Allow us to set difficulty or leviathan spawning?

KevinNoodlesKevinNoodles USAMembers Join Date: 2016-07-06 Member: 219667Posts: 5 Fully active user
edited July 2017 in Ideas and Suggestions
With the amount of leviathans scattered around and knowing that there will be a newer one added to the game, I'm really being turned off of exploring. I know some people enjoy having giant monsters because of the challenge or horror aspect, but personally I don't and I would enjoy being able to decide to not have to worry about leviathans by having the option of choosing how many leviathans spawn or even if they spawn at all.

Basically 2spoopy4me pls no

Comments

  • Timelord_FredTimelord_Fred Members Join Date: 2017-07-05 Member: 231596Posts: 264 Advanced user
    Why? The Leviathans aren't really as dangerous as everyone acts like. They are part of the game. Plus, they are put in some areas to block you from going there. The void wouldn't be near as scary without them.
    Zarathustrajamintheinfinite_1
  • ShuttleBugShuttleBug USAMembers Join Date: 2017-03-15 Member: 228943Posts: 567 Advanced user
    edited July 2017
    Why? The Leviathans aren't really as dangerous as everyone acts like. They are part of the game. Plus, they are put in some areas to block you from going there. The void wouldn't be near as scary without them.

    Actually a void with nothing but pure silence is much more terrifying than a void with an obvious threat IMHO
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  • ZarathustraZarathustra RussiaMembers Join Date: 2017-07-30 Member: 232147Posts: 1 Freshly registered user
    ShuttleBug wrote: »
    Actually a void with nothing but pure silence is much more terrifying than a void with an obvious threat IMHO
    completely agree.

    and to the topic: if not directly control the difficulty, add some behaviors besides cruising in the area and attacking, like get scared, mate, go out of their way for some time I don't know

  • jamintheinfinite_1jamintheinfinite_1 JupiterMembers Join Date: 2016-12-03 Member: 224524Posts: 1,062 Advanced user
    they aren't that big of a threat. All you need is a statis rifle and a repulsion cannon and you are good to go.
    You probably also know me as Terranhawk, aka, the guy who has a Starcraft name but has never touched or seen a Starcraft game in his life/
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    I'm the creator of this Creature Evolution Chart
    I live in the Subnautica side of the forums. IF you have seen me you probably know I suk at speling log wrods and that I'm very sarcastic and don't take things seriously unless called for


    I'm called jamintheinfinite_1 because I was an idiot and made a typo on my email address for the account jamintheinfinite and I was too dumb to know how to fix it.




    s̮̮͇̲̱̻͕͈̠ͪ͐̇̾͒̀͌i̖͈͚̘͈̐̀̈́̃̒̇̀͊ͧ̔̏͒ͅḿ͎͉̜̦̦͓̟̞͗̇͒ͨ̏͌̑ͨͬͬͧͭͥo̩̞̰̮̞̮̼̫̩̳̘͆ͯͣ̓̍͆ͣ̎ͫ͂ͪṅ͖̪̫̘̼̙̪̙̳̰̊̒͋͗ͪͥ̅̑ͤ̆̅ͬͥ̑ͫ ̲̳̟̰̭̖̞͓̙̘͓͔̣͇ͭͥ̂̎̋́͂̋̈́̌͐ͤͨ̀̐̂ͦi͍̫͔̟̰͖͚̫͎̞͚͌ͤ̀͗ͥ͐̂̓ͧs̭͈͙̱̹̬͓̦̝͔̘̼̤͍͎̞̥̎̅̉͛ͦ͒̇͛̎ͬͨ́̍͒̀ͦͅͅ ͙̱̖̳̻͚̳̘̯̲͚̭̟͎̩̤͔̼̩̈́ͤ̋ͪ̿͛ͤͥ̅̒̆̉̓̒̓̅̈̈́̉t̖̞͓̥̤̪̯̘͓͌ͨͮͮͅh̰̙̮̖̆ͬ̎ͫ̿̽̾͋͗̍ͪ͑̀e̳̟̭͇ͤ̃͊̀ͤ̅ͫ̅̒ ̰̗͔̟̼̺̫̲͍̯̥̼͚̦̜̯̣̇̀̅̂̋ͧͦ̊ͥͮ͛̾͐̌͆̔́̎͋ͅb͍̣̲͇͙̞̘̰̫̪̖͔̈̅̃ͬͬḙ͖̠̬͇̦̰̪̟͊̀͐̍̾̓̊s̬͍͈̲̦̥͉̦̼̥͕͍̲̝ͪͬ͆͆͛ͩ̎̓̊̐͗̿̾̊̊t̪͉̝͖̫̼̤̼̩̰ͧ̐̽̋̈́̉̏̃́




    ShuttleBug
  • DarthOmnisDarthOmnis United StatesMembers Join Date: 2016-12-15 Member: 224970Posts: 146 Advanced user
    ShuttleBug wrote: »
    Actually a void with nothing but pure silence is much more terrifying than a void with an obvious threat IMHO
    completely agree.

    and to the topic: if not directly control the difficulty, add some behaviors besides cruising in the area and attacking, like get scared, mate, go out of their way for some time I don't know

    At the moment Ghost Leviathan's are the only creature that migrates from one biome to another, not sure if it's a one-way trip or a route though.
    Peeper on the streets, Reaper in the sheets.
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