Some more ns_ttro

bluemanblueman Join Date: 2002-04-09 Member: 399Members
<div class="IPBDescription">Heavy battle zone</div>ok, this will be a central part of the map, from one side comes marines, the other aliens. It is in between the 2 hives, at the same distance from both, and there is a resource node to fight for, so i spect it to be a battle zone. It is not finished yet, and textures have to be...... well, need some more work. In the 1 shot there is this green texture between the generators, that will be a little corridor that opens to another generator room like this one but smaller, and alienized.

<img src="http://www.planethalflife.com/roleplayhl/team/blueman/ns_ttro_ascensor0007.jpg" border="0">

<img src="http://www.planethalflife.com/roleplayhl/team/blueman/ns_ttro_ascensor0008.jpg" border="0">

->  <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->

Comments

  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    That looks nice.  I think if you put some spotlights on the ceiling and shined them on the ground, it would make the room look a lot better.  Also, you might want to try and light up those machine things in the back, or at least make them stand out a bit more, as they seem to me to be the main focus of the room, architecture-wise.
  • bluemanblueman Join Date: 2002-04-09 Member: 399Members
    ok. Yes i think some lighting on the generators (maybe blue?) will look better, and also some lights up in the ceiling.
  • SlycasterSlycaster Limited Edition Join Date: 2002-01-24 Member: 24Members, NS1 Playtester
    OMG blueman, i absolutly love those shots, and the lighting is almost perfect in the second shot, just seems perfect, however, maybe add some blue, like you said, to the generators, would give it a cool feel, either way i love it!
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    Pretty bare... looks like a big, square room.  Also, you said "2 hives" - there *are* 3, right?
  • bluemanblueman Join Date: 2002-04-09 Member: 399Members
    sorry, thx for the error, it is between the central hive and the marines spawn, so for marines to go to each hive the've gotta  go through this room.
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