>Download(updatet)</a>
<a href='http://images.google.de/images?q=pichu&ie=UTF-8&oe=UTF-8&hl=de' target='_blank'>Pichu</a> is pokemon <a href='http://www.pokemondungeon.com/pokedex/pichu.shtml' target='_blank'>#173</a> and Pikachus breed.
<img src='http://www.projectbag.com/pokemon/pics/pichu04.jpg' border='0' alt='user posted image'>
Since its small, its attack makes splash damage (hurts itself too) it makes a perfect grenade replacement.
This one comes with custom sounds;
everytime a grenade bounces it says <b>"pika" ... "pika" ... "pika"</b> ,
and when it explodes you hear <b>"CHUUUUUUUUUU!!!!!-aaarrraaarraghhh"</b> plus a lighting sound.
You have been warned. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
<b>Update</b>
Coulnt do a pichu grenade without a pichu mine because both explodes the same way.
So I added a pichu mine model, v_model and sounds.
But how does that little pichu hang on the wall all the time?
He simply gets taped on it!!!
<a href='http://www.df5jz.de/Ollj/pichu-gl-mine.zip' target='_blank'>Download(updatet)</a>
Comments
Explode pichu!! <b>EXPLODE!</b>
Sadly the explosion and its sound is bound to the mine too.
Do you want crawling pichus as mines? I wanded a krabby for mines.
I love it. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
The sounds are cute , ( "<happy> pikaaa pikaaaa" on activate , "pee kachuuu?" on deploy , "pichuu" on walkover).
Only the v-model animations (pulls the ear , pushes the tummy) are better.
Its added to the grenade-pack on top.
<a href='http://www.df5jz.de/Ollj/pichu-gl-mine.zip' target='_blank'>http://www.df5jz.de/Ollj/pichu-gl-mine.zip</a>
<a href='http://www.ncinter.net/~jandan/pichutapesound.zip' target='_blank'>download it here or in the attachment</a>
-Methius
<!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> Im stupid <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
^nm that its fixed now, keep in mind that i am still stupid
All i gotta say is , dude you rock!! this model is great
-Methius
<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
gimme tape sounds.
-Methius
Especially with the tape, but id rather it was nailed it to the wall.