Multiple players affected by crash on save game load from stack overflow PowerRelay.GetMaxPower

saltyspeculasaltyspecula Join Date: 2016-12-20 Member: 225227Members
Hi devs!

Since the 1.0 'go live' update, I cannot load into any of my saved games. When loading them, I spawn a few inches off the ground, drop to the ground and the game immediately crashes on contact with the floor. After reviewing the logs, the main offender seems to be this in all cases:

StackOverflowException: The requested operation caused a stack overflow.
at PowerRelay.GetMaxPower () [0x00000] in <filename unknown>:0
at PowerRelay.GetMaxPower () [0x00000] in <filename unknown>:0
at PowerRelay.GetMaxPower () [0x00000] in <filename unknown>:0
at PowerRelay.GetMaxPower () [0x00000] in <filename unknown>:0
at PowerRelay.GetMaxPower () [0x00000] in <filename unknown>:0
at PowerRelay.GetMaxPower () [0x00000] in <filename unknown>:0


There's another following 500ish repeating lines of this after that, ending with the line: "(Filename: Line: -1)". And yes, video and sound drivers were updated, game cache integrity was checked through steam too before posting here.

Based on other people saying in this thread here, it appears to be a fairly common new bug. Most of us have put a lot of time into these saves, so we'd really appreciate it if you can find a speedy solution to recover these games.

Comments

Sign In or Register to comment.