Ns V1.1 Teaser Info

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Comments

  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    I like the idea of paralyzing the marine for it to work. Maybe it should take some time going in, so the marine can do a bit of damage before swallowed. It does seem kind of weird : smack the marine two times with horn or risk sitting around 30 seconds to eat one.
  • MasterEvilAceMasterEvilAce Join Date: 2002-11-29 Member: 10268Members, Reinforced - Shadow
    yeah, i don't see how this devour will really fit in, unless you take away his other ways of attacking...

    but umm, i'd like the player to be able to use the KNIFE while inside the onos.. perhaps the marine, instead of black, would see basically like what the aliens see while they're in EGG, except it'll be darker, and black (so you can't see outside) and the marine could essentially KNIFE his way out, the welder wouldn't work (let's just say this, and other guns wouldn't fire)

    but it would give knife more of a use.
  • KillymageeKillymagee Join Date: 2002-11-01 Member: 3136Members
    Cool, but I hope to god that it doesnt replace paralyze <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • b00jahb00jah Join Date: 2002-10-26 Member: 1613Members
    Don't forget - if your an Onos the game is pretty much won anyways. Devour will just help speed up the process.
  • RoadMasterRoadMaster Join Date: 2002-06-01 Member: 718Members
    that is SO not true.... I've made it back from my opponents haveing 3 hives before...
  • d0omied0omie Join Date: 2003-02-23 Member: 13877Members
    someone killed me with paralise once, I was under water at the double res point at the time... he yelled "no-one touch him!" and proceeded to paralise me from the shore while chuckling. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • RionRion Join Date: 2002-11-08 Member: 7752Members
    <!--QuoteBegin--tseepra+Feb 23 2003, 05:42 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (tseepra @ Feb 23 2003, 05:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> But, it does sound a bit overpowerd if the onos can eat someone and continue on normally?

    Oh well, sounds awsome though, but what will it replace, I would really hate to loose primal scream... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Since when wher Onos supposed to be anything but overpowered? o.O

    By the way, I love the new ability, great idea <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Umbraed_MonkeyUmbraed_Monkey Join Date: 2002-11-25 Member: 9922Members
    edited February 2003
    Im 101% sure that Devour will replace Paralysis. In my months of NS playing, i have not once used paralysis, had it used on me, or see it used by others. Simply put, its a redundant ability. Its the gorge web with less range, doesnt allow you to set it as a trap, and the marine can still aim and shoot! Next to the monstrous abilities that the Onos has (gore/charge/primal scream), its no wonder few use it. Devour will fill its place very well. Now we just gotta find a new way to explain the <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->'s dreadlocks <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->.

    I assume the Onos will no longer be able to attack when digesting, right?
  • d0omied0omie Join Date: 2003-02-23 Member: 13877Members
    But Paralise is a great ability! Other than for grounding annoying jet-packers, you can paralise someone from a mile away who is running from you, and then waltz over and gore them. Or you can paralise 3 heavies, then charge them all with ease!

    handy when your on low health and want to run away too..
  • UnknownUnknown Join Date: 2002-06-12 Member: 759Members
    Don't forget about the rumor (is it a rumor?) that the aliens can be any lv of alien if they have the res, except that they will not beable to use all of their attacks in v1.1.
  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
    Well, what I think is that it should replace Primal scream. Here's my little loadout:

    Devour takes time to swallow a marine, to prevent "run in and devour a guy" rushing. This is where paralysis basically becomes necessary... paralyze and then devour.

    What to do with Primal Scream? Bundle it with Charge. Basically, when the Onos begins Charge, the scream acts as a primal scream. Easy!
  • Umbraed_MonkeyUmbraed_Monkey Join Date: 2002-11-25 Member: 9922Members
    <!--QuoteBegin--d0omie+Feb 23 2003, 07:48 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (d0omie @ Feb 23 2003, 07:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> But Paralise is a great ability! Other than for grounding annoying jet-packers, you can paralise someone from a mile away who is running from you, and then waltz over and gore them. Or you can paralise 3 heavies, then charge them all with ease!

    handy when your on low health and want to run away too.. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    compare this 'great ability' to:
    -Gore (cheap massive damage)
    -Devour (complete removal of 1 enemy unit for a large length of time)
    -Charge (like grabbing a star in mario, 'cept you can do it over and over and...)
    -Primal Scream (dont tell me you dont know how godly this is!)

    it is great, but not good enough to stand with the rest of the Onos' arsenal.


    Unknown: its not a rumor, it was a suggestion that Flayra seem to have taken very well. May appear in future version of NS.
  • MavericMaveric Join Date: 2002-08-07 Member: 1101Members
    That's one mighty fine idea there, but what about the whole "Eating a marine" issue. I really do think the suggestions FAQ is alittle outta date, if you ask me. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    But anyways, Primal scream IS too powerful, i mean, a onos uses primal scream and i can fire off 6+ acid rockets... or was that bile bomb... no matter, it is really too strong; a skulk with celertiy + PS... *ZiP* *ZiP* *Zo0m* <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    Charge... hmm... charge could just be a omni-present ability. walk into a marine or marine building and it takes damage; and this wouldn't take a weapon's slot since you could just program it to do X damage on collision with [Item].


    Paralize is a MUST for the onos; if the onos cant catch a Jetpacking marine, and the Jet Packing marie is flying like a nut in circles returning to a vent or something to rest on outta the reach of the onos, and the marine has a HMG with loads of ammo the onos is most certainly dead; which is not supposed to happen. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->


    HA'ed marines should lose 2/3rds their armor in about ~10 secs befor they begin to lose life, since it would only make sense that the HA would protect the Marine from the Onos'es stomach acids but be taking the blunt of it.

    As for marine knifing the onos from the inside but not shooting... it'd be darn hilarious to see a "Knife kill" to a onos when the onos had eaten the marine. "Oooohhhh, I have really bad heart burn! Quick! I need TUMS!" <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    Onos Devour = Sweet indigestion = sweet kill
  • KillymageeKillymagee Join Date: 2002-11-01 Member: 3136Members
    <!--QuoteBegin--Windelkron+Feb 24 2003, 12:50 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Windelkron @ Feb 24 2003, 12:50 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Well, what I think is that it should replace Primal scream. Here's my little loadout:

    Devour takes time to swallow a marine, to prevent "run in and devour a guy" rushing. This is where paralysis basically becomes necessary... paralyze and then devour.

    What to do with Primal Scream? Bundle it with Charge. Basically, when the Onos begins Charge, the scream acts as a primal scream. Easy! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Friggin dood, you hit it right on! yea!
  • SoBe_DragonSoBe_Dragon Join Date: 2002-12-04 Member: 10465Members
    edited February 2003
    This is bad news for comms....You spend 25 res on HA, 33 res on a GL, and its all gone instantly. Thats my only complaint about something like that. Other then that, it sounds great. I'm just gonna give my 2 cents...replace paralysis with this ability.

    I really hope that an onos cant attack while digesting something...Think about it

    2 HA/ HMG marines, 4 LA marines going to a hive...tryin to get back in the game. An onos comes up, eats one of the HA's, and proceeds to maul the LA's. Once they are out of the way, the other HA marine should be easy to take out. Like everyone has said so far, when onos come around 98% of the time the game is over...so I really dont know what this kind of ability would enhance or hurt...
  • Paranoia2MBParanoia2MB Join Date: 2002-11-09 Member: 7832Members
    I think that's a joke because it sounds like the lamest ability ever.

    I'm pretty sure it will just drive people away from NS, but then yet; it isn't my mod.

    And for model wise, if you look at the Onos' mouth, it isn't big enough to cramp in an entire marine, espeically a HA marine.
  • OnumaOnuma Join Date: 2003-01-18 Member: 12428Members
    edited February 2003
    <!--QuoteBegin--QuantumSlip+Feb 23 2003, 06:48 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (QuantumSlip @ Feb 23 2003, 06:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> small balancing issue: what if everyone got devoured on the marine team? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    If there are a number of Onos equal to the number of Marines...the marines are probably dead <b>ANYWAY</b> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    So yeah they'd be screwed.


    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->And for model wise, if you look at the Onos' mouth, it isn't big enough to cramp in an entire marine, espeically a HA marine. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Well a snakes mouth don't look too large, but he can eat things over 4 x his gurth <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    Maybe the Onos can unhinge his jaw and inhale humanoids!?!?! You have not studied Kharaa physiology, only the NS dev team knows <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
  • NumbersNotFoundNumbersNotFound Join Date: 2002-11-07 Member: 7556Members
    Sounds good to me... just perhaps make it so the Onos takes awhile to devous the Marine, thus making him a target... and give the obligatory cool animation <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • ShadowXORShadowXOR Join Date: 2002-11-27 Member: 10106Members
    <!--QuoteBegin--SoBe.Dragon+Feb 23 2003, 08:09 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SoBe.Dragon @ Feb 23 2003, 08:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This is bad news for comms....You spend 25 res on HA, 33 res on a GL, and its all gone instantly. Thats my only complaint about something like that. Other then that, it sounds great. I'm just gonna give my 2 cents...replace paralysis with this ability.

    I really hope that an onos cant attack while digesting something...Think about it

    2 HA/ HMG marines, 4 LA marines going to a hive...tryin to get back in the game. An onos comes up, eats one of the HA's, and proceeds to maul the LA's. Once they are out of the way, the other HA marine should be easy to take out. Like everyone has said so far, when onos come around 98% of the time the game is over...so I really dont know what this kind of ability would enhance or hurt... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I think you are right, I like the ability, but Onos should only be able to devour LA, not HMG, maybe because they have too much armor they couldn't be digested or something.
  • Paranoia2MBParanoia2MB Join Date: 2002-11-09 Member: 7832Members
    If an Onos does use this (hopefully a joke) ablitity. THe onos should be slowed down.

    If the Onos "eats" a HA/HMG'er w/ full ammo, then the Onos should be moving really slowly. Unless if it "eats" a LA/LMG.
    I still think that is one of the worst ideas ever....and you guys were complaining about f4 now...I can gurantee you that it will just get worse now.

    (wonders if the NS team has played on pubs)

    Marines are now more f***** over then ever now, unless if they get a new stronger weapon or some item like that.
  • eagleceaglec Join Date: 2002-11-25 Member: 9948Members, Constellation
    Not being a very experienced Onos I have found primal scream while standing behind the fades, then running forwards and charge once adrenaline is at full again is a very effective base killer. I would love to loose paralise though because it is hard to hit jp's with and is pretty pointless against ground troops. I really like the idea of eating the marines, the kill command does need to be disabled during being eaten but I am sure it's being sorted.
    I have great faith in Flayra though and think whatever he does decide will be well thought out.

    btw, commander console changes look great too. Just what the doctor ordered.
  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
    <!--QuoteBegin--Killymagee+Feb 24 2003, 01:08 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Killymagee @ Feb 24 2003, 01:08 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Windelkron+Feb 24 2003, 12:50 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Windelkron @ Feb 24 2003, 12:50 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Well, what I think is that it should replace Primal scream.  Here's my little loadout:

    Devour takes time to swallow a marine, to prevent "run in and devour a guy" rushing.  This is where paralysis basically becomes necessary... paralyze and then devour.

    What to do with Primal Scream?  Bundle it with Charge.  Basically, when the Onos begins Charge, the scream acts as a primal scream.  Easy! <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Friggin dood, you hit it right on! yea! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    woot <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    <!--QuoteBegin--Paranoia-2MB+Feb 23 2003, 08:24 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Paranoia-2MB @ Feb 23 2003, 08:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If an Onos does use this (hopefully a joke) ablitity. THe onos should be slowed down.

    If the Onos "eats" a HA/HMG'er w/ full ammo, then the Onos should be moving really slowly. Unless if it "eats" a LA/LMG.
    I still think that is one of the worst ideas ever....and you guys were complaining about f4 now...I can gurantee you that it will just get worse now.

    (wonders if the NS team has played on pubs)

    Marines are now more f***** over then ever now, unless if they get a new stronger weapon or some item like that. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    No, we've never played on pubs ever. That's a very smart idea, we should try it sometime. Definitely. And of course, there won't be any other new features added or balance changes made or anything. Just this one thing. No really! Really! I have seen the light!
  • Vinegar_NinjaVinegar_Ninja Join Date: 2003-01-12 Member: 12211Members
    ok.... why no one said this sooner is beyond me......
    "GET IN MAH BELLY"
    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
    sounds like a good idea, screw realism, this is NS ^_^
  • heathenSlayerheathenSlayer Join Date: 2002-11-03 Member: 6088Members
    It's too blatantly Kodo Beast.
  • CrazedMonkOnaMissionCrazedMonkOnaMission Join Date: 2002-11-06 Member: 7429Members
    I don't know about anyone else but if I use Primal Scream then gore, I pretty much kill HA marines in no time at all. Also, you cannot kill yourself in the comm chair (to the best of my knowledge anyways), so you don't have to disable kill.

    This may be a bit off topic, but for charge, does it actually out damage Primal Scream/Gore? I can see if your attacking a large group (charge area effect) but against a single building it seems to go down slower.
  • Frogg2Frogg2 Join Date: 2002-11-02 Member: 4867Members, Constellation
    I Don't think this ability is over-powered.

    1. The Marines have a chance of possibly being rescued.
    2. Some might say that it instant death for HA, but Charge is far more deadly ( that is if you know how it works)
    3. You cant eat structures.(or i presume you cant)
  • TalesinTalesin Our own little well of hate Join Date: 2002-11-08 Member: 7710NS1 Playtester, Forum Moderators
    Actually know a number of people that this ability will draw into the game.. and I personally love it. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Hard counter to HA/Welder rush, just have two or three Onos walk up and *gulp*, no more invincible-HAs since they can't sit around welding one another.

    I'd leave it so the Marine can't attack while swallowed/being digested though, even with the knife. Considering how easy it is to knife an Onos down at the moment, unless the Marine was killed in under 5-10 seconds at most, it'd be even easier to score a knife kill, when you don't have to chase them around; after being swallowed, every knife slash would automatically hit. Thing is, who's to say that the Onos' gullets and stomachs aren't surrounded with muscle? Enough to crush the Marine enough to keep them still for digestion. Ever been wrapped up in a blanket? Even if you have a knife, it's /really/ hard to move your arms enough to cut your way free. Now imagine if that blanket were actively squeezing you, keeping you immobile.

    If I were the one doing the coding, I'd set it at maybe two to three times as long as a Gore. Some speed reduction, which would encourage the use of Onos Celerity so you could get in, *gulp* and go.

    Mmmmmm.. if this really /is/ going into v1.1, I may have to do a model replacement pack.
  • KingKahuna[KKG]™KingKahuna[KKG]™ Join Date: 2002-11-21 Member: 9507Members, Constellation, Reinforced - Shadow
    sW33t!

    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • KhaimKhaim Join Date: 2002-06-28 Member: 841Members, NS1 Playtester, Constellation
    Donce! Sweet ideas flay!
This discussion has been closed.