Transforming the Onos and the EXO into utility units

MouseMouse The Lighter Side of Pessimism Join Date: 2002-03-02 Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow Posts: 3,565 mod
edited November 2017 in Ideas and Suggestions
At the moment both the EXO and Onos are relatively boring units. The Onos is a mega-skulk and the EXO is a mega-turret. Additionally, because they can easily be used as assault tanks, trains of either can be quite effective.

For the Onos, turn them into a mobile hive and let Stomp temporarily spread infestation. Anything the khamm can do within range of a hive, they'd be able to do within range of an Onos.

For the EXO, give them an inventory. Anything that the comm dropped onto the exo would instead be stored for later use. So the EXO would effectively become a mobile armoury.

Both units would need to be nerfed in some other way, but they'd turn from being a unit that leads an effective assault to one that provides support to an effective assault.
Post edited by Mouse on
-/AUS/- PS_Mouse

Comments

  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands, Hoogezand Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue Posts: 15,780 Advanced user
    edited November 2017
    EXO and Onos are tanks?

    Why do they melt to damage so quickly than :D

    Guardian of the "magic cookiejar" AdminModerator

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  • MouseMouse The Lighter Side of Pessimism Join Date: 2002-03-02 Member: 263Members, NS1 Playtester, Forum Moderators, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow Posts: 3,565 mod
    @IronHorse pointed that to me on discord. An exo is more of a glass cannon than a tank.
    -/AUS/- PS_Mouse
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands, Hoogezand Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue Posts: 15,780 Advanced user
    edited November 2017
    Well, an Onos without support and lvl3 weapons focusing firing on her also makes her melt like butter in a lavapit.

    The issue that has always been there is that these beasts both look like tanks but really aren't, which turns them into beginner traps.

    The Onos is a crowd controlling hit and run unit, while the EXO is kinda the "not so effective" replacement for heavy trains from NS, mostly because they can't weld each other as a response to the removal of devour and them being too big for devour anyway.




    Although, it would be a pretty neat addition to support the Onos by giving it those environmental effects you mentioned. Not sure how much it will gobble up engine power to have "dynamic infestation" around her, we all know how much trouble infestation and cysts have caused for FPS and tickrate throughout development. It all kinda reminds me of that suggestion, where the Fade's blink would affect lights, causing them to flicker and stuff...
    Post edited by Kouji_San on

    Guardian of the "magic cookiejar" AdminModerator

    Existence Unknown

    Retired forum Admin, I mostly used a flamethrower tank for disputes... Mostly
    Retired EUPT Deputy | Moral Support | Squad 5 Blue
    102 1HP Skulk escapes and counting | Play the Latest Version of Booster Z-Frame
    YouTube NS2 Playlists: Unusual Selection | NS2 Stuff | NS2PT | NS2 Tuts

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