New chamber upgrade: Ghost

MouseMouse The Lighter Side of Pessimism Join Date: 2002-03-02 Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
Step 1: Remove Vampirism and move Focus from the Shade hive to the Crag hive.
Step 2: Introduce Ghost as a new Shade hive upgrade.

The ghost upgrade would allow the alien to pass through the players and structures of both teams. Ghost would make it easier to break into marine forts.

Ghost 1 - 50% slow down when passing through something
Ghost 2 - 25% slow down when passing through something
Ghost 3 - 0% slow down when passing through something

Comments

  • NintendowsNintendows Join Date: 2016-11-07 Member: 223716Members, Squad Five Blue
    The trolling you could do as gorge just by jumping into a comm station or armory and biling...
  • PelargirPelargir Join Date: 2013-07-02 Member: 185857Members, Forum Moderators, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, WC 2013 - Silver, Forum staff
    Nintendows wrote: »
    The trolling you could do as gorge just by jumping into a comm station or armory and biling...

    You could make sure aliens can't attack while passing through a player or a structure.
  • BeigeAlertBeigeAlert Texas Join Date: 2013-08-08 Member: 186657Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow, Subnautica Playtester, Pistachionauts
    Pelargir wrote: »
    Nintendows wrote: »
    The trolling you could do as gorge just by jumping into a comm station or armory and biling...

    You could make sure aliens can't attack while passing through a player or a structure.

    What he's saying is that there's an empty space inside the command station that the gorge could re-materialize in which would force the marine commander to jump out, since there's no other way for marines to damage something stuck inside the chair.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    Surely having the game check for that is completely out of the question :trollface:
  • NintendowsNintendows Join Date: 2016-11-07 Member: 223716Members, Squad Five Blue
    Kouji_San wrote: »
    Surely having the game check for that is completely out of the question :trollface:

    Well if you can't ghostwalk through armories or command centres, you're suddenly out of uses for the ability...
  • skav2skav2 Join Date: 2007-05-28 Member: 61037Members, Reinforced - Gold
    This would actually make for a great Fade ability and would make sense with Blink being what it is or used to be.
  • NintendowsNintendows Join Date: 2016-11-07 Member: 223716Members, Squad Five Blue
    skav2 wrote: »
    This would actually make for a great Fade ability and would make sense with Blink being what it is or used to be.

    That's sort of what I did with my Wraith Fade mod. You can pass through friendly structures and players when teleporting: https://steamcommunity.com/sharedfiles/filedetails/?id=811064493
  • NordicNordic Long term camping in Kodiak Join Date: 2012-05-13 Member: 151995Members, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Shadow
    What if you did a very small damage over time if within another player? Might be creepy
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