Strange Things

wlibaerswlibaers Join Date: 2002-11-15 Member: 8685Members
<div class="IPBDescription">building speed, glass</div> It is fairly well-known that building speed depends on who's building, generally associated with fps (similar to the jetpack issue). However, something strange recently happened to me. Usually, I build slowly. In that game, in the beginning, it was slow as usual. But later, when retaking a hive, it suddenly became lightning-fast. The first one or two health squares came at the usual speed, then the health of the building suddenly jumped to the maximum and it's done! Even better, just getting close to a structure, tapping the use key, and moving back still worked for building it instantly. Even the commander noticed it and asked how I did it that fast. Well, I still don't know how I did it.
There was more weirdness, though, like the server suddenly announcing it was going to crash in a minute, which it didn't. Did anyone else ever experience that sort of stuff? Or maybe it's just a server issue?

Then, glass. In several maps there are windows that are very easy to bite to pieces, but hard for bullets to get through. Any reason for this?

Comments

  • ZelZel Join Date: 2003-01-27 Member: 12861Members
    if the building finishes from 10% to 100% in under a second then someone turned sv_cheats on. better hope the admin was on your team, because he was cheating.

    about the glass, i think thats mapper's decision, he can make it a metal wall that is clear, or real glass, whatever.
  • MastodonMastodon Old Fogie Join Date: 2003-01-09 Member: 12052Members, Constellation
    def sounds like a server issue.

    i hate that crap.
  • criogenicscriogenics Join Date: 2003-01-13 Member: 12248Members, Constellation
    <!--QuoteBegin--wlibaers+Mar 5 2003, 01:27 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (wlibaers @ Mar 5 2003, 01:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Then, glass. In several maps there are windows that are very easy to bite to pieces, but hard for bullets to get through. Any reason for this? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Bites do a LOT more damage than bullets...
  • wlibaerswlibaers Join Date: 2002-11-15 Member: 8685Members
    Thanks for the info on the building issue, that would explain it though I didn't see any blatant uses of cheating (and neither did the comm, as he was just as surprised as I was).

    And yes, I know bites do more damage, but really, I did shoot more than one bullet. Even a clip of LMG barely seems to scratch it.
  • p4Prosperop4Prospero Join Date: 2002-12-04 Member: 10454Members, Constellation
    Hmm, ya know I don't if I've ever had the chance to shoot at a glass wall...the aliens always eat them! It shouldn't take more than a clip to take down a pane because it only takes a bite or two to eat a window. Maybe there is a dmg reduction effect in place?

    Prosp
  • TheHornetTheHornet Join Date: 2002-10-31 Member: 1776Members, Constellation
    sounds alot like sv_cheats, cause thats the same thing it does, in the aspect of building everything super fast.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    edited March 2003
    <b>Glass has a normal health value. </b>when the glass healts is 0 it breaks.
    Glass makes no difference in from were the damage comes from.
    <b>When you think you need too much bullets to break a glass you should learn aiming.</b>
  • ZerogreatZerogreat Join Date: 2002-12-11 Member: 10537Members
    <!--QuoteBegin--Ollj+Mar 5 2003, 09:24 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ollj @ Mar 5 2003, 09:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <b>When you think you need too much bullets to break a glass you should learn aiming.</b> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    ....or use Grenade Launcher <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
  • wlibaerswlibaers Join Date: 2002-11-15 Member: 8685Members
    Did some testing on different maps today. Looks like I made an error. I've found glass that breaks after some bites or a clip of LMG. I've also found some glass that doesn't seem to break at all (near the CC on hera) before I gave up.
  • VimstlVimstl Join Date: 2002-11-28 Member: 10145Members
    Where does the idea come from that you can break a glass panel by biting it? Think about it a minute. Can you think of an animal that can bite through a glass window? And if the window does break, shouldn't the biter take damage? Sure, an Onos should be able to crash through glass. And a fade should be able to claw through glass. Maybe lerk spikes could break glass. But a skulk should be out of luck.

    I think that there should be two types of glass: bullet proof and non-bullet proof.

    But ALL glass is bite proof.
  • UnknownUnknown Join Date: 2002-06-12 Member: 759Members
    There are 2 types of glass in HL. Haven't you ever played the training mission? geez. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> Its just the alpha values that make it look like glass.
  • p4Samwisep4Samwise Join Date: 2002-12-15 Member: 10831Members
    <!--QuoteBegin--Vimstl+Mar 6 2003, 11:35 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Vimstl @ Mar 6 2003, 11:35 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Can you think of an animal that can bite through a glass window? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Can you think of an animal that can bite through nano-metal, leap across a room, spit tracking devices, spontaneously combust, and regenerate from near-death in less than a minute? I mean besides geckos?

    I always figured that skulks more or less crash through windows just by diving into them head-on - the biting is just a simpler game-mechanics way of making it work.

    Note, also, that the NS manual does say that skulks' teeth are built to do rake across things and do maximum damage, not to bite and chew in the normal sense. It makes sense for them to function as perfectly good glass cutters.
  • tbZBeAsttbZBeAst Join Date: 2003-01-26 Member: 12755Members
    Geckos spit tracking devices???

    /hastily assembles hat from tinfoil....
  • p4Samwisep4Samwise Join Date: 2002-12-15 Member: 10831Members
    <!--QuoteBegin--[tbZ]BeAst+Mar 6 2003, 01:14 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([tbZ]BeAst @ Mar 6 2003, 01:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Geckos spit tracking devices???

    /hastily assembles hat from tinfoil.... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    That's why you should never laugh at a gecko. They'll stalk you for days, hide in your breakfast cereal, and then explode when you open the box.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    <!--QuoteBegin--[p4]Samwise+Mar 7 2003, 02:36 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([p4]Samwise @ Mar 7 2003, 02:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->...That's why you should never laugh at a gecko.  They'll stalk you for days, hide in your breakfast cereal, and then explode when you open the box.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    <b><span style='font-size:14pt;line-height:100%'>LOL</span></b>

    Anyways, there seems to be a very weird bug with most windows in NS, you have to aim near the top or the bottom, middle doesnt work... I notice this alot in ns_hera, Archiving hive. Try it. Or maybe its just me <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • LindstromLindstrom Join Date: 2002-11-25 Member: 9865Members
    <!--QuoteBegin--[p4]Samwise+Mar 6 2003, 02:22 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([p4]Samwise @ Mar 6 2003, 02:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Vimstl+Mar 6 2003, 11:35 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Vimstl @ Mar 6 2003, 11:35 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Can you think of an animal that can bite through a glass window? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Can you think of an animal that can bite through nano-metal, leap across a room, spit tracking devices, spontaneously combust, and regenerate from near-death in less than a minute? I mean besides geckos?

    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Ah geckos, natures killing machine.
  • James_H4xwellJames_H4xwell Join Date: 2002-12-25 Member: 11518Members
    <!--QuoteBegin--[p4]Samwise+Mar 6 2003, 04:36 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([p4]Samwise @ Mar 6 2003, 04:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--[tbZ]BeAst+Mar 6 2003, 01:14 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([tbZ]BeAst @ Mar 6 2003, 01:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Geckos spit tracking devices???

    /hastily assembles hat from tinfoil.... <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    That's why you should never laugh at a gecko. They'll stalk you for days, hide in your breakfast cereal, and then explode when you open the box. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Boy if i had a nickel for every time that happened....
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